JSAtomic.cpp 6.5 KB

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  1. #include "Precompiled.h"
  2. #include "../IO/FileSystem.h"
  3. #include "../IO/Log.h"
  4. #include "../Resource/ResourceCache.h"
  5. #include "../Input/Input.h"
  6. #include "../Graphics/Renderer.h"
  7. #include "../Graphics/Graphics.h"
  8. #include "../UI/UI.h"
  9. #include "../Engine/Engine.h"
  10. #include "../Javascript/JSEvents.h"
  11. #include "../Javascript/JSVM.h"
  12. #include "../Javascript/JSComponent.h"
  13. #include "../Javascript/JSGraphics.h"
  14. #include "../Javascript/JSScene.h"
  15. #include "../Javascript/JSAtomicGame.h"
  16. #include "../Javascript/JSAtomic.h"
  17. #include "../Scene/Scene.h"
  18. #include "../Environment/ProcSky.h"
  19. namespace Atomic
  20. {
  21. extern void jsb_modules_init(JSVM* vm);
  22. static int js_module_read_file(duk_context* ctx)
  23. {
  24. JSVM* vm = JSVM::GetJSVM(ctx);
  25. ResourceCache* cache = vm->GetContext()->GetSubsystem<ResourceCache>();
  26. String path = duk_to_string(ctx, 0);
  27. SharedPtr<File> file = cache->GetFile(path);
  28. if (!file->IsOpen())
  29. {
  30. duk_push_string(ctx, "Unable to open module file");
  31. duk_throw(ctx);
  32. return 0;
  33. }
  34. unsigned size = file->GetSize();
  35. SharedArrayPtr<char> data;
  36. data = new char[size + 1];
  37. data[size] = '\0';
  38. file->Read(data, size);
  39. duk_push_string(ctx, data);
  40. return 1;
  41. }
  42. static int js_print(duk_context* ctx)
  43. {
  44. duk_concat(ctx, duk_get_top(ctx));
  45. VariantMap eventData;
  46. using namespace JSPrint;
  47. eventData[P_TEXT] = duk_to_string(ctx, -1);
  48. JSVM* vm = JSVM::GetJSVM(ctx);
  49. vm->SendEvent(E_JSPRINT, eventData);
  50. LOGINFOF("%s", duk_to_string(ctx, -1));
  51. return 0;
  52. }
  53. static int js_assert(duk_context* ctx)
  54. {
  55. if (!duk_to_boolean(ctx, 0))
  56. {
  57. assert(0);
  58. }
  59. return 0;
  60. }
  61. static int js_atomic_GetEngine(duk_context* ctx)
  62. {
  63. JSVM* vm = JSVM::GetJSVM(ctx);
  64. js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>());
  65. return 1;
  66. }
  67. static int js_atomic_GetResourceCache(duk_context* ctx)
  68. {
  69. JSVM* vm = JSVM::GetJSVM(ctx);
  70. js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>());
  71. return 1;
  72. }
  73. static int js_atomic_GetRenderer(duk_context* ctx)
  74. {
  75. JSVM* vm = JSVM::GetJSVM(ctx);
  76. js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>());
  77. return 1;
  78. }
  79. static int js_atomic_GetGraphics(duk_context* ctx)
  80. {
  81. JSVM* vm = JSVM::GetJSVM(ctx);
  82. js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>());
  83. return 1;
  84. }
  85. static int js_atomic_GetUI(duk_context* ctx)
  86. {
  87. JSVM* vm = JSVM::GetJSVM(ctx);
  88. js_push_class_object_instance(ctx, vm->GetSubsystem<UI>());
  89. return 1;
  90. }
  91. static int js_atomic_GetInput(duk_context* ctx)
  92. {
  93. JSVM* vm = JSVM::GetJSVM(ctx);
  94. js_push_class_object_instance(ctx, vm->GetSubsystem<Input>());
  95. return 1;
  96. }
  97. static int js_atomic_script(duk_context* ctx)
  98. {
  99. JSVM* vm = JSVM::GetJSVM(ctx);
  100. if (duk_is_string(ctx, 0))
  101. {
  102. if ( vm->ExecuteScript(duk_to_string(ctx, 0)))
  103. duk_push_boolean(ctx, 1);
  104. else
  105. duk_push_boolean(ctx, 0);
  106. }
  107. else
  108. duk_push_boolean(ctx, 0);
  109. return 1;
  110. }
  111. static int js_atomic_destroy(duk_context* ctx)
  112. {
  113. if (!duk_is_object(ctx, 0))
  114. return 0;
