UI.cpp 26 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <TurboBadger/tb_core.h>
  23. #include <TurboBadger/tb_system.h>
  24. #include <TurboBadger/tb_debug.h>
  25. #include <TurboBadger/animation/tb_widget_animation.h>
  26. #include <TurboBadger/renderers/tb_renderer_batcher.h>
  27. #include <TurboBadger/tb_font_renderer.h>
  28. #include <TurboBadger/tb_node_tree.h>
  29. #include <TurboBadger/tb_widgets_reader.h>
  30. #include <TurboBadger/tb_window.h>
  31. #include <TurboBadger/tb_message_window.h>
  32. #include <TurboBadger/tb_editfield.h>
  33. #include <TurboBadger/tb_select.h>
  34. #include <TurboBadger/tb_inline_select.h>
  35. #include <TurboBadger/tb_tab_container.h>
  36. #include <TurboBadger/tb_toggle_container.h>
  37. #include <TurboBadger/tb_scroll_container.h>
  38. #include <TurboBadger/tb_menu_window.h>
  39. #include <TurboBadger/tb_popup_window.h>
  40. #include <TurboBadger/image/tb_image_widget.h>
  41. #include <TurboBadger/tb_atomic_widgets.h>
  42. void register_tbbf_font_renderer();
  43. void register_stb_font_renderer();
  44. void register_freetype_font_renderer();
  45. using namespace tb;
  46. #include "../Core/CoreEvents.h"
  47. #include "../IO/Log.h"
  48. #include "../IO/FileSystem.h"
  49. #include "../Input/Input.h"
  50. #include "../Input/InputEvents.h"
  51. #include "../Resource/ResourceCache.h"
  52. #include "../Graphics/Graphics.h"
  53. #include "../Graphics/GraphicsEvents.h"
  54. #include "../Graphics/Texture2D.h"
  55. #include "../Graphics/VertexBuffer.h"
  56. #include "UIEvents.h"
  57. #include "UIRenderer.h"
  58. #include "UI.h"
  59. #include "UIButton.h"
  60. #include "UITextField.h"
  61. #include "UIEditField.h"
  62. #include "UILayout.h"
  63. #include "UIImageWidget.h"
  64. #include "UIClickLabel.h"
  65. #include "UICheckBox.h"
  66. #include "UISelectList.h"
  67. #include "UIMessageWindow.h"
  68. #include "UISkinImage.h"
  69. #include "UITabContainer.h"
  70. #include "UISceneView.h"
  71. #include "UIDragDrop.h"
  72. #include "UIContainer.h"
  73. #include "UISection.h"
  74. #include "UIInlineSelect.h"
  75. #include "UIScrollContainer.h"
  76. #include "UISeparator.h"
  77. #include "UIDimmer.h"
  78. #include "UISelectDropdown.h"
  79. #include "UIMenuWindow.h"
  80. #include "UIPopupWindow.h"
  81. #include "UISlider.h"
  82. #include "UIColorWidget.h"
  83. #include "UIColorWheel.h"
  84. #include "SystemUI/SystemUI.h"
  85. #include "SystemUI/SystemUIEvents.h"
  86. #include "SystemUI/DebugHud.h"
  87. #include "SystemUI/Console.h"
  88. #include "SystemUI/MessageBox.h"
  89. namespace tb
  90. {
  91. void TBSystem::RescheduleTimer(double fire_time)
  92. {
  93. }
  94. }
  95. namespace Atomic
  96. {
  97. WeakPtr<Context> UI::uiContext_;
  98. UI::UI(Context* context) :
  99. Object(context),
  100. rootWidget_(0),
  101. inputDisabled_(false),
  102. keyboardDisabled_(false),
  103. initialized_(false),
  104. skinLoaded_(false),
  105. consoleVisible_(false),
  106. exitRequested_(false),
  107. changedEventsBlocked_(0)
  108. {
  109. SubscribeToEvent(E_EXITREQUESTED, HANDLER(UI, HandleExitRequested));
  110. }
  111. UI::~UI()
  112. {
  113. if (initialized_)
  114. {
  115. initialized_ = false;
  116. tb::TBAnimationManager::AbortAllAnimations();
  117. tb::TBWidgetListener::RemoveGlobalListener(this);
