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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <TurboBadger/tb_core.h>
- #include <TurboBadger/tb_system.h>
- #include <TurboBadger/tb_debug.h>
- #include <TurboBadger/animation/tb_widget_animation.h>
- #include <TurboBadger/renderers/tb_renderer_batcher.h>
- #include <TurboBadger/tb_font_renderer.h>
- #include <TurboBadger/tb_node_tree.h>
- #include <TurboBadger/tb_widgets_reader.h>
- #include <TurboBadger/tb_window.h>
- #include <TurboBadger/tb_message_window.h>
- #include <TurboBadger/tb_editfield.h>
- #include <TurboBadger/tb_select.h>
- #include <TurboBadger/tb_inline_select.h>
- #include <TurboBadger/tb_tab_container.h>
- #include <TurboBadger/tb_toggle_container.h>
- #include <TurboBadger/tb_scroll_container.h>
- #include <TurboBadger/image/tb_image_widget.h>
- void register_tbbf_font_renderer();
- void register_stb_font_renderer();
- void register_freetype_font_renderer();
- using namespace tb;
- #include "../Core/CoreEvents.h"
- #include "../IO/Log.h"
- #include "../IO/FileSystem.h"
- #include "../Input/Input.h"
- #include "../Input/InputEvents.h"
- #include "../Resource/ResourceCache.h"
- #include "../Graphics/Graphics.h"
- #include "../Graphics/GraphicsEvents.h"
- #include "../Graphics/Texture2D.h"
- #include "../Graphics/VertexBuffer.h"
- #include "UIEvents.h"
- #include "UIRenderer.h"
- #include "UI.h"
- #include "UIButton.h"
- #include "UITextField.h"
- #include "UIEditField.h"
- #include "UILayout.h"
- #include "UIImageWidget.h"
- #include "UIClickLabel.h"
- #include "UICheckBox.h"
- #include "UISelectList.h"
- #include "UIMessageWindow.h"
- #include "UISkinImage.h"
- #include "UITabContainer.h"
- #include "UISceneView.h"
- #include "UIDragDrop.h"
- #include "UIContainer.h"
- #include "UISection.h"
- #include "UIInlineSelect.h"
- #include "UIScrollContainer.h"
- #include "UISeparator.h"
- #include "UIDimmer.h"
- #include "UISelectDropdown.h"
- #include "SystemUI/SystemUI.h"
- #include "SystemUI/SystemUIEvents.h"
- #include "SystemUI/DebugHud.h"
- #include "SystemUI/Console.h"
- #include "SystemUI/MessageBox.h"
- namespace tb
- {
- void TBSystem::RescheduleTimer(double fire_time)
- {
- }
- }
- namespace Atomic
- {
- WeakPtr<Context> UI::uiContext_;
- UI::UI(Context* context) :
- Object(context),
- rootWidget_(0),
- inputDisabled_(false),
- keyboardDisabled_(false),
- initialized_(false),
- skinLoaded_(false),
- consoleVisible_(false),
- exitRequested_(false)
- {
- SubscribeToEvent(E_EXITREQUESTED, HANDLER(UI, HandleExitRequested));
- }
- UI::~UI()
- {
- if (initialized_)
- {
- initialized_ = false;
- tb::TBAnimationManager::AbortAllAnimations();
- tb::TBWidgetListener::RemoveGlobalListener(this);
- TBFile::SetReaderFunction(0);
- TBID::tbidRegisterCallback = 0;
-
- tb::TBWidgetsAnimationManager::Shutdown();
- widgetWrap_.Clear();
- delete rootWidget_;
- // leak
- //delete TBUIRenderer::renderer_;
- tb_core_shutdown();
- }
- uiContext_ = 0;
- }
- void UI::HandleExitRequested(StringHash eventType, VariantMap& eventData)
- {
- Shutdown();
- }
- void UI::Shutdown()
- {
- }
- void UI::Initialize(const String& languageFile)
- {
- Graphics* graphics = GetSubsystem<Graphics>();
- assert(graphics);
- assert(graphics->IsInitialized());
- graphics_ = graphics;
- vertexBuffer_ = new VertexBuffer(context_);
- uiContext_ = context_;
