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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- class TextureSelector extends Atomic.UIWindow {
- constructor(parent: Atomic.UIWidget) {
- super();
- this.text = "Select Texture";
- this.rect = [0, 0, 320, 512];
- var mainLayout = new Atomic.UILayout();
- mainLayout.gravity = Atomic.UI_GRAVITY_ALL;
- mainLayout.layoutDistribution = Atomic.UI_LAYOUT_DISTRIBUTION_AVAILABLE;
- mainLayout.axis = Atomic.UI_AXIS_Y;
- this.contentRoot.addChild(mainLayout);
- // really want a grid container
- var scrollContainer = new Atomic.UIScrollContainer();
- scrollContainer.gravity = Atomic.UI_GRAVITY_ALL;
- scrollContainer.scrollMode = Atomic.UI_SCROLL_MODE_Y_AUTO;
- scrollContainer.adaptContentSize = true;
- var scrollLayout = new Atomic.UILayout();
- scrollLayout.layoutPosition = Atomic.UI_LAYOUT_POSITION_LEFT_TOP;
- scrollLayout.axis = Atomic.UI_AXIS_Y;
- scrollContainer.contentRoot.addChild(scrollLayout);
- var db = ToolCore.getAssetDatabase();
- var textures = db.getAssetsByImporterType("TextureImporter", "Texture2D");
- for (var i in textures) {
- var thumbnail = textures[i].cachePath + "_thumbnail.png";
- var cache = Atomic.getResourceCache();
- var textureWidget = new Atomic.UITextureWidget();
- textureWidget.texture = <Atomic.Texture2D> cache.getTempResource("Texture2D", thumbnail);
- var tlp = new Atomic.UILayoutParams();
- tlp.width = 64;
- tlp.height = 64;
- textureWidget.layoutParams = tlp;
- scrollLayout.addChild(textureWidget);
- }
- mainLayout.addChild(scrollContainer);
- parent.addChild(this);
- this.center();
- this.subscribeToEvent("WidgetEvent", (data) => this.handleWidgetEvent(data));
- }
- handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
- if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
- if (ev.target != this && !this.isAncestorOf(ev.target)) {
- //this.close();
- }
- }
- return false;
- }
- }
- export = TextureSelector;
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