  118. TBFile::SetReaderFunction(0);
  119. TBID::tbidRegisterCallback = 0;
  120. tb::TBWidgetsAnimationManager::Shutdown();
  121. widgetWrap_.Clear();
  122. delete rootWidget_;
  123. // leak
  124. //delete TBUIRenderer::renderer_;
  125. tb_core_shutdown();
  126. }
  127. uiContext_ = 0;
  128. }
  129. void UI::HandleExitRequested(StringHash eventType, VariantMap& eventData)
  130. {
  131. Shutdown();
  132. }
  133. void UI::Shutdown()
  134. {
  135. }
  136. bool UI::GetFocusedWidget()
  137. {
  138. if (!TBWidget::focused_widget)
  139. return false;
  140. return TBWidget::focused_widget->IsOfType<TBEditField>();
  141. }
  142. void UI::SetBlockChangedEvents(bool blocked)
  143. {
  144. if (blocked)
  145. changedEventsBlocked_++;
  146. else
  147. {
  148. changedEventsBlocked_--;
  149. if (changedEventsBlocked_ < 0)
  150. {
  151. LOGERROR("UI::BlockChangedEvents - mismatched block calls, setting to 0");
  152. changedEventsBlocked_ = 0;
  153. }
  154. }
  155. }
  156. void UI::Initialize(const String& languageFile)
  157. {
  158. Graphics* graphics = GetSubsystem<Graphics>();
  159. assert(graphics);
  160. assert(graphics->IsInitialized());
  161. graphics_ = graphics;
  162. vertexBuffer_ = new VertexBuffer(context_);
  163. uiContext_ = context_;
  164. TBFile::SetReaderFunction(TBFileReader);
  165. TBID::tbidRegisterCallback = UI::TBIDRegisterStringCallback;
  166. TBWidgetsAnimationManager::Init();
  167. renderer_ = new UIRenderer(graphics_->GetContext());
  168. tb_core_init(renderer_, languageFile.CString());
  169. //register_tbbf_font_renderer();
  170. //register_stb_font_renderer();
  171. register_freetype_font_renderer();
  172. rootWidget_ = new TBWidget();
  173. int width = graphics_->GetWidth();
  174. int height = graphics_->GetHeight();
  175. rootWidget_->SetSize(width, height);
  176. rootWidget_->SetVisibilility(tb::WIDGET_VISIBILITY_VISIBLE);
  177. SubscribeToEvent(E_MOUSEBUTTONDOWN, HANDLER(UI, HandleMouseButtonDown));
  178. SubscribeToEvent(E_MOUSEBUTTONUP, HANDLER(UI, HandleMouseButtonUp));
  179. SubscribeToEvent(E_MOUSEMOVE, HANDLER(UI, HandleMouseMove));
  180. SubscribeToEvent(E_MOUSEWHEEL, HANDLER(UI, HandleMouseWheel));
  181. SubscribeToEvent(E_KEYDOWN, HANDLER(UI, HandleKeyDown));
  182. SubscribeToEvent(E_KEYUP, HANDLER(UI, HandleKeyUp));
  183. SubscribeToEvent(E_TEXTINPUT, HANDLER(UI, HandleTextInput));
  184. SubscribeToEvent(E_UPDATE, HANDLER(UI, HandleUpdate));
  185. SubscribeToEvent(E_SCREENMODE, HANDLER(UI, HandleScreenMode));
  186. SubscribeToEvent(SystemUI::E_CONSOLECLOSED, HANDLER(UI, HandleConsoleClosed));
  187. SubscribeToEvent(E_TOUCHBEGIN, HANDLER(UI, HandleTouchBegin));
  188. SubscribeToEvent(E_TOUCHEND, HANDLER(UI, HandleTouchEnd));
  189. SubscribeToEvent(E_TOUCHMOVE, HANDLER(UI, HandleTouchMove));
  190. SubscribeToEvent(E_RENDERUPDATE, HANDLER(UI, HandleRenderUpdate));
  191. // register the UIDragDrop subsystem (after we have subscribed to events, so it is processed after)
  192. context_->RegisterSubsystem(new UIDragDrop(context_));
  193. tb::TBWidgetListener::AddGlobalListener(this);
  194. initialized_ = true;
  195. SystemUI::SystemUI* systemUI = new SystemUI::SystemUI(context_);
  196. context_->RegisterSubsystem(systemUI);
  197. systemUI->CreateConsoleAndDebugHud();
  198. //TB_DEBUG_SETTING(LAYOUT_BOUNDS) = 1;
