UIWebView.cpp 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <Atomic/IO/Log.h>
  23. #include <Atomic/UI/UIRenderer.h>
  24. #include "WebClient.h"
  25. #include "WebTexture2D.h"
  26. #include "WebBrowserHost.h"
  27. #include "UIWebView.h"
  28. using namespace tb;
  29. namespace Atomic
  30. {
  31. class WebViewWidget : public tb::TBWidget
  32. {
  33. friend class UIWebView;
  34. public:
  35. // For safe typecasting
  36. TBOBJECT_SUBCLASS(WebViewWidget, tb::TBWidget);
  37. WebViewWidget() : browserCreated_(false)
  38. {
  39. vertexData_.Resize(6 * UI_VERTEX_SIZE);
  40. float color;
  41. ((unsigned&)color) = 0xFFFFFFFF;
  42. float* data = &vertexData_[0];
  43. data[2] = 0; data[3] = color; data[4] = 0; data[5] = 0;
  44. data[8] = 0; data[9] = color; data[10] = 1; data[11] = 0;
  45. data[14] = 0; data[15] = color; data[16] = 1; data[17] = 1;
  46. data[20] = 0; data[21] = color; data[22] = 0; data[23] = 0;
  47. data[26] = 0; data[27] = color; data[28] = 1; data[29] = 1;
  48. data[32] = 0; data[33] = color; data[34] = 0; data[35] = 1;
  49. }
  50. void OnPaint(const PaintProps &paint_props)
  51. {
  52. if (webView_.Null())
  53. return;
  54. TBRect rect = GetRect();
  55. rect.x = rect.y = 0;
  56. ConvertToRoot(rect.x, rect.y);
  57. IntRect size = webView_->GetRect();
  58. float* data = &vertexData_[0];
  59. UI* ui = webView_->GetSubsystem<UI>();
  60. if (!browserCreated_)
  61. {
  62. browserCreated_ = true;
  63. webView_->webClient_->CreateBrowser(webView_->initialURL_, rect.w, rect.h);
  64. }
  65. webView_->webClient_->SetSize(rect.w, rect.h);
  66. float color;
  67. float fopacity = GetOpacity() * ui->GetRenderer()->GetOpacity();
  68. unsigned char opacity = (unsigned char) (fopacity* 255.0f);
  69. ((unsigned&)color) = (0x00FFFFFF + (((uint32)opacity) << 24));
  70. data[3] = color;
  71. data[9] = color;
  72. data[15] = color;
  73. data[21] = color;
  74. data[27] = color;
  75. data[33] = color;
  76. data[0] = rect.x;
  77. data[1] = rect.y;
  78. data[6] = rect.x + rect.w;
  79. data[7] = rect.y;
  80. data[12] = rect.x + rect.w;
  81. data[13] = rect.y + rect.h;
  82. data[18] = rect.x;
  83. data[19] = rect.y;
  84. data[24] = rect.x + rect.w;
  85. data[25] = rect.y + rect.h;
  86. data[30] = rect.x;
  87. data[31] = rect.y + rect.h;
  88. ui->SubmitBatchVertexData(webView_->GetWebTexture2D()->GetTexture2D(), vertexData_);
  89. }
  90. private:
  91. bool browserCreated_;
  92. WeakPtr<UIWebView> webView_;
  93. PODVector<float> vertexData_;
  94. };
  95. UIWebView::UIWebView(Context* context, const String &initialURL) : UIWidget(context, false)
  96. {
  97. widget_ = new WebViewWidget();
  98. widget_->SetDelegate(this);
  99. widget_->SetGravity(WIDGET_GRAVITY_ALL);
  100. ((WebViewWidget*)widget_)->webView_ = this;
  101. UI* ui = GetSubsystem<UI>();
  102. ui->WrapWidget(this, widget_);
  103. webClient_ = new WebClient(context);
  104. webTexture_ = new WebTexture2D(context);
  105. webClient_->SetWebRenderHandler(webTexture_);
  106. initialURL_ = initialURL;
  107. }
  108. UIWebView::~UIWebView()
  109. {
  110. }
  111. bool UIWebView::OnEvent(const TBWidgetEvent &ev)
  112. {
  113. if (ev.type == EVENT_TYPE_POINTER_DOWN || ev.type == EVENT_TYPE_POINTER_UP)
  114. {
  115. webClient_->SendMouseClickEvent(ev.target_x, ev.target_y, 0, ev.type == EVENT_TYPE_POINTER_UP, 0);
  116. return true;
  117. }
  118. else if (ev.type == EVENT_TYPE_POINTER_MOVE)
  119. {
  120. webClient_->SendMouseMoveEvent(ev.target_x, ev.target_y, 0);
  121. return true;
  122. }
  123. else if (ev.type == EVENT_TYPE_WHEEL)
  124. {
  125. webClient_->SendMouseWheelEvent(ev.target_x, ev.target_y, 0, ev.delta_x, ev.delta_y);
  126. return true;
  127. }
  128. else if (ev.type == EVENT_TYPE_KEY_DOWN)
  129. {
  130. return true;
  131. }
  132. else if (ev.type == EVENT_TYPE_KEY_UP)
  133. {
  134. return true;
  135. }
  136. return UIWidget::OnEvent(ev);
  137. }
  138. WebTexture2D* UIWebView::GetWebTexture2D() const
  139. {
  140. return webTexture_;
  141. }
  142. }