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Asset.cpp
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5bed55bbbe
Factoring AtomicNET Proto2 out of sources
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9 rokov pred |
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Asset.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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AssetDatabase.cpp
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5bed55bbbe
Factoring AtomicNET Proto2 out of sources
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9 rokov pred |
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AssetDatabase.h
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 rokov pred |
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AssetEvents.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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AssetImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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AssetImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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AudioImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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AudioImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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FolderImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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FolderImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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JSONImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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JSONImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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JavascriptImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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JavascriptImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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MaterialImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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MaterialImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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ModelImporter.cpp
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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9 rokov pred |
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ModelImporter.h
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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9 rokov pred |
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PEXImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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PEXImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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ParticleEffectImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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ParticleEffectImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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PrefabImporter.cpp
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ef1c962dfd
A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git).
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9 rokov pred |
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PrefabImporter.h
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ef1c962dfd
A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git).
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9 rokov pred |
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SceneImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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SceneImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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SpriterImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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SpriterImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TMXImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TMXImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TextImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TextImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TextureImporter.cpp
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159f03c8fb
Tweaks and switching to lib squish API
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9 rokov pred |
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TextureImporter.h
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 rokov pred |
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TypeScriptImporter.cpp
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94b70f32e7
Applying MIT License
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10 rokov pred |
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TypeScriptImporter.h
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94b70f32e7
Applying MIT License
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10 rokov pred |