  199. }
  200. void UI::LoadSkin(const String& skin, const String& overrideSkin)
  201. {
  202. // Load the default skin, and override skin (if any)
  203. tb::g_tb_skin->Load(skin.CString(), overrideSkin.CString());
  204. skinLoaded_ = true;
  205. }
  206. void UI::LoadDefaultPlayerSkin()
  207. {
  208. ResourceCache* cache = GetSubsystem<ResourceCache>();
  209. String skin = "DefaultUI/skin/skin.tb.txt";
  210. String overrideSkin;
  211. // see if we have an override skin
  212. SharedPtr<File> skinFile = cache->GetFile("UI/Skin/skin.ui.txt", false);
  213. if (skinFile.NotNull())
  214. {
  215. skinFile->Close();
  216. skin = "UI/Skin/skin.ui.txt";
  217. }
  218. // see if we have an override skin
  219. SharedPtr<File> overrideFile = cache->GetFile("UI/Skin/Override/skin.ui.txt", false);
  220. if (overrideFile.NotNull())
  221. {
  222. overrideFile->Close();
  223. overrideSkin = "UI/Skin/Override/skin.ui.txt";
  224. }
  225. LoadSkin(skin, overrideSkin);
  226. if (skin == "DefaultUI/skin/skin.tb.txt")
  227. {
  228. AddFont("DefaultUI/fonts/vera.ttf", "Vera");
  229. SetDefaultFont("Vera", 12);
  230. }
  231. }
  232. void UI::SetDefaultFont(const String& name, int size)
  233. {
  234. tb::TBFontDescription fd;
  235. fd.SetID(tb::TBIDC(name.CString()));
  236. fd.SetSize(tb::g_tb_skin->GetDimensionConverter()->DpToPx(12));
  237. tb::g_font_manager->SetDefaultFontDescription(fd);
  238. // Create the font now.
  239. tb::TBFontFace *font = tb::g_font_manager->CreateFontFace(tb::g_font_manager->GetDefaultFontDescription());
  240. // Render some glyphs in one go now since we know we are going to use them. It would work fine
  241. // without this since glyphs are rendered when needed, but with some extra updating of the glyph bitmap.
  242. if (font)
  243. font->RenderGlyphs(" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~•·åäöÅÄÖ");
  244. }
  245. void UI::AddFont(const String& fontFile, const String& name)
  246. {
  247. tb::g_font_manager->AddFontInfo(fontFile.CString(), name.CString());
  248. }
  249. void UI::Render(VertexBuffer* buffer, const PODVector<UIBatch>& batches, unsigned batchStart, unsigned batchEnd)
  250. {
  251. if (batches.Empty())
  252. return;
  253. Vector2 invScreenSize(1.0f / (float)graphics_->GetWidth(), 1.0f / (float)graphics_->GetHeight());
  254. Vector2 scale(2.0f * invScreenSize.x_, -2.0f * invScreenSize.y_);
  255. Vector2 offset(-1.0f, 1.0f);
  256. Matrix4 projection(Matrix4::IDENTITY);
  257. projection.m00_ = scale.x_;
  258. projection.m03_ = offset.x_;
  259. projection.m11_ = scale.y_;
  260. projection.m13_ = offset.y_;
  261. projection.m22_ = 1.0f;
  262. projection.m23_ = 0.0f;
  263. projection.m33_ = 1.0f;
  264. graphics_->ClearParameterSources();
  265. graphics_->SetColorWrite(true);
  266. graphics_->SetCullMode(CULL_NONE);
  267. graphics_->SetDepthTest(CMP_ALWAYS);
  268. graphics_->SetDepthWrite(false);
  269. graphics_->SetFillMode(FILL_SOLID);
  270. graphics_->SetStencilTest(false);
  271. graphics_->ResetRenderTargets();
  272. graphics_->SetVertexBuffer(buffer);
  273. ShaderVariation* noTextureVS = graphics_->GetShader(VS, "Basic", "VERTEXCOLOR");
  274. ShaderVariation* diffTextureVS = graphics_->GetShader(VS, "Basic", "DIFFMAP VERTEXCOLOR");
  275. ShaderVariation* noTexturePS = graphics_->GetShader(PS, "Basic", "VERTEXCOLOR");
