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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include "CommandParser.h"
- #include "NewProjectCmd.h"
- #include "PlatformAddCmd.h"
- #include "BuildCmd.h"
- #include "ImportCmd.h"
- #include "PlayCmd.h"
- #include "EditCmd.h"
- #include "BindCmd.h"
- #include "NETProjectGenCmd.h"
- namespace ToolCore
- {
- CommandParser::CommandParser(Context* context) : Object(context)
- {
- }
- CommandParser::~CommandParser()
- {
- }
- Command* CommandParser::Parse(const Vector<String>& arguments)
- {
- Command* cmd = NULL;
- for (unsigned i = 0; i < arguments.Size(); ++i)
- {
- if (arguments[i].Length())
- {
- String argument = arguments[i].ToLower();
- if (argument == "new")
- {
- cmd = new NewProjectCmd(context_);
- }
- else if (argument == "build")
- {
- cmd = new BuildCmd(context_);
- }
- else if (argument == "platform-add")
- {
- cmd = new PlatformAddCmd(context_);
- }
- else if (argument == "import")
- {
- cmd = new ImportCmd(context_);
- }
- else if (argument == "play")
- {
- cmd = new PlayCmd(context_);
- }
- else if (argument == "edit")
- {
- cmd = new EditCmd(context_);
- }
- else if (argument == "bind")
- {
- cmd = new BindCmd(context_);
- }
- else if (argument == "net-projectgen")
- {
- cmd = new NETProjectGenCmd(context_);
- }
- }
- if (cmd)
- {
- if (cmd->Parse(arguments, i, errorMsg_))
- return cmd;
- break;
- }
- }
- return NULL;
- }
- }
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