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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/CoreEvents.h>
- #include <Atomic/Core/WorkQueue.h>
- #include <Atomic/Engine/EngineDefs.h>
- #include <Atomic/Engine/Engine.h>
- #include <Atomic/IO/FileSystem.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/IOEvents.h>
- #include <Atomic/Resource/ResourceMapRouter.h>
- #include <Atomic/IPC/IPCEvents.h>
- #include <ToolCore/ToolSystem.h>
- #include <ToolCore/ToolEnvironment.h>
- #include <AtomicGlow/Common/GlowSettings.h>
- #include <AtomicGlow/Common/GlowEvents.h>
- #include <AtomicGlow/Kernel/BakeModel.h>
- #include <AtomicGlow/Kernel/BakeMaterial.h>
- #include <AtomicGlow/Kernel/SceneBaker.h>
- #include "AtomicGlowApp.h"
- using namespace ToolCore;
- #ifdef ATOMIC_PLATFORM_OSX
- #include <unistd.h>
- #endif
- #ifdef ATOMIC_PLATFORM_WINDOWS
- #include <stdio.h>
- #endif
- ATOMIC_DEFINE_APPLICATION_MAIN(AtomicGlow::AtomicGlowApp);
- namespace AtomicGlow
- {
- AtomicGlowApp::AtomicGlowApp(Context* context) :
- IPCClientApp(context)
- {
- }
- AtomicGlowApp::~AtomicGlowApp()
- {
- }
- void AtomicGlowApp::HandleIPCCmd(StringHash eventType, VariantMap& eventData)
- {
- using namespace IPCCmd;
- IPC* ipc = GetSubsystem<IPC>();
- String cmd = eventData[P_COMMAND].GetString().ToLower();
- unsigned id = eventData[P_ID].GetUInt();
- VariantMap result;
- result[P_COMMAND] = cmd;
- result[P_ID] = id;
- if (cmd == "bake")
- {
- timer_.Reset();
- String sceneName = eventData["scenename"].GetString();
- // settings
- VectorBuffer settingsBuffer = eventData["settings"].GetVectorBuffer();
- GlobalGlowSettings.Unpack(settingsBuffer);
- ATOMIC_LOGINFOF("AtomicGlow baking scene: %s", sceneName.CString());
- sceneBaker_->SetStandaloneMode(false);
- sceneBaker_->LoadScene(sceneName);
- using namespace IPCCmdResult;
- result["result"] = "success";
- ipc->SendEventToBroker(E_IPCCMDRESULT, result);
- }
- if (cmd == "quit")
- {
- ATOMIC_LOGINFO("AtomicGlow quit received, exiting");
- exitCode_ = EXIT_SUCCESS;
- engine_->Exit();
- }
- }
- void AtomicGlowApp::HandleLogMessage(StringHash eventType, VariantMap& eventData)
- {
- using namespace LogMessage;
- if (GetBrokerActive())
- {
- if (!GetIPC())
- return;
- VariantMap logEvent;
- logEvent[IPCWorkerLog::P_LEVEL] = eventData[P_LEVEL].GetInt();
- logEvent[IPCWorkerLog::P_MESSAGE] = eventData[P_MESSAGE].GetString();
- GetIPC()->SendEventToBroker(E_IPCWORKERLOG, logEvent);
- }
- }
- void AtomicGlowApp::HandleUpdate(StringHash eventType, VariantMap& eventData)
- {
- // if no scene has been loaded, return
- if (!sceneBaker_->GetScene())
- {
- return;
- }
- if (!GetSubsystem<WorkQueue>()->IsCompleted(M_MAX_UNSIGNED))
- {
- return;
- }
- // if we're done, exit in standalone mode, or send IPC event if
- // running off Glow service
- if (sceneBaker_->GetCurrentLightMode() == GLOW_LIGHTMODE_COMPLETE)
- {
- String resultString = ToString("Scene lit in %i seconds", (int) (timer_.GetMSec(false) / 1000.0f));
- ATOMIC_LOGINFO(resultString);
- UnsubscribeFromEvent(E_UPDATE);
- sceneBaker_->GenerateLightmaps();
- if (sceneBaker_->GetStandaloneMode())
- {
- // TODO: write scene file/lightmaps in standalone mode
- exitCode_ = EXIT_SUCCESS;
- engine_->Exit();
- return;
- }
- else
- {
- using namespace AtomicGlowResult;
- VariantMap eventData;
- eventData[P_SUCCESS] = true;
- eventData[P_RESULT] = resultString;
- eventData[P_BAKEDATA] = sceneBaker_->GetBakeData();
- GetIPC()->SendEventToBroker(E_ATOMICGLOWRESULT, eventData);
- }
- return;
- }
- if (sceneBaker_->GetCurrentLightMode() == GLOW_LIGHTMODE_UNDEFINED)
- {
- // light mode will either move to direct or complete, depending on work to do
- sceneBaker_->Light(GLOW_LIGHTMODE_DIRECT);
- return;
- }
- if (sceneBaker_->GetCurrentLightMode() == GLOW_LIGHTMODE_DIRECT)
- {
- sceneBaker_->LightFinishCycle();
- // light mode will either move to indirect or complete, depending on work to do
- sceneBaker_->Light(GLOW_LIGHTMODE_INDIRECT);
- return;
- }
- if (sceneBaker_->GetCurrentLightMode() == GLOW_LIGHTMODE_INDIRECT)
- {
- sceneBaker_->LightFinishCycle();
- // light mode will either move to indirect or complete, depending on work to do
- sceneBaker_->Light(GLOW_LIGHTMODE_INDIRECT);
- return;
- }
- }
- void AtomicGlowApp::Start()
- {
- // IMPORTANT!!!