  276. ShaderVariation* diffTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP VERTEXCOLOR");
  277. ShaderVariation* diffMaskTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP ALPHAMASK VERTEXCOLOR");
  278. ShaderVariation* alphaTexturePS = graphics_->GetShader(PS, "Basic", "ALPHAMAP VERTEXCOLOR");
  279. unsigned alphaFormat = Graphics::GetAlphaFormat();
  280. for (unsigned i = batchStart; i < batchEnd; ++i)
  281. {
  282. const UIBatch& batch = batches[i];
  283. if (batch.vertexStart_ == batch.vertexEnd_)
  284. continue;
  285. ShaderVariation* ps;
  286. ShaderVariation* vs;
  287. if (!batch.texture_)
  288. {
  289. ps = noTexturePS;
  290. vs = noTextureVS;
  291. }
  292. else
  293. {
  294. // If texture contains only an alpha channel, use alpha shader (for fonts)
  295. vs = diffTextureVS;
  296. if (batch.texture_->GetFormat() == alphaFormat)
  297. ps = alphaTexturePS;
  298. else if (batch.blendMode_ != BLEND_ALPHA && batch.blendMode_ != BLEND_ADDALPHA && batch.blendMode_ != BLEND_PREMULALPHA)
  299. ps = diffMaskTexturePS;
  300. else
  301. ps = diffTexturePS;
  302. }
  303. graphics_->SetShaders(vs, ps);
  304. if (graphics_->NeedParameterUpdate(SP_OBJECT, this))
  305. graphics_->SetShaderParameter(VSP_MODEL, Matrix3x4::IDENTITY);
  306. if (graphics_->NeedParameterUpdate(SP_CAMERA, this))
  307. graphics_->SetShaderParameter(VSP_VIEWPROJ, projection);
  308. if (graphics_->NeedParameterUpdate(SP_MATERIAL, this))
  309. graphics_->SetShaderParameter(PSP_MATDIFFCOLOR, Color(1.0f, 1.0f, 1.0f, 1.0f));
  310. graphics_->SetBlendMode(batch.blendMode_);
  311. graphics_->SetScissorTest(true, batch.scissor_);
  312. graphics_->SetTexture(0, batch.texture_);
  313. graphics_->Draw(TRIANGLE_LIST, batch.vertexStart_ / UI_VERTEX_SIZE, (batch.vertexEnd_ - batch.vertexStart_) /
  314. UI_VERTEX_SIZE);
  315. }
  316. }
  317. void UI::SetVertexData(VertexBuffer* dest, const PODVector<float>& vertexData)
  318. {
  319. if (vertexData.Empty())
  320. return;
  321. // Update quad geometry into the vertex buffer
  322. // Resize the vertex buffer first if too small or much too large
  323. unsigned numVertices = vertexData.Size() / UI_VERTEX_SIZE;
  324. if (dest->GetVertexCount() < numVertices || dest->GetVertexCount() > numVertices * 2)
  325. dest->SetSize(numVertices, MASK_POSITION | MASK_COLOR | MASK_TEXCOORD1, true);
  326. dest->SetData(&vertexData[0]);
  327. }
  328. void UI::Render(bool resetRenderTargets)
  329. {
  330. SetVertexData(vertexBuffer_, vertexData_);
  331. Render(vertexBuffer_, batches_, 0, batches_.Size());
  332. GetSubsystem<SystemUI::SystemUI>()->Render();
  333. }
  334. void UI::HandleRenderUpdate(StringHash eventType, VariantMap& eventData)
  335. {
  336. // Get rendering batches from the non-modal UI elements
  337. batches_.Clear();
  338. vertexData_.Clear();
  339. tb::TBRect rect = rootWidget_->GetRect();
  340. IntRect currentScissor = IntRect(0, 0, rect.w, rect.h);
  341. GetBatches(batches_, vertexData_, currentScissor);
  342. }
  343. void UI::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
  344. {
  345. //if (!initialized_)
  346. // return;
  347. TBAnimationManager::Update();
  348. rootWidget_->InvokeProcessStates();
  349. rootWidget_->InvokeProcess();