  115. Object* obj = js_to_class_instance<Object>(ctx, 0, 0);
  116. if (!obj)
  117. return 0;
  118. JSVM* vm = JSVM::GetJSVM(ctx);
  119. if (obj->GetType() == Node::GetTypeStatic())
  120. {
  121. Node* node = (Node*) obj;
  122. if (node->JSGetHeapPtr())
  123. {
  124. int top = duk_get_top(ctx);
  125. duk_push_global_stash(ctx);
  126. duk_get_prop_index(ctx, -1, JS_GLOBALSTASH_INDEX_NODE_REGISTRY);
  127. duk_push_pointer(ctx, node->JSGetHeapPtr());
  128. duk_del_prop(ctx, -2);
  129. duk_pop_2(ctx);
  130. assert(top = duk_get_top(ctx));
  131. }
  132. const Vector<SharedPtr<Component> >& components = node->GetComponents();
  133. for (unsigned i = 0; i < components.Size(); i++)
  134. {
  135. Component* component = components[i];
  136. if (component->GetType() == JSComponent::GetTypeStatic())
  137. {
  138. JSComponent* jscomponent = (JSComponent*) component;
  139. jscomponent->SetDestroyed();
  140. }
  141. component->UnsubscribeFromAllEvents();
  142. }
  143. node->RemoveAllComponents();
  144. node->UnsubscribeFromAllEvents();
  145. assert(node->Refs() >= 2);
  146. node->Remove();
  147. return 0;
  148. }
  149. else if (obj->GetType() == JSComponent::GetTypeStatic())
  150. {
  151. assert(0);
  152. JSComponent* component = (JSComponent*) obj;
  153. component->UnsubscribeFromAllEvents();
  154. component->Remove();
  155. return 0;
  156. }
  157. return 0;
  158. }
  159. void jsapi_init_atomic(JSVM* vm)
  160. {
  161. // core modules
  162. jsb_modules_init(vm);
  163. // extensions
  164. jsapi_init_graphics(vm);
  165. jsapi_init_scene(vm);
  166. jsapi_init_atomicgame(vm);
  167. duk_context* ctx = vm->GetJSContext();
  168. // globals
  169. duk_push_global_object(ctx);
  170. duk_push_c_function(ctx, js_print, DUK_VARARGS);
  171. duk_put_prop_string(ctx, -2, "print");
  172. duk_push_c_function(ctx, js_assert, 1);
  173. duk_put_prop_string(ctx, -2, "assert");
  174. duk_push_c_function(ctx, js_module_read_file, 1);
  175. duk_put_prop_string(ctx, -2, "js_module_read_file");
  176. duk_pop(ctx);
  177. // Atomic
  178. duk_get_global_string(ctx, "Atomic");
  179. #ifdef ATOMIC_PLATFORM_OSX
  180. duk_push_string(ctx, "Mac");
  181. duk_put_prop_string(ctx, -2, "platform");
  182. #elif ATOMIC_PLATFORM_WINDOWS
  183. duk_push_string(ctx, "Windows");
  184. duk_put_prop_string(ctx, -2, "platform");
  185. #elif ATOMIC_PLATFORM_ANDROID
  186. duk_push_string(ctx, "Android");
  187. duk_put_prop_string(ctx, -2, "platform");
  188. #endif
  189. // Node registry
  190. duk_push_global_stash(ctx);
  191. duk_push_object(ctx);
  192. duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_INDEX_NODE_REGISTRY);
  193. duk_pop(ctx);
  194. duk_push_c_function(ctx, js_atomic_GetEngine, 0);
  195. duk_put_prop_string(ctx, -2, "GetEngine");
  196. duk_push_c_function(ctx, js_atomic_GetGraphics, 0);
  197. duk_put_prop_string(ctx, -2, "GetGraphics");
  198. duk_push_c_function(ctx, js_atomic_GetRenderer, 0);
  199. duk_put_prop_string(ctx, -2, "GetRenderer");
  200. duk_push_c_function(ctx, js_atomic_GetResourceCache, 0);
  201. duk_put_prop_string(ctx, -2, "GetResourceCache");
  202. duk_push_c_function(ctx, js_atomic_GetInput, 0);
  203. duk_put_prop_string(ctx, -2, "GetInput");
  204. duk_push_c_function(ctx, js_atomic_GetUI, 0);
  205. duk_put_prop_string(ctx, -2, "GetUI");
  206. duk_push_c_function(ctx, js_atomic_script, 1);
  207. duk_put_prop_string(ctx, -2, "script");
  208. duk_push_c_function(ctx, js_atomic_destroy, 1);
  209. duk_put_prop_string(ctx, -2, "destroy");
  210. duk_pop(ctx);
  211. }
  212. }