CreateComponentButton.ts 5.6 KB

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  1. import ComponentInspector = require("./ComponentInspector");
  2. var audioCreateSource = new Atomic.UIMenuItemSource();
  3. audioCreateSource.addItem(new Atomic.UIMenuItem("SoundListener", "SoundListener"));
  4. audioCreateSource.addItem(new Atomic.UIMenuItem("SoundSource", "SoundSource"));
  5. audioCreateSource.addItem(new Atomic.UIMenuItem("SoundSource3D", "SoundSource3D"));
  6. var _2DCreateSource = new Atomic.UIMenuItemSource();
  7. _2DCreateSource.addItem(new Atomic.UIMenuItem("PhysicsWorld2D", "PhysicsWorld2D"));
  8. _2DCreateSource.addItem(new Atomic.UIMenuItem("StaticSprite2D", "StaticSprite2D"));
  9. _2DCreateSource.addItem(new Atomic.UIMenuItem("AnimatedSprite2D", "AnimatedSprite2D"));
  10. _2DCreateSource.addItem(new Atomic.UIMenuItem("ParticleEmitter2D", "ParticleEmitter2D"));
  11. _2DCreateSource.addItem(new Atomic.UIMenuItem("PointLight2D", "PointLight2D"));
  12. _2DCreateSource.addItem(new Atomic.UIMenuItem("DirectionalLight2D", "DirectionalLight2D"));
  13. _2DCreateSource.addItem(new Atomic.UIMenuItem("RigidBody2D", "RigidBody2D"));
  14. _2DCreateSource.addItem(new Atomic.UIMenuItem("CollisionBox2D", "CollisionBox2D"));
  15. _2DCreateSource.addItem(new Atomic.UIMenuItem("CollisionCircle2D", "CollisionCircle2D"));
  16. _2DCreateSource.addItem(new Atomic.UIMenuItem("TileMap2D", "TileMap2D"));
  17. var geometryCreateSource = new Atomic.UIMenuItemSource();
  18. geometryCreateSource.addItem(new Atomic.UIMenuItem("StaticModel", "StaticModel"));
  19. geometryCreateSource.addItem(new Atomic.UIMenuItem("AnimatedModel", "AnimatedModel"));
  20. geometryCreateSource.addItem(new Atomic.UIMenuItem("AnimationController", "AnimationController"));
  21. geometryCreateSource.addItem(new Atomic.UIMenuItem("BillboardSet", "create component"));
  22. geometryCreateSource.addItem(new Atomic.UIMenuItem("CustomGeometry", "create component"));
  23. geometryCreateSource.addItem(new Atomic.UIMenuItem("ParticleEmitter", "create component"));
  24. geometryCreateSource.addItem(new Atomic.UIMenuItem("Skybox", "SkyBox"));
  25. geometryCreateSource.addItem(new Atomic.UIMenuItem("StaticModelGroup", "create component"));
  26. geometryCreateSource.addItem(new Atomic.UIMenuItem("Terrain", "create component"));
  27. geometryCreateSource.addItem(new Atomic.UIMenuItem("Text3D", "create component"));
  28. geometryCreateSource.addItem(new Atomic.UIMenuItem("Water", "create component"));
  29. var logicCreateSource = new Atomic.UIMenuItemSource();
  30. logicCreateSource.addItem(new Atomic.UIMenuItem("JSComponent", "JSComponent"));
  31. logicCreateSource.addItem(new Atomic.UIMenuItem("AnimationController", "create component"));
  32. logicCreateSource.addItem(new Atomic.UIMenuItem("SplinePath", "create component"));
  33. var navigationCreateSource = new Atomic.UIMenuItemSource();
  34. navigationCreateSource.addItem(new Atomic.UIMenuItem("Navigable", "create component"));
  35. navigationCreateSource.addItem(new Atomic.UIMenuItem("NavigationMesh", "create component"));
  36. navigationCreateSource.addItem(new Atomic.UIMenuItem("OffMeshConnection", "create component"));
  37. var networkCreateSource = new Atomic.UIMenuItemSource();
  38. networkCreateSource.addItem(new Atomic.UIMenuItem("Network Priority", "create component"));
  39. var physicsCreateSource = new Atomic.UIMenuItemSource();
  40. physicsCreateSource.addItem(new Atomic.UIMenuItem("CollisionShape", "CollisionShape"));
  41. physicsCreateSource.addItem(new Atomic.UIMenuItem("Constraint", "create component"));
  42. physicsCreateSource.addItem(new Atomic.UIMenuItem("RigidBody", "RigidBody"));
  43. var sceneCreateSource = new Atomic.UIMenuItemSource();
  44. sceneCreateSource.addItem(new Atomic.UIMenuItem("Camera", "Camera"));
  45. sceneCreateSource.addItem(new Atomic.UIMenuItem("Light", "Light"));
  46. sceneCreateSource.addItem(new Atomic.UIMenuItem("Zone", "Zone"));
  47. var subsystemCreateSource = new Atomic.UIMenuItemSource();
  48. subsystemCreateSource.addItem(new Atomic.UIMenuItem("DebugRenderer", "create component"));
  49. subsystemCreateSource.addItem(new Atomic.UIMenuItem("Octree", "create component"));
  50. subsystemCreateSource.addItem(new Atomic.UIMenuItem("PhysicsWorld", "create component"));
  51. var componentCreateSource = new Atomic.UIMenuItemSource();
  52. var sources = {
  53. Audio: audioCreateSource,
  54. "2D": _2DCreateSource,
  55. Geometry: geometryCreateSource,
  56. Logic: logicCreateSource,
  57. Navigation: navigationCreateSource,
  58. Network: networkCreateSource,
  59. Physics: physicsCreateSource,
  60. Scene: sceneCreateSource,
  61. SubSystem: subsystemCreateSource,
  62. }
  63. for (var sub in sources) {
  64. var item = new Atomic.UIMenuItem(sub);
  65. item.subSource = sources[sub];
  66. componentCreateSource.addItem(item);
  67. }
  68. class CreateComponentButton extends Atomic.UIButton {
  69. constructor(node: Atomic.Node) {
  70. super();
  71. this.node = node;
  72. this.fd.id = "Vera";
  73. this.fd.size = 11;
  74. this.text = "Create Component";
  75. this.subscribeToEvent("WidgetEvent", (data) => this.handleWidgetEvent(data));
  76. }
  77. // note instance method
  78. onClick = () => {
  79. var menu = new Atomic.UIMenuWindow(this, "create component popup");
  80. menu.fontDescription = this.fd;
  81. menu.show(componentCreateSource);
  82. }
  83. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  84. if (ev.type != Atomic.UI_EVENT_TYPE_CLICK)
  85. return;
  86. if (ev.target && ev.target.id == "create component popup") {
  87. var c = this.node.createComponent(ev.refid);
  88. if (c) {
  89. var ci = new ComponentInspector();
  90. ci.inspect(c);
  91. this.parent.addChildRelative(ci, Atomic.UI_WIDGET_Z_REL_BEFORE, this);
  92. }
  93. return true;
  94. }
  95. }
  96. node: Atomic.Node;
  97. fd: Atomic.UIFontDescription = new Atomic.UIFontDescription();
  98. }
  99. export = CreateComponentButton;