JSBClass.cpp 9.9 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/Core/ProcessUtils.h>
  8. #include <Atomic/IO/Log.h>
  9. #include <Atomic/IO/File.h>
  10. #include <Atomic/Resource/JSONFile.h>
  11. #include "JSBType.h"
  12. #include "JSBModule.h"
  13. #include "JSBClass.h"
  14. #include "JSBFunction.h"
  15. namespace ToolCore
  16. {
  17. JSBFunctionSignature::JSBFunctionSignature(const String &name, const Vector<String>& sig) : parsed_(false)
  18. {
  19. name_ = name;
  20. sig_ = sig;
  21. }
  22. void JSBFunctionSignature::Parse()
  23. {
  24. if (parsed_)
  25. return;
  26. parsed_ = true;
  27. for (unsigned i = 0; i < sig_.Size(); i++)
  28. {
  29. JSBType* type = JSBType::Parse(sig_.At(i));
  30. if (!type)
  31. {
  32. ErrorExit(ToString("Unable to parse override type: %s", sig_.At(i).CString()));
  33. }
  34. types_.Push(type);
  35. }
  36. }
  37. bool JSBFunctionSignature::Match(JSBFunction* function)
  38. {
  39. if (name_ != function->GetName())
  40. return false;
  41. Vector<JSBFunctionType*>& parameters = function->GetParameters();
  42. if (types_.Size() != parameters.Size())
  43. return false;
  44. for (unsigned x = 0; x < parameters.Size(); x++)
  45. {
  46. JSBType* ot = types_[x];
  47. JSBType* pt = parameters[x]->type_;
  48. // should add an == operator
  49. if ((ot->asPrimitiveType() == NULL) != (pt->asPrimitiveType() == NULL) ||
  50. (ot->asClassType() == NULL) != (pt->asClassType() == NULL) )
  51. {
  52. return false;
  53. }
  54. if (ot->asPrimitiveType())
  55. {
  56. JSBPrimitiveType* pot = ot->asPrimitiveType();
  57. JSBPrimitiveType* ppt = pt->asPrimitiveType();
  58. if (pot->kind_ != ppt->kind_)
  59. {
  60. return false;
  61. }
  62. }
  63. if (ot->asClassType())
  64. {
  65. JSBClassType* cot = ot->asClassType();
  66. JSBClassType* cpt = pt->asClassType();
  67. if (cot->class_ != cpt->class_)
  68. {
  69. return false;
  70. }
  71. }
  72. if (ot->asStringType())
  73. {
  74. if (!pt->asStringType())
  75. {
  76. return false;
  77. }
  78. }
  79. if (ot->asStringHashType())
  80. {
  81. if (!pt->asStringHashType())
  82. {
  83. return false;
  84. }
  85. }
  86. }
  87. return true;
  88. }
  89. JSBClass::JSBClass(Context* context, JSBModule *module, const String& name, const String& nativeName) : Object(context),
  90. module_(module), name_(name), nativeName_(nativeName),
  91. isAbstract_(false), isObject_(false),
  92. numberArrayElements_(0), arrayElementType_("float"),
  93. hasProperties_(false)
  94. {
  95. if (nativeName == "Object")
  96. SetObject(true);
  97. // detect array type, TODO: this could go in module json
  98. if (name_ == "Color")
  99. numberArrayElements_ = 4;
  100. else if (name_ == "Vector2")
  101. numberArrayElements_ = 2;
  102. else if (name_ == "Vector3")
  103. numberArrayElements_ = 3;
  104. else if (name_ == "Vector4")
  105. numberArrayElements_ = 4;
  106. else if (name_ == "Quaternion")
  107. numberArrayElements_ = 4;
  108. else if (name_ == "BoundingBox")
  109. numberArrayElements_ = 6;
  110. else if (name_ == "Rect")
  111. numberArrayElements_ = 4;
  112. else if (name_ == "IntRect")
  113. {
  114. numberArrayElements_ = 4;
  115. arrayElementType_ = "int";
  116. }
  117. else if (name_ == "IntVector2")
  118. {
  119. numberArrayElements_ = 2;
