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-
- using AtomicEngine;
- public class Program
- {
- public static void Main(string[] args)
- {
- // Create the Application
- var app = NETIPCPlayerApp.Create(args);
- // Managed code in charge of main loop
- while (app.RunFrame())
- {
- }
- // Shut 'er down
- app.Shutdown();
- }
- }
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