CSComponentAssembly.cpp 7.9 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <Atomic/Core/Context.h>
  23. #include <Atomic/IO/Deserializer.h>
  24. #include <Atomic/IO/Log.h>
  25. #include <Atomic/IO/FileSystem.h>
  26. #include <Atomic/Core/Profiler.h>
  27. #include <Atomic/Resource/ResourceCache.h>
  28. #include <Atomic/IO/Serializer.h>
  29. #include "NETScriptEvents.h"
  30. #include "CSComponentAssembly.h"
  31. namespace Atomic
  32. {
  33. HashMap<StringHash, VariantType> CSComponentAssembly::typeMap_;
  34. CSComponentAssembly::CSComponentAssembly(Context* context) :
  35. ScriptComponentFile(context)
  36. {
  37. }
  38. CSComponentAssembly::~CSComponentAssembly()
  39. {
  40. }
  41. void CSComponentAssembly::InitTypeMap()
  42. {
  43. typeMap_["Boolean"] = VAR_BOOL;
  44. typeMap_["Int32"] = VAR_INT;
  45. typeMap_["Single"] = VAR_FLOAT;
  46. typeMap_["Double"] = VAR_DOUBLE;
  47. typeMap_["String"] = VAR_STRING;
  48. typeMap_["Vector2"] = VAR_VECTOR2;
  49. typeMap_["Vector3"] = VAR_VECTOR3;
  50. typeMap_["Vector4"] = VAR_VECTOR4;
  51. typeMap_["Quaternion"] = VAR_QUATERNION;
  52. }
  53. CSComponent* CSComponentAssembly::CreateCSComponent(const String& classname)
  54. {
  55. return nullptr;
  56. }
  57. bool CSComponentAssembly::ParseComponentClassJSON(const JSONValue& json)
  58. {
  59. if (!typeMap_.Size())
  60. InitTypeMap();
  61. String className = json.Get("name").GetString();
  62. classNames_.Push(className);
  63. const JSONValue& jfields = json.Get("fields");
  64. PODVector<StringHash> enumsAdded;
  65. if (jfields.IsArray())
  66. {
  67. for (unsigned i = 0; i < jfields.GetArray().Size(); i++)
  68. {
  69. const JSONValue& jfield = jfields.GetArray().At(i);
  70. VariantType varType = VAR_NONE;
  71. bool isEnum = jfield.Get("isEnum").GetBool();
  72. String typeName = jfield.Get("typeName").GetString();
  73. String fieldName = jfield.Get("name").GetString();
  74. String defaultValue = jfield.Get("defaultValue").GetString();
  75. if (!defaultValue.Length())
  76. {
  77. JSONArray caPos = jfield.Get("caPos").GetArray();
  78. if (caPos.Size())
  79. defaultValue = caPos[0].GetString();
  80. }
  81. if (!defaultValue.Length())
  82. {
  83. JSONObject caNamed = jfield.Get("caNamed").GetObject();
  84. if (caNamed.Contains("DefaultValue"))
  85. defaultValue = caNamed["DefaultValue"].GetString();
  86. }
  87. if (isEnum && assemblyEnums_.Contains(typeName) && !enumsAdded.Contains(fieldName))
  88. {
  89. varType = VAR_INT;
  90. enumsAdded.Push(fieldName);
  91. const Vector<EnumInfo>& einfos = assemblyEnums_[typeName];
  92. for (unsigned i = 0; i < einfos.Size(); i++)
  93. AddEnum(/*typeName*/fieldName, einfos[i], className);
  94. }
  95. if (varType == VAR_NONE && typeMap_.Contains(typeName))
  96. varType = typeMap_[typeName];
  97. if (varType == VAR_NONE)
  98. {
  99. // FIXME: We need to be able to test if a type is a ResourceRef, this isn't really the way to achieve that
  100. const HashMap<StringHash, SharedPtr<ObjectFactory>>& factories = context_->GetObjectFactories();
  101. HashMap<StringHash, SharedPtr<ObjectFactory>>::ConstIterator itr = factories.Begin();
  102. while (itr != factories.End())
  103. {
  104. if (itr->second_->GetTypeName() == typeName)
  105. {
  106. varType = VAR_RESOURCEREF;
  107. break;
  108. }
  109. itr++;
  110. }
  111. if (varType == VAR_NONE)
  112. {
  113. LOGERRORF("Component Class %s contains unmappable type %s in field %s",
  114. className.CString(), typeName.CString(), fieldName.CString());
  115. continue;
  116. }
  117. }
  118. if (!defaultValue.Length() && varType == VAR_RESOURCEREF)
  119. {
  120. // We still need a default value for ResourceRef's so we know the classtype
  121. AddDefaultValue(fieldName, ResourceRef(typeName), className);
  122. }
  123. else
  124. {
  125. Variant value;
  126. if (varType == VAR_RESOURCEREF)
  127. {
  128. ResourceRef rref(typeName);
  129. rref.name_ = defaultValue;
  130. value = rref;
  131. }
  132. else
  133. {
  134. value.FromString(varType, defaultValue);
  135. }
  136. AddDefaultValue(fieldName, value, className);
  137. }
  138. AddField(fieldName, varType, className);
  139. }
  140. }
  141. return true;
  142. }
  143. bool CSComponentAssembly::ParseAssemblyJSON(const JSONValue& json)
  144. {
  145. Clear();
  146. assemblyEnums_.Clear();
  147. classNames_.Clear();
  148. const JSONArray& enums = json.Get("enums").GetArray();
  149. // parse to all enums hash
  150. for (unsigned i = 0; i < enums.Size(); i++)
  151. {
  152. const JSONValue& ejson = enums.At(i);
  153. String enumName = ejson.Get("name").GetString();
  154. const JSONObject& evalues = ejson.Get("values").GetObject();
  155. JSONObject::ConstIterator itr = evalues.Begin();
  156. Vector<EnumInfo> values;
  157. while (itr != evalues.End())
  158. {
  159. EnumInfo info;
  160. info.name_ = itr->first_;
  161. info.value_ = itr->second_.GetInt();
  162. values.Push(info);
  163. itr++;
  164. }
  165. assemblyEnums_[enumName] = values;
  166. }
  167. const JSONArray& components = json.Get("components").GetArray();
  168. for (unsigned i = 0; i < components.Size(); i++)
  169. {
  170. const JSONValue& cjson = components.At(i);
  171. ParseComponentClassJSON(cjson);
  172. }
  173. return true;
  174. }
  175. void CSComponentAssembly::RegisterObject(Context* context)
  176. {
  177. context->RegisterFactory<CSComponentAssembly>();
  178. }
  179. bool CSComponentAssembly::BeginLoad(Deserializer& source)
  180. {
  181. File* file = (File*) &source;
  182. fullAssemblyPath_ = file->GetFullPath();
  183. VariantMap eventData;
  184. using namespace CSComponentAssemblyReference;
  185. eventData[P_ASSEMBLYPATH] = fullAssemblyPath_;
  186. SendEvent(E_CSCOMPONENTASSEMBLYREFERENCE, eventData);
  187. return true;
  188. }
  189. bool CSComponentAssembly::Save(Serializer& dest) const
  190. {
  191. return true;
  192. }
  193. }