  350. tb::g_renderer->BeginPaint(rootWidget_->GetRect().w, rootWidget_->GetRect().h);
  351. renderer_->currentScissor_ = currentScissor;
  352. renderer_->batches_ = &batches;
  353. renderer_->vertexData_ = &vertexData;
  354. rootWidget_->InvokePaint(tb::TBWidget::PaintProps());
  355. tb::g_renderer->EndPaint();
  356. }
  357. void UI::SubmitBatchVertexData(Texture* texture, const PODVector<float>& vertexData)
  358. {
  359. UIBatch b(BLEND_ALPHA , renderer_->currentScissor_, texture, &vertexData_);
  360. unsigned begin = b.vertexData_->Size();
  361. b.vertexData_->Resize(begin + vertexData.Size());
  362. float* dest = &(b.vertexData_->At(begin));
  363. b.vertexEnd_ = b.vertexData_->Size();
  364. for (unsigned i = 0; i < vertexData.Size(); i++, dest++)
  365. {
  366. *dest = vertexData[i];
  367. }
  368. UIBatch::AddOrMerge(b, batches_);
  369. }
  370. void UI::TBFileReader(const char* filename, void** data, unsigned* length)
  371. {
  372. *data = 0;
  373. *length = 0;
  374. ResourceCache* cache = uiContext_->GetSubsystem<ResourceCache>();
  375. SharedPtr<File> file = cache->GetFile(filename);
  376. if (!file || !file->IsOpen())
  377. {
  378. LOGERRORF("UI::TBFileReader: Unable to load file: %s", filename);
  379. return;
  380. }
  381. unsigned size = file->GetSize();
  382. if (!size)
  383. return;
  384. void* _data = malloc(size);
  385. if (!_data)
  386. return;
  387. if (file->Read(_data, size) != size)
  388. {
  389. free(_data);
  390. return;
  391. }
  392. *length = size;
  393. *data = _data;
  394. }
  395. void UI::GetTBIDString(unsigned id, String& value)
  396. {
  397. if (!id)
  398. {
  399. value = "";
  400. }
  401. else
  402. {
  403. value = tbidToString_[id];
  404. }
  405. }
  406. void UI::TBIDRegisterStringCallback(unsigned id, const char* value)
  407. {
  408. uiContext_->GetSubsystem<UI>()->tbidToString_[id] = String(value);
  409. }
  410. bool UI::LoadResourceFile(TBWidget* widget, const String& filename)
  411. {
  412. tb::TBNode node;
  413. if (!node.ReadFile(filename.CString()))
  414. return false;
  415. tb::g_widgets_reader->LoadNodeTree(widget, &node);
  416. return true;
  417. }
  418. void UI::HandleScreenMode(StringHash eventType, VariantMap& eventData)
  419. {
  420. using namespace ScreenMode;
  421. rootWidget_->SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
  422. }
  423. void UI::HandleUpdate(StringHash eventType, VariantMap& eventData)
  424. {
  425. if (exitRequested_) {
  426. SendEvent(E_EXITREQUESTED);
  427. exitRequested_ = false;
  428. return;
  429. }
  430. tooltipHoverTime_ += eventData[Update::P_TIMESTEP].GetFloat();
  431. if (tooltipHoverTime_ >= 0.5f)
  432. {
  433. UIWidget* hoveredWidget = GetHoveredWidget();
  434. if (hoveredWidget && !tooltip_ && (hoveredWidget->GetShortened() || hoveredWidget->GetTooltip().Length() > 0))
  435. {
  436. tooltip_ = new UIPopupWindow(context_, true, hoveredWidget, "tooltip");
  437. UILayout* tooltipLayout = new UILayout(context_, UI_AXIS_Y, true);
  438. if (hoveredWidget->GetShortened())
  439. {
  440. UITextField* fullTextField = new UITextField(context_, true);
  441. fullTextField->SetText(hoveredWidget->GetText());
  442. tooltipLayout->AddChild(fullTextField);
  443. }
  444. if (hoveredWidget->GetTooltip().Length() > 0)
  445. {
  446. UITextField* tooltipTextField = new UITextField(context_, true);