- TBFile::SetReaderFunction(TBFileReader);
- TBID::tbidRegisterCallback = UI::TBIDRegisterStringCallback;
- TBWidgetsAnimationManager::Init();
- renderer_ = new UIRenderer(graphics_->GetContext());
- tb_core_init(renderer_, languageFile.CString());
- //register_tbbf_font_renderer();
- //register_stb_font_renderer();
- register_freetype_font_renderer();
- rootWidget_ = new TBWidget();
- int width = graphics_->GetWidth();
- int height = graphics_->GetHeight();
- rootWidget_->SetSize(width, height);
- rootWidget_->SetVisibilility(tb::WIDGET_VISIBILITY_VISIBLE);
- // register the UIDragDrop subsystem
- context_->RegisterSubsystem(new UIDragDrop(context_));
- SubscribeToEvent(E_MOUSEBUTTONDOWN, HANDLER(UI, HandleMouseButtonDown));
- SubscribeToEvent(E_MOUSEBUTTONUP, HANDLER(UI, HandleMouseButtonUp));
- SubscribeToEvent(E_MOUSEMOVE, HANDLER(UI, HandleMouseMove));
- SubscribeToEvent(E_MOUSEWHEEL, HANDLER(UI, HandleMouseWheel));
- SubscribeToEvent(E_KEYDOWN, HANDLER(UI, HandleKeyDown));
- SubscribeToEvent(E_KEYUP, HANDLER(UI, HandleKeyUp));
- SubscribeToEvent(E_TEXTINPUT, HANDLER(UI, HandleTextInput));
- SubscribeToEvent(E_UPDATE, HANDLER(UI, HandleUpdate));
- SubscribeToEvent(SystemUI::E_CONSOLECLOSED, HANDLER(UI, HandleConsoleClosed));
- SubscribeToEvent(E_TOUCHBEGIN, HANDLER(UI, HandleTouchBegin));
- SubscribeToEvent(E_TOUCHEND, HANDLER(UI, HandleTouchEnd));
- SubscribeToEvent(E_TOUCHMOVE, HANDLER(UI, HandleTouchMove));
- SubscribeToEvent(E_RENDERUPDATE, HANDLER(UI, HandleRenderUpdate));
- tb::TBWidgetListener::AddGlobalListener(this);
- initialized_ = true;
- SystemUI::SystemUI* systemUI = new SystemUI::SystemUI(context_);
- context_->RegisterSubsystem(systemUI);
- systemUI->CreateConsoleAndDebugHud();
- //TB_DEBUG_SETTING(LAYOUT_BOUNDS) = 1;
- }
- void UI::LoadSkin(const String& skin, const String& overrideSkin)
- {
- // Load the default skin, and override skin (if any)
- tb::g_tb_skin->Load(skin.CString(), overrideSkin.CString());
- skinLoaded_ = true;
- }
- void UI::LoadDefaultPlayerSkin()
- {
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- String skin = "DefaultUI/skin/skin.tb.txt";
- String overrideSkin;
- // see if we have an override skin
- SharedPtr<File> skinFile = cache->GetFile("UI/Skin/skin.ui.txt", false);
- if (skinFile.NotNull())
- {
- skinFile->Close();
- skin = "UI/Skin/skin.ui.txt";
- }
- // see if we have an override skin
- SharedPtr<File> overrideFile = cache->GetFile("UI/Skin/Override/skin.ui.txt", false);
- if (overrideFile.NotNull())
- {
- overrideFile->Close();
- overrideSkin = "UI/Skin/Override/skin.ui.txt";
- }
- LoadSkin(skin, overrideSkin);
- if (skin == "DefaultUI/skin/skin.tb.txt")
- {
- AddFont("DefaultUI/fonts/vera.ttf", "Vera");
- SetDefaultFont("Vera", 12);
- }
- }
- void UI::SetDefaultFont(const String& name, int size)
- {
- tb::TBFontDescription fd;
- fd.SetID(tb::TBIDC(name.CString()));
- fd.SetSize(tb::g_tb_skin->GetDimensionConverter()->DpToPx(12));
- tb::g_font_manager->SetDefaultFontDescription(fd);
- // Create the font now.
- tb::TBFontFace *font = tb::g_font_manager->CreateFontFace(tb::g_font_manager->GetDefaultFontDescription());
- // Render some glyphs in one go now since we know we are going to use them. It would work fine
- // without this since glyphs are rendered when needed, but with some extra updating of the glyph bitmap.
