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- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace AtomicEngine
- {
- public delegate void AtomicEventDelegate (VariantMap eventData);
- public partial class CSComponent : Component
- {
- public uint ManagedID;
- //public CSComponent ()
- //{
- // nativeInstance = NativeCore.RegisterNative (csb_Atomic_CSComponent_Constructor(), this);
- // ComponentCore.RegisterCSComponent (this);
- // }
- virtual public void Start()
- {
- }
- virtual public void Update(float timeStep)
- {
- }
- public void SendEvent(string eventType, Dictionary<string, object> eventData = null)
- {
- EventCore.SendEvent (this, eventType);
- }
- public void SubscribeToEvent(AObject sender, string eventType, AtomicEventDelegate function)
- {
- EventCore.SubscribeToEvent (this, sender, eventType, function);
- }
- public void SubscribeToEvent(string eventType, AtomicEventDelegate function)
- {
- EventCore.SubscribeToEvent (this, null, eventType, function);
- }
- //[DllImport (Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
- //private static extern IntPtr csb_Atomic_CSComponent_Constructor();
- }
- }
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