  447. tooltipTextField->SetText(hoveredWidget->GetTooltip());
  448. tooltipLayout->AddChild(tooltipTextField);
  449. }
  450. Input* input = GetSubsystem<Input>();
  451. IntVector2 mousePosition = input->GetMousePosition();
  452. tooltip_->AddChild(tooltipLayout);
  453. tooltip_->Show(mousePosition.x_ + 8, mousePosition.y_ + 8);
  454. }
  455. }
  456. else
  457. {
  458. if (tooltip_) tooltip_->Close();
  459. }
  460. SendEvent(E_UIUPDATE);
  461. TBMessageHandler::ProcessMessages();
  462. }
  463. UIWidget* UI::GetHoveredWidget()
  464. {
  465. return WrapWidget(TBWidget::hovered_widget);
  466. }
  467. bool UI::IsWidgetWrapped(tb::TBWidget* widget)
  468. {
  469. return widgetWrap_.Contains(widget);
  470. }
  471. bool UI::UnwrapWidget(tb::TBWidget* widget)
  472. {
  473. if (widgetWrap_.Contains(widget))
  474. {
  475. widgetWrap_.Erase(widget);
  476. return true;
  477. }
  478. return false;
  479. }
  480. void UI::PruneUnreachableWidgets()
  481. {
  482. HashMap<tb::TBWidget*, SharedPtr<UIWidget>>::Iterator itr;
  483. for (itr = widgetWrap_.Begin(); itr != widgetWrap_.End(); )
  484. {
  485. if ((*itr).first_->GetParent() || (*itr).second_->JSGetHeapPtr())
  486. {
  487. itr++;
  488. continue;
  489. }
  490. tb::TBWidget* toDelete = (*itr).first_;
  491. itr.GotoNext();
  492. delete toDelete;
  493. // this will likely be flagged by valgrind as accessing invalid memory
  494. assert(!widgetWrap_.Contains(toDelete));
  495. }
  496. }
  497. void UI::WrapWidget(UIWidget* widget, tb::TBWidget* tbwidget)
  498. {
  499. assert (!widgetWrap_.Contains(tbwidget));
  500. widgetWrap_[tbwidget] = widget;
  501. }
  502. UIWidget* UI::WrapWidget(tb::TBWidget* widget)
  503. {
  504. if (!widget)
  505. return NULL;
  506. if (widgetWrap_.Contains(widget))
  507. return widgetWrap_[widget];
  508. // switch this to use a factory?
  509. // this is order dependent as we're using IsOfType which also works if a base class
  510. if (widget->IsOfType<TBPopupWindow>())
  511. {
  512. UIPopupWindow* popupWindow = new UIPopupWindow(context_, false);
  513. popupWindow->SetWidget(widget);
  514. widgetWrap_[widget] = popupWindow;
  515. return popupWindow;
  516. }
  517. if (widget->IsOfType<TBDimmer>())
  518. {
  519. UIDimmer* dimmer = new UIDimmer(context_, false);
  520. dimmer->SetWidget(widget);
  521. widgetWrap_[widget] = dimmer;
  522. return dimmer;
  523. }
  524. if (widget->IsOfType<TBScrollContainer>())
  525. {
  526. UIScrollContainer* container = new UIScrollContainer(context_, false);
  527. container->SetWidget(widget);
  528. widgetWrap_[widget] = container;
  529. return container;
  530. }
  531. if (widget->IsOfType<TBInlineSelect>())
  532. {
  533. UIInlineSelect* select = new UIInlineSelect(context_, false);
  534. select->SetWidget(widget);
  535. widgetWrap_[widget] = select;
  536. return select;
  537. }
  538. if (widget->IsOfType<TBSlider>())
  539. {
  540. UISlider* select = new UISlider(context_, false);
  541. select->SetWidget(widget);
  542. widgetWrap_[widget] = select;
  543. return select;
  544. }
  545. if (widget->IsOfType<TBColorWidget>())
  546. {
  547. UIColorWidget* select = new UIColorWidget(context_, false);
  548. select->SetWidget(widget);
  549. widgetWrap_[widget] = select;
  550. return select;
  551. }
