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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicEditor
- #include "UIModalOps.h"
- namespace AtomicEditor
- {
- namespace tb
- {
- class TBEditField;
- }
- class UIProgramOutput: public UIModalOpWindow
- {
- OBJECT(UIProgramOutput);
- public:
- UIProgramOutput(Context* context);
- virtual ~UIProgramOutput();
- bool OnEvent(const TBWidgetEvent &ev);
- void SetSubprocess(Object*subprocess);
- private:
- void HandleEvent(StringHash eventType, VariantMap& eventData);
- TBEditField* output_;
- };
- }
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