  120. arrayElementType_ = "int";
  121. }
  122. }
  123. JSBClass::~JSBClass()
  124. {
  125. }
  126. void JSBClass::AddFunction(JSBFunction* function)
  127. {
  128. functions_.Push(function);
  129. }
  130. JSBClass* JSBClass::GetBaseClass()
  131. {
  132. if (!baseClasses_.Size())
  133. return 0;
  134. return baseClasses_[0];
  135. }
  136. JSBFunction* JSBClass::GetConstructor()
  137. {
  138. {
  139. for (unsigned i = 0; i < functions_.Size(); i++)
  140. if (functions_[i]->IsConstructor() && !functions_[i]->Skip())
  141. return functions_[i];
  142. }
  143. return NULL;
  144. }
  145. void JSBClass::SetSkipFunction(const String& name, bool skip)
  146. {
  147. for (unsigned i = 0; i < functions_.Size(); i++)
  148. {
  149. if (functions_[i]->IsConstructor())
  150. continue;
  151. if (functions_[i]->GetName() == name)
  152. functions_[i]->SetSkip(skip);
  153. }
  154. }
  155. bool JSBClass::MatchProperty(JSBProperty* property, bool includeBases)
  156. {
  157. HashMap<String, JSBProperty*>::Iterator itr;
  158. for (itr = properties_.Begin(); itr != properties_.End(); itr++)
  159. {
  160. if (itr->first_ != property->name_)
  161. continue;
  162. return true;
  163. }
  164. if (!includeBases || !baseClasses_.Size())
  165. return 0;
  166. return baseClasses_[0]->MatchProperty(property, true);
  167. }
  168. JSBFunction* JSBClass::MatchFunction(JSBFunction *function, bool includeBases)
  169. {
  170. for (unsigned i = 0; i < functions_.Size(); i++)
  171. {
  172. JSBFunction* func = functions_[i];
  173. if (func->Match(function))
  174. return func;
  175. }
  176. if (!includeBases || !baseClasses_.Size())
  177. return 0;
  178. return baseClasses_[0]->MatchFunction(function, true);
  179. }
  180. void JSBClass::SetBaseClass(JSBClass *baseClass)
  181. {
  182. // we can't hook up chain here, as base class may not have been visited yet
  183. assert(!baseClasses_.Size());
  184. baseClasses_.Push(baseClass);
  185. }
  186. void JSBClass::RecursiveAddBaseClass(PODVector<JSBClass*>& baseClasses)
  187. {
  188. for (unsigned i = 0; i < baseClasses.Size(); i++)
  189. {
  190. JSBClass* base = baseClasses.At(i);
  191. if (base->IsObject())
  192. SetObject(true);
  193. if (!baseClasses_.Contains(base))
  194. baseClasses_.Push(base);
  195. RecursiveAddBaseClass(base->baseClasses_);
  196. }
  197. }
  198. void JSBClass::Preprocess()
  199. {
  200. RecursiveAddBaseClass(baseClasses_);
  201. }
  202. void JSBClass::Process()
  203. {
  204. for (unsigned j = 0; j < overrides_.Size(); j++)
  205. {
  206. overrides_.At(j)->Parse();
  207. }
  208. for (unsigned j = 0; j < excludes_.Size(); j++)
  209. {
  210. excludes_.At(j)->Parse();
  211. }
  212. // detect skips
  213. for (unsigned j = 0; j < functions_.Size(); j++)
  214. {
  215. for (unsigned k = 0; k < excludes_.Size(); k++)
  216. {
  217. if (excludes_[k]->Match(functions_[j]))
  218. {
  219. functions_[j]->SetSkip(true);
  220. break;
  221. }
  222. }
  223. }
  224. // detect overridden functions, only works for in class atm (not baseclasses)
  225. for (unsigned j = 0; j < functions_.Size(); j++)
  226. {
  227. JSBFunction* function = functions_[j];
  228. if (IsNumberArray())
  229. {
  230. function->SetSkip(true);
  231. continue;
  232. }