- if (font)
- font->RenderGlyphs(" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~•·åäöÅÄÖ");
- }
- void UI::AddFont(const String& fontFile, const String& name)
- {
- tb::g_font_manager->AddFontInfo(fontFile.CString(), name.CString());
- }
- void UI::Render(VertexBuffer* buffer, const PODVector<UIBatch>& batches, unsigned batchStart, unsigned batchEnd)
- {
- if (batches.Empty())
- return;
- Vector2 invScreenSize(1.0f / (float)graphics_->GetWidth(), 1.0f / (float)graphics_->GetHeight());
- Vector2 scale(2.0f * invScreenSize.x_, -2.0f * invScreenSize.y_);
- Vector2 offset(-1.0f, 1.0f);
- Matrix4 projection(Matrix4::IDENTITY);
- projection.m00_ = scale.x_;
- projection.m03_ = offset.x_;
- projection.m11_ = scale.y_;
- projection.m13_ = offset.y_;
- projection.m22_ = 1.0f;
- projection.m23_ = 0.0f;
- projection.m33_ = 1.0f;
- graphics_->ClearParameterSources();
- graphics_->SetColorWrite(true);
- graphics_->SetCullMode(CULL_NONE);
- graphics_->SetDepthTest(CMP_ALWAYS);
- graphics_->SetDepthWrite(false);
- graphics_->SetFillMode(FILL_SOLID);
- graphics_->SetStencilTest(false);
- graphics_->ResetRenderTargets();
- graphics_->SetVertexBuffer(buffer);
- ShaderVariation* noTextureVS = graphics_->GetShader(VS, "Basic", "VERTEXCOLOR");
- ShaderVariation* diffTextureVS = graphics_->GetShader(VS, "Basic", "DIFFMAP VERTEXCOLOR");
- ShaderVariation* noTexturePS = graphics_->GetShader(PS, "Basic", "VERTEXCOLOR");
- ShaderVariation* diffTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP VERTEXCOLOR");
- ShaderVariation* diffMaskTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP ALPHAMASK VERTEXCOLOR");
- ShaderVariation* alphaTexturePS = graphics_->GetShader(PS, "Basic", "ALPHAMAP VERTEXCOLOR");
- unsigned alphaFormat = Graphics::GetAlphaFormat();
- for (unsigned i = batchStart; i < batchEnd; ++i)
- {
- const UIBatch& batch = batches[i];
- if (batch.vertexStart_ == batch.vertexEnd_)
- continue;
- ShaderVariation* ps;
- ShaderVariation* vs;
- if (!batch.texture_)
- {
- ps = noTexturePS;
- vs = noTextureVS;
- }
- else
- {
- // If texture contains only an alpha channel, use alpha shader (for fonts)
- vs = diffTextureVS;
- if (batch.texture_->GetFormat() == alphaFormat)
- ps = alphaTexturePS;
- else if (batch.blendMode_ != BLEND_ALPHA && batch.blendMode_ != BLEND_ADDALPHA && batch.blendMode_ != BLEND_PREMULALPHA)
- ps = diffMaskTexturePS;
- else
- ps = diffTexturePS;
- }
- graphics_->SetShaders(vs, ps);
- if (graphics_->NeedParameterUpdate(SP_OBJECT, this))
- graphics_->SetShaderParameter(VSP_MODEL, Matrix3x4::IDENTITY);
- if (graphics_->NeedParameterUpdate(SP_CAMERA, this))
- graphics_->SetShaderParameter(VSP_VIEWPROJ, projection);
- if (graphics_->NeedParameterUpdate(SP_MATERIAL, this))
- graphics_->SetShaderParameter(PSP_MATDIFFCOLOR, Color(1.0f, 1.0f, 1.0f, 1.0f));
- graphics_->SetBlendMode(batch.blendMode_);
- graphics_->SetScissorTest(true, batch.scissor_);
- graphics_->SetTexture(0, batch.texture_);
- graphics_->Draw(TRIANGLE_LIST, batch.vertexStart_ / UI_VERTEX_SIZE, (batch.vertexEnd_ - batch.vertexStart_) /
- UI_VERTEX_SIZE);
- }
- }
- void UI::SetVertexData(VertexBuffer* dest, const PODVector<float>& vertexData)
- {
- if (vertexData.Empty())
- return;
- // Update quad geometry into the vertex buffer
- // Resize the vertex buffer first if too small or much too large
- unsigned numVertices = vertexData.Size() / UI_VERTEX_SIZE;
- if (dest->GetVertexCount() < numVertices || dest->GetVertexCount() > numVertices * 2)
- dest->SetSize(numVertices, MASK_POSITION | MASK_COLOR | MASK_TEXCOORD1, true);
- dest->SetData(&vertexData[0]);
- }
- void UI::Render(bool resetRenderTargets)
- {
- SetVertexData(vertexBuffer_, vertexData_);
- Render(vertexBuffer_, batches_, 0, batches_.Size());
- GetSubsystem<SystemUI::SystemUI>()->Render();
- }
- void UI::HandleRenderUpdate(StringHash eventType, VariantMap& eventData)