- // This needs to be refactored, see // ATOMIC GLOW HACK in AssetDatabase.cpp
- // SharedPtr<ResourceMapRouter> router(new ResourceMapRouter(context_, "__atomic_ResourceCacheMap.json"));
- // IMPORTANT!!!
- if (exitCode_)
- return;
- if (!engine_->Initialize(engineParameters_))
- {
- ErrorExit();
- return;
- }
- context_->RegisterSubsystem(new BakeMaterialCache(context_));
- context_->RegisterSubsystem(new BakeModelCache(context_));
- SubscribeToEvent(E_UPDATE, ATOMIC_HANDLER(AtomicGlowApp, HandleUpdate));
- SubscribeToEvent(E_LOGMESSAGE, ATOMIC_HANDLER(AtomicGlowApp, HandleLogMessage));
- SubscribeToEvent(E_IPCMESSAGE, ATOMIC_HANDLER(AtomicGlowApp, HandleUpdate));
- SubscribeToEvent(E_IPCCMD, ATOMIC_HANDLER(AtomicGlowApp, HandleIPCCmd));
- bool ipc = IPCClientApp::Initialize(arguments_);
- ToolSystem* tsystem = GetSubsystem<ToolSystem>();
- // Load project, in read only mode
- if (!tsystem->LoadProject(projectPath_, true))
- {
- ErrorExit(ToString("Unable to load project %s", projectPath_.CString()));
- return;
- }
- sceneBaker_ = new SceneBaker(context_, projectPath_);
- if (!ipc)
- {
- if (!sceneBaker_->LoadScene(scenePath_))
- {
- String message = scenePath_.Length() ? "AtomicGlowApp::Start() - standalone mode unable to load scene: " + scenePath_:
- "AtomicGlowApp::Start() - standalone mode scene not specified";
- ErrorExit(message);
- }
- }
- }
- void AtomicGlowApp::Setup()
- {
- // AtomicGlow is always headless
- engineParameters_["Headless"] = true;
- FileSystem* fileSystem = GetSubsystem<FileSystem>();
- ToolSystem* tsystem = new ToolSystem(context_);
- context_->RegisterSubsystem(tsystem);
- ToolEnvironment* env = new ToolEnvironment(context_);
- context_->RegisterSubsystem(env);
- // Initialize the ToolEnvironment
- if (!env->Initialize(true))
- {
- ErrorExit("Unable to initialize tool environment");
- return;
- }
- for (unsigned i = 0; i < arguments_.Size(); ++i)
- {
- if (arguments_[i].Length() > 1)
- {
- String argument = arguments_[i].ToLower();
- String value = i + 1 < arguments_.Size() ? arguments_[i + 1] : String::EMPTY;
- if (argument == "--project" && value.Length())
- {
- if (GetExtension(value) == ".atomic")
- {
- value = GetPath(value);
- }
- if (!fileSystem->DirExists(value))
- {
- ErrorExit(ToString("%s project path does not exist", value.CString()));
- return;
- }
- projectPath_ = AddTrailingSlash(value);
- }
- else if (argument == "--scene" && value.Length())
- {
- scenePath_ = value;
- }
- }
- }
- if (!projectPath_.Length())
- {
- ErrorExit(ToString("%s project path not specified"));
- return;
- }
- engineParameters_.InsertNew("LogName", fileSystem->GetAppPreferencesDir("AtomicEditor", "Logs") + "AtomicGlow.log");
- #ifdef ATOMIC_DEV_BUILD
- engineParameters_["ResourcePrefixPaths"] = env->GetRootSourceDir() + "/Resources/";
- engineParameters_["ResourcePaths"] = ToString("CoreData;EditorData;%sResources;%sCache", projectPath_.CString(), projectPath_.CString());
- #endif
- // TODO: change to using new workerthreadcount command line arg
- // which exposed in editor GlowComponent UI
- // also, check how the number of threads affects light times
- // engineParameters_[EP_WORKER_THREADS_COUNT] = 8;
- IPCClientApp::Setup();
- }
- }
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