UIPlayerWidget.h 532 B

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicEditor
  4. #pragma once
  5. #include "AEWidget.h"
  6. using namespace Atomic;
  7. using namespace tb;
  8. // replaces resource frame while playing
  9. namespace AtomicEditor
  10. {
  11. class PlayerWidget: public AEWidget
  12. {
  13. OBJECT(PlayerWidget);
  14. public:
  15. PlayerWidget(Context* context);
  16. virtual ~PlayerWidget();
  17. bool OnEvent(const TBWidgetEvent &ev);
  18. };
  19. }