- {
- // Get rendering batches from the non-modal UI elements
- batches_.Clear();
- vertexData_.Clear();
- tb::TBRect rect = rootWidget_->GetRect();
- IntRect currentScissor = IntRect(0, 0, rect.w, rect.h);
- GetBatches(batches_, vertexData_, currentScissor);
- }
- void UI::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
- {
- //if (!initialized_)
- // return;
- TBAnimationManager::Update();
- rootWidget_->InvokeProcessStates();
- rootWidget_->InvokeProcess();
- tb::g_renderer->BeginPaint(rootWidget_->GetRect().w, rootWidget_->GetRect().h);
- renderer_->currentScissor_ = currentScissor;
- renderer_->batches_ = &batches;
- renderer_->vertexData_ = &vertexData;
- rootWidget_->InvokePaint(tb::TBWidget::PaintProps());
- tb::g_renderer->EndPaint();
- }
- void UI::SubmitBatchVertexData(Texture* texture, const PODVector<float>& vertexData)
- {
- UIBatch b(BLEND_ALPHA , renderer_->currentScissor_, texture, &vertexData_);
- unsigned begin = b.vertexData_->Size();
- b.vertexData_->Resize(begin + vertexData.Size());
- float* dest = &(b.vertexData_->At(begin));
- b.vertexEnd_ = b.vertexData_->Size();
- for (unsigned i = 0; i < vertexData.Size(); i++, dest++)
- {
- *dest = vertexData[i];
- }
- UIBatch::AddOrMerge(b, batches_);
- }
- void UI::TBFileReader(const char* filename, void** data, unsigned* length)
- {
- *data = 0;
- *length = 0;
- ResourceCache* cache = uiContext_->GetSubsystem<ResourceCache>();
- SharedPtr<File> file = cache->GetFile(filename);
- if (!file || !file->IsOpen())
- {
- LOGERRORF("UI::TBFileReader: Unable to load file: %s", filename);
- return;
- }
- unsigned size = file->GetSize();
- if (!size)
- return;
- void* _data = malloc(size);
- if (!_data)
- return;
- if (file->Read(_data, size) != size)
- {
- free(_data);
- return;
- }
- *length = size;
- *data = _data;
- }
- void UI::GetTBIDString(unsigned id, String& value)
- {
- if (!id)
- {
- value = "";
- }
- else
- {
- value = tbidToString_[id];
- }
- }
- void UI::TBIDRegisterStringCallback(unsigned id, const char* value)
- {
- uiContext_->GetSubsystem<UI>()->tbidToString_[id] = String(value);
- }
- bool UI::LoadResourceFile(TBWidget* widget, const String& filename)
- {
- tb::TBNode node;
- if (!node.ReadFile(filename.CString()))
- return false;
- tb::g_widgets_reader->LoadNodeTree(widget, &node);
- return true;
- }
- void UI::HandleScreenMode(StringHash eventType, VariantMap& eventData)
- {
- using namespace ScreenMode;
- rootWidget_->SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
- //SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
- }
- void UI::HandleUpdate(StringHash eventType, VariantMap& eventData)
- {
- if (exitRequested_) {
- SendEvent(E_EXITREQUESTED);
- exitRequested_ = false;
- return;
- }
- TBMessageHandler::ProcessMessages();
- }
- bool UI::IsWidgetWrapped(tb::TBWidget* widget)
- {
- return widgetWrap_.Contains(widget);
- }
- bool UI::UnwrapWidget(tb::TBWidget* widget)
- {
- if (widgetWrap_.Contains(widget))
- {
- widgetWrap_.Erase(widget);
- return true;
- }
- return false;
- }
- void UI::PruneUnreachableWidgets()
- {
- HashMap<tb::TBWidget*, SharedPtr<UIWidget>>::Iterator itr;
- for (itr = widgetWrap_.Begin(); itr != widgetWrap_.End(); )
- {
- if ((*itr).first_->GetParent() || (*itr).second_->JSGetHeapPtr())
- {
- itr++;
- continue;
- }
- tb::TBWidget* toDelete = (*itr).first_;
- itr.GotoNext();
- delete toDelete;
- // this will likely be flagged by valgrind as accessing invalid memory
- assert(!widgetWrap_.Contains(toDelete));
- }
- }
- void UI::WrapWidget(UIWidget* widget, tb::TBWidget* tbwidget)
- {
- assert (!widgetWrap_.Contains(tbwidget));
- widgetWrap_[tbwidget] = widget;
- }
- UIWidget* UI::WrapWidget(tb::TBWidget* widget)
- {
- if (!widget)
- return NULL;
- if (widgetWrap_.Contains(widget))
- return widgetWrap_[widget];
- // switch this to use a factory?