  552. if (widget->IsOfType<TBColorWheel>())
  553. {
  554. UIColorWheel* select = new UIColorWheel(context_, false);
  555. select->SetWidget(widget);
  556. widgetWrap_[widget] = select;
  557. return select;
  558. }
  559. if (widget->IsOfType<TBSection>())
  560. {
  561. UISection* section = new UISection(context_, false);
  562. section->SetWidget(widget);
  563. widgetWrap_[widget] = section;
  564. return section;
  565. }
  566. if (widget->IsOfType<TBSeparator>())
  567. {
  568. UISeparator* sep = new UISeparator(context_, false);
  569. sep->SetWidget(widget);
  570. widgetWrap_[widget] = sep;
  571. return sep;
  572. }
  573. if (widget->IsOfType<TBContainer>())
  574. {
  575. UIContainer* container = new UIContainer(context_, false);
  576. container->SetWidget(widget);
  577. widgetWrap_[widget] = container;
  578. return container;
  579. }
  580. if (widget->IsOfType<TBSelectDropdown>())
  581. {
  582. UISelectDropdown* select = new UISelectDropdown(context_, false);
  583. select->SetWidget(widget);
  584. widgetWrap_[widget] = select;
  585. return select;
  586. }
  587. if (widget->IsOfType<TBButton>())
  588. {
  589. // don't wrap the close button of a TBWindow.close
  590. if (widget->GetID() == TBIDC("TBWindow.close"))
  591. return 0;
  592. UIButton* button = new UIButton(context_, false);
  593. button->SetWidget(widget);
  594. widgetWrap_[widget] = button;
  595. return button;
  596. }
  597. if (widget->IsOfType<TBTextField>())
  598. {
  599. UITextField* textfield = new UITextField(context_, false);
  600. textfield->SetWidget(widget);
  601. widgetWrap_[widget] = textfield;
  602. return textfield;
  603. }
  604. if (widget->IsOfType<TBEditField>())
  605. {
  606. UIEditField* editfield = new UIEditField(context_, false);
  607. editfield->SetWidget(widget);
  608. widgetWrap_[widget] = editfield;
  609. return editfield;
  610. }
  611. if (widget->IsOfType<TBSkinImage>())
  612. {
  613. UISkinImage* skinimage = new UISkinImage(context_, "", false);
  614. skinimage->SetWidget(widget);
  615. widgetWrap_[widget] = skinimage;
  616. return skinimage;
  617. }
  618. if (widget->IsOfType<TBImageWidget>())
  619. {
  620. UIImageWidget* imagewidget = new UIImageWidget(context_, false);
  621. imagewidget->SetWidget(widget);
  622. widgetWrap_[widget] = imagewidget;
  623. return imagewidget;
  624. }
  625. if (widget->IsOfType<TBClickLabel>())
  626. {
  627. UIClickLabel* nwidget = new UIClickLabel(context_, false);
  628. nwidget->SetWidget(widget);
  629. widgetWrap_[widget] = nwidget;
  630. return nwidget;
  631. }
  632. if (widget->IsOfType<TBCheckBox>())
  633. {
  634. UICheckBox* nwidget = new UICheckBox(context_, false);
  635. nwidget->SetWidget(widget);
  636. widgetWrap_[widget] = nwidget;
  637. return nwidget;
  638. }
  639. if (widget->IsOfType<TBSelectList>())
  640. {
  641. UISelectList* nwidget = new UISelectList(context_, false);
  642. nwidget->SetWidget(widget);
  643. widgetWrap_[widget] = nwidget;
  644. return nwidget;
  645. }
  646. if (widget->IsOfType<TBMessageWindow>())
  647. {
  648. UIMessageWindow* nwidget = new UIMessageWindow(context_, NULL, "", false);
  649. nwidget->SetWidget(widget);
  650. widgetWrap_[widget] = nwidget;
  651. return nwidget;
  652. }
  653. if (widget->IsOfType<TBTabContainer>())
  654. {
