UIErrorsWidget.cpp 2.6 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicEditor
  4. #include "AtomicEditor.h"
  5. #include <TurboBadger/tb_layout.h>
  6. #include <Atomic/Core/Context.h>
  7. #include <Atomic/IO/Log.h>
  8. #include <Atomic/UI/TBUI.h>
  9. #include "UIListView.h"
  10. #include "UIErrorsWidget.h"
  11. #include "UIMainFrame.h"
  12. #include "UIResourceFrame.h"
  13. #include <Atomic/IO/FileSystem.h>
  14. namespace AtomicEditor
  15. {
  16. ErrorsWidget::ErrorsWidget(Context* context) :
  17. AEWidget(context),
  18. errorlayout_(0)
  19. {
  20. context_->RegisterSubsystem(this);
  21. TBUI* tbui = GetSubsystem<TBUI>();
  22. tbui->LoadResourceFile(delegate_, "AtomicEditor/editor/ui/errorswidget.tb.txt");
  23. errorlayout_ = delegate_->GetWidgetByIDAndType<TBLayout>(TBIDC("errorlayout"));
  24. assert(errorlayout_);
  25. errorList_ = new ListView(context_, "errorlist");
  26. TBWidgetDelegate* errorListWD = errorList_->GetWidgetDelegate();
  27. errorListWD->SetGravity(WIDGET_GRAVITY_ALL);
  28. errorlayout_->AddChild(errorListWD);
  29. }
  30. ErrorsWidget::~ErrorsWidget()
  31. {
  32. }
  33. void ErrorsWidget::UpdateErrors()
  34. {
  35. AEPlayer* player = GetSubsystem<AEPlayer>();
  36. if (!player)
  37. return;
  38. const Vector<AEPlayerError>& errors = player->GetErrors();
  39. errors_ = errors;
  40. errorList_->DeleteAllItems();
  41. for (unsigned i = 0; i < errors.Size(); i++)
  42. {
  43. const AEPlayerError& error = errors[i];
  44. String filename = GetFileNameAndExtension(error.filename_);
  45. String errorString;
  46. errorString.AppendWithFormat("%s - %s - Line: %i",
  47. filename.CString(), error.message_.CString(), error.lineNumber_);
  48. errorList_->AddItem(errorString.CString(), NULL, TBID(i));
  49. }
  50. }
  51. bool ErrorsWidget::OnEvent(const TBWidgetEvent &ev)
  52. {
  53. if (!ev.target)
  54. return false;
  55. TBID id = ev.target->GetID();
  56. if (ev.type == EVENT_TYPE_CLICK)
  57. {
  58. // we clicked the folder list
  59. if (ev.target->GetID() == TBID("errorlist"))
  60. {
  61. TBSelectList* list = (TBSelectList*) ev.target;
  62. TBID tbid = list->GetSelectedItemID();
  63. if (tbid < errors_.Size())
  64. {
  65. const AEPlayerError& error = errors_[tbid];
  66. // make sure we are editing it
  67. ResourceFrame* rframe = GetSubsystem<MainFrame>()->GetResourceFrame();
  68. rframe->EditResource(error.filename_);
  69. rframe->NavigateToResource(error.filename_, error.lineNumber_, -1);
  70. }
  71. }
  72. }
  73. return false;
  74. }
  75. }