| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- // Copyright (c) 2014-2017, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Atomic/Scene/Node.h>
- #include "GlowTypes.h"
- using namespace Atomic;
- namespace AtomicGlow
- {
- class SceneBaker;
- class BakeNode : public Object
- {
- ATOMIC_OBJECT(BakeNode, Object)
- public:
- BakeNode(Context* context, SceneBaker* sceneBaker);
- virtual ~BakeNode();
- SceneBaker* GetSceneBaker() { return sceneBaker_; }
- Node* GetNode() const { return node_; }
- protected:
- // scene graph
- SharedPtr<Node> node_;
- WeakPtr<SceneBaker> sceneBaker_;
- private:
- };
- }
|