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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #pragma once
- #include <Atomic/Container/Str.h>
- #include <Atomic/Core/Object.h>
- #include "BuildSettings.h"
- using namespace Atomic;
- namespace AtomicEditor
- {
- class AndroidProjectGenerator : public Object
- {
- OBJECT(AndroidProjectGenerator);
- public:
- AndroidProjectGenerator(Context* context);
- virtual ~AndroidProjectGenerator();
- void SetBuildPath(const String& buildpath) { buildPath_ = buildpath; }
- bool Generate();
- const String& GetErrorText() { return errorText_; }
- private:
- bool GenerateAndroidManifest();
- bool GenerateStringXML();
- bool GenerateLocalProperties();
- bool GenerateProjectProperties();
- bool GenerateActivitySource();
- String buildPath_;
- String errorText_;
- AndroidBuildSettings buildSettings_;
- };
- }
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