- // this is order dependent as we're using IsOfType which also works if a base class
- if (widget->IsOfType<TBDimmer>())
- {
- UIDimmer* dimmer = new UIDimmer(context_, false);
- dimmer->SetWidget(widget);
- widgetWrap_[widget] = dimmer;
- return dimmer;
- }
- if (widget->IsOfType<TBScrollContainer>())
- {
- UIScrollContainer* container = new UIScrollContainer(context_, false);
- container->SetWidget(widget);
- widgetWrap_[widget] = container;
- return container;
- }
- if (widget->IsOfType<TBInlineSelect>())
- {
- UIInlineSelect* select = new UIInlineSelect(context_, false);
- select->SetWidget(widget);
- widgetWrap_[widget] = select;
- return select;
- }
- if (widget->IsOfType<TBSection>())
- {
- UISection* section = new UISection(context_, false);
- section->SetWidget(widget);
- widgetWrap_[widget] = section;
- return section;
- }
- if (widget->IsOfType<TBSeparator>())
- {
- UISeparator* sep = new UISeparator(context_, false);
- sep->SetWidget(widget);
- widgetWrap_[widget] = sep;
- return sep;
- }
- if (widget->IsOfType<TBContainer>())
- {
- UIContainer* container = new UIContainer(context_, false);
- container->SetWidget(widget);
- widgetWrap_[widget] = container;
- return container;
- }
- if (widget->IsOfType<TBSelectDropdown>())
- {
- UISelectDropdown* select = new UISelectDropdown(context_, false);
- select->SetWidget(widget);
- widgetWrap_[widget] = select;
- return select;
- }
- if (widget->IsOfType<TBButton>())
- {
- // don't wrap the close button of a TBWindow.close
- if (widget->GetID() == TBIDC("TBWindow.close"))
- return 0;
- UIButton* button = new UIButton(context_, false);
- button->SetWidget(widget);
- widgetWrap_[widget] = button;
- return button;
- }
- if (widget->IsOfType<TBTextField>())
- {
- UITextField* textfield = new UITextField(context_, false);
- textfield->SetWidget(widget);
- widgetWrap_[widget] = textfield;
- return textfield;
- }
- if (widget->IsOfType<TBEditField>())
- {
- UIEditField* editfield = new UIEditField(context_, false);
- editfield->SetWidget(widget);
- widgetWrap_[widget] = editfield;
- return editfield;
- }
- if (widget->IsOfType<TBSkinImage>())
- {
- UISkinImage* skinimage = new UISkinImage(context_, "", false);
- skinimage->SetWidget(widget);
- widgetWrap_[widget] = skinimage;
- return skinimage;
- }
- if (widget->IsOfType<TBImageWidget>())
- {
- UIImageWidget* imagewidget = new UIImageWidget(context_, false);
- imagewidget->SetWidget(widget);
- widgetWrap_[widget] = imagewidget;
- return imagewidget;
- }
- if (widget->IsOfType<TBClickLabel>())
- {
- UIClickLabel* nwidget = new UIClickLabel(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<TBCheckBox>())
- {
- UICheckBox* nwidget = new UICheckBox(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<TBSelectList>())
- {
- UISelectList* nwidget = new UISelectList(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<TBMessageWindow>())
- {
- UIMessageWindow* nwidget = new UIMessageWindow(context_, NULL, "", false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<TBTabContainer>())
- {
- UITabContainer* nwidget = new UITabContainer(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<SceneViewWidget>())
- {
- UISceneView* nwidget = new UISceneView(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- if (widget->IsOfType<TBLayout>())
- {
- UILayout* layout = new UILayout(context_, (UI_AXIS) widget->GetAxis(), false);
- layout->SetWidget(widget);
- widgetWrap_[widget] = layout;
- return layout;
- }
- if (widget->IsOfType<TBWidget>())
- {
- UIWidget* nwidget = new UIWidