Light.cs 3.6 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. namespace AtomicEngine
  4. {
  5. public partial class Light : Drawable
  6. {
  7. public BiasParameters ShadowBias
  8. {
  9. get
  10. {
  11. return GetShadowBias();
  12. }
  13. set
  14. {
  15. SetShadowBias(value);
  16. }
  17. }
  18. public CascadeParameters ShadowCascade
  19. {
  20. get
  21. {
  22. return GetShadowCascade();
  23. }
  24. set
  25. {
  26. SetShadowCascade(value);
  27. }
  28. }
  29. public FocusParameters ShadowFocus
  30. {
  31. get
  32. {
  33. return GetShadowFocus();
  34. }
  35. set
  36. {
  37. SetShadowFocus(value);
  38. }
  39. }
  40. /// Set shadow depth bias parameters.
  41. public void SetShadowBias(BiasParameters parameters)
  42. {
  43. csi_Atomic_Light_SetShadowBias(nativeInstance, ref parameters);
  44. }
  45. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  46. private static extern void csi_Atomic_Light_SetShadowBias(IntPtr self, ref BiasParameters parameters);
  47. /// Set directional light cascaded shadow parameters.
  48. void SetShadowCascade(CascadeParameters parameters)
  49. {
  50. csi_Atomic_Light_SetShadowCascade(nativeInstance, ref parameters);
  51. }
  52. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  53. private static extern void csi_Atomic_Light_SetShadowCascade(IntPtr self, ref CascadeParameters parameters);
  54. /// Set shadow map focusing parameters.
  55. void SetShadowFocus(FocusParameters parameters)
  56. {
  57. csi_Atomic_Light_SetShadowFocus(nativeInstance, ref parameters);
  58. }
  59. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  60. private static extern void csi_Atomic_Light_SetShadowFocus(IntPtr self, ref FocusParameters parameters);
  61. /// Set shadow depth bias parameters.
  62. BiasParameters GetShadowBias()
  63. {
  64. BiasParameters biasParams = new BiasParameters();
  65. csi_Atomic_Light_GetShadowBias(nativeInstance, ref biasParams);
  66. return biasParams;
  67. }
  68. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  69. private static extern void csi_Atomic_Light_GetShadowBias(IntPtr self, ref BiasParameters retValue);
  70. /// Set directional light cascaded shadow parameters.
  71. CascadeParameters GetShadowCascade()
  72. {
  73. CascadeParameters cascadeParams = new CascadeParameters();
  74. csi_Atomic_Light_GetShadowCascade(nativeInstance, ref cascadeParams);
  75. return cascadeParams;
  76. }
  77. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  78. private static extern void csi_Atomic_Light_GetShadowCascade(IntPtr self, ref CascadeParameters retValue);
  79. /// Set shadow map focusing parameters.
  80. FocusParameters GetShadowFocus()
  81. {
  82. FocusParameters focusParams = new FocusParameters();
  83. csi_Atomic_Light_GetShadowFocus(nativeInstance, ref focusParams);
  84. return focusParams;
  85. }
  86. [DllImport(Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  87. private static extern void csi_Atomic_Light_GetShadowFocus(IntPtr self, ref FocusParameters retValue);
  88. };
  89. }