  233. // skip function if only one parameter of type Context, if not Constuctor
  234. if (!function->IsConstructor())
  235. {
  236. Vector<JSBFunctionType*>& parameters = function->GetParameters();
  237. if (parameters.Size() == 1 && parameters.At(0)->type_->asClassType())
  238. {
  239. if (parameters.At(0)->type_->asClassType()->class_->GetName() == "Context")
  240. {
  241. function->SetSkip(true);
  242. continue;
  243. }
  244. }
  245. }
  246. if (function->IsOverload())
  247. continue;
  248. for (unsigned k = 0; k < functions_.Size(); k++)
  249. {
  250. if (j == k)
  251. continue;
  252. JSBFunction* function2 = functions_[k];
  253. if (function->GetName() == function2->GetName())
  254. {
  255. function->SetOverload();
  256. function2->SetOverload();
  257. // initially set all overridden functions to skip
  258. function->SetSkip(true);
  259. function2->SetSkip(true);
  260. break;
  261. }
  262. }
  263. }
  264. // mark overrides
  265. for (unsigned j = 0; j < functions_.Size(); j++)
  266. {
  267. JSBFunction* function = functions_[j];
  268. if (function->IsOverload())
  269. {
  270. for (unsigned k = 0; k < overrides_.Size(); k++)
  271. {
  272. JSBFunctionSignature* override = overrides_[k];
  273. if (!override->Match(function))
  274. continue;
  275. function->SetSkip(false);
  276. break;
  277. }
  278. }
  279. }
  280. }
  281. void JSBClass::PostProcess()
  282. {
  283. for (unsigned j = 0; j < functions_.Size(); j++)
  284. {
  285. JSBFunction* function = functions_[j];
  286. function->Process();
  287. }
  288. }
  289. void JSBClass::AddPropertyFunction(JSBFunction* function)
  290. {
  291. hasProperties_ = true;
  292. if (!function->GetPropertyName().Length())
  293. {
  294. ErrorExit("Function has no property name");
  295. }
  296. if (!function->IsGetter() && !function->IsSetter())
  297. {
  298. ErrorExit("Function is not a getter or setter");
  299. }
  300. JSBProperty* prop = NULL;
  301. if (properties_.Contains(function->GetPropertyName()))
  302. {
  303. prop = properties_[function->GetPropertyName()];
  304. }
  305. if (!prop)
  306. {
  307. prop = new JSBProperty();
  308. prop->name_ = function->GetPropertyName();
  309. properties_[function->GetPropertyName()] = prop;
  310. }
  311. if (prop->getter_ && function->IsGetter())
  312. {
  313. ErrorExit("getter already registered");
  314. }
  315. if (prop->setter_ && function->IsSetter())
  316. {
  317. ErrorExit("setter already registered");
  318. }
  319. if (function->IsSetter())
  320. prop->setter_ = function;
  321. else
  322. prop->getter_ = function;
  323. }
  324. void JSBClass::Dump()
  325. {
  326. if (name_ != nativeName_)
  327. {
  328. LOGINFOF("Class: %s (%s)", name_.CString(), nativeName_.CString());
  329. }
  330. else
  331. {
  332. LOGINFOF("Class: %s", name_.CString());
  333. }
  334. LOGINFOF(" IsObject: %s", IsObject() ? "true" : "false");
  335. if (baseClasses_.Size())
  336. {
  337. LOGINFOF(" Bases:");
  338. for (unsigned i = 0; i < baseClasses_.Size(); i++)
  339. {
  340. LOGINFOF(" %s", baseClasses_.At(i)->GetName().CString());
  341. }
  342. }
  343. if (functions_.Size())
  344. {
  345. for (unsigned i = 0; i < functions_.Size(); i++)
  346. {
  347. functions_.At(i)->Dump();
  348. }
  349. }
  350. }
  351. }