BuildLinux.js 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990
  1. var fs = require('fs-extra');
  2. var path = require("path");
  3. var host = require("./Host");
  4. var atomicRoot = host.atomicRoot;
  5. var buildDir = host.artifactsRoot + "Build/Linux/";
  6. var editorAppFolder = host.artifactsRoot + "AtomicEditor/";
  7. namespace('build', function() {
  8. // Builds a standalone Atomic Editor, which can be distributed out of build tree
  9. task('atomiceditor', {
  10. async: true
  11. }, function() {
  12. // Clean build
  13. var cleanBuild = true;
  14. if (cleanBuild) {
  15. common.cleanCreateDir(buildDir);
  16. common.cleanCreateDir(editorAppFolder);
  17. common.cleanCreateDir(host.getGenScriptRootDir("LINUX"));
  18. }
  19. // create the generated script files, so they will be picked up by cmake
  20. host.createGenScriptFiles("LINUX");
  21. process.chdir(buildDir);
  22. var cmds = [];
  23. cmds.push("cmake ../../../ -DATOMIC_DEV_BUILD=0 -DCMAKE_BUILD_TYPE=Release");
  24. cmds.push("make -j4 GenerateScriptBindings")
  25. cmds.push("make -j4 AtomicEditor AtomicPlayer")
  26. jake.exec(cmds, function() {
  27. // Copy the Editor binaries
  28. fs.copySync(buildDir + "Source/AtomicEditor/AtomicEditor",
  29. host.artifactsRoot + "AtomicEditor/AtomicEditor");
  30. // We need some resources to run
  31. fs.copySync(atomicRoot + "Resources/CoreData",
  32. editorAppFolder + "Resources/CoreData");
  33. fs.copySync(atomicRoot + "Resources/PlayerData",
  34. editorAppFolder + "Resources/PlayerData");
  35. fs.copySync(atomicRoot + "Data/AtomicEditor",
  36. editorAppFolder + "Resources/ToolData");
  37. fs.copySync(atomicRoot + "Resources/EditorData",
  38. editorAppFolder + "Resources/EditorData");
  39. fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
  40. editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
  41. fs.copySync(buildDir + "Source/AtomicPlayer/Application/AtomicPlayer",
  42. editorAppFolder + "Resources/ToolData/Deployment/Linux/AtomicPlayer");
  43. var binaryFiles = ["chrome-sandbox", "libcef.so", "natives_blob.bin", "snapshot_blob.bin"];
  44. var resourceFiles = ["cef.pak",
  45. "cef_100_percent.pak",
  46. "cef_200_percent.pak",
  47. "cef_extensions.pak",
  48. "devtools_resources.pak",
  49. "icudtl.dat",
  50. "locales"];
  51. for (var i = 0; i < binaryFiles.length; i++) {
  52. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Release/" + binaryFiles[i], editorAppFolder+"/" + binaryFiles[i]);
  53. }
  54. for (var i = 0; i < resourceFiles.length; i++) {
  55. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Resources/" + resourceFiles[i], editorAppFolder+"/" + resourceFiles[i]);
  56. }
  57. console.log("\n\nAtomic Editor build to " + editorAppFolder + "\n\n");
  58. complete();
  59. }, {
  60. printStdout: true
  61. });
  62. });
  63. });