  655. UITabContainer* nwidget = new UITabContainer(context_, false);
  656. nwidget->SetWidget(widget);
  657. widgetWrap_[widget] = nwidget;
  658. return nwidget;
  659. }
  660. if (widget->IsOfType<SceneViewWidget>())
  661. {
  662. UISceneView* nwidget = new UISceneView(context_, false);
  663. nwidget->SetWidget(widget);
  664. widgetWrap_[widget] = nwidget;
  665. return nwidget;
  666. }
  667. if (widget->IsOfType<TBLayout>())
  668. {
  669. UILayout* layout = new UILayout(context_, (UI_AXIS) widget->GetAxis(), false);
  670. layout->SetWidget(widget);
  671. widgetWrap_[widget] = layout;
  672. return layout;
  673. }
  674. if (widget->IsOfType<TBWidget>())
  675. {
  676. UIWidget* nwidget = new UIWidget(context_, false);
  677. nwidget->SetWidget(widget);
  678. widgetWrap_[widget] = nwidget;
  679. return nwidget;
  680. }
  681. return 0;
  682. }
  683. void UI::OnWidgetDelete(tb::TBWidget *widget)
  684. {
  685. }
  686. bool UI::OnWidgetDying(tb::TBWidget *widget)
  687. {
  688. return false;
  689. }
  690. void UI::OnWidgetFocusChanged(TBWidget *widget, bool focused)
  691. {
  692. if (widgetWrap_.Contains(widget))
  693. {
  694. VariantMap evData;
  695. UIWidget* uiWidget = widgetWrap_[widget];
  696. evData[UIWidgetFocusChanged::P_WIDGET] = uiWidget;
  697. evData[UIWidgetFocusChanged::P_FOCUSED] = focused;
  698. uiWidget->SendEvent(E_UIWIDGETFOCUSCHANGED, evData);
  699. }
  700. }
  701. void UI::ShowDebugHud(bool value)
  702. {
  703. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  704. if (!hud)
  705. return;
  706. if (value)
  707. hud->SetMode(SystemUI::DEBUGHUD_SHOW_ALL);
  708. else
  709. hud->SetMode(SystemUI::DEBUGHUD_SHOW_NONE);
  710. }
  711. void UI::ToggleDebugHud()
  712. {
  713. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  714. if (!hud)
  715. return;
  716. hud->ToggleAll();
  717. }
  718. void UI::ShowConsole(bool value)
  719. {
  720. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  721. if (!console)
  722. return;
  723. console->SetVisible(value);
  724. consoleVisible_ = console->IsVisible();
  725. }
  726. void UI::ToggleConsole()
  727. {
  728. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  729. if (!console)
  730. return;
  731. console->Toggle();
  732. consoleVisible_ = console->IsVisible();
  733. }
  734. void UI::HandleConsoleClosed(StringHash eventType, VariantMap& eventData)
  735. {
  736. consoleVisible_ = false;
  737. }
  738. SystemUI::MessageBox* UI::ShowSystemMessageBox(const String& title, const String& message)
  739. {
  740. ResourceCache* cache = GetSubsystem<ResourceCache>();
  741. XMLFile* xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
  742. SystemUI::MessageBox* messageBox = new SystemUI::MessageBox(context_, message, title, 0, xmlFile);
  743. return messageBox;
  744. }
  745. UIWidget* UI::GetWidgetAt(int x, int y, bool include_children)
  746. {
  747. return WrapWidget(rootWidget_->GetWidgetAt(x, y, include_children));
  748. }
  749. bool UI::OnWidgetInvokeEvent(tb::TBWidget *widget, const tb::TBWidgetEvent &ev)
  750. {
  751. return false;
  752. }
  753. void UI::DebugShowSettingsWindow(UIWidget* parent)
  754. {
  755. #ifdef ATOMIC_DEBUG
  756. if (parent && parent->GetInternalWidget())
  757. tb::ShowDebugInfoSettingsWindow(parent->GetInternalWidget());
  758. #endif
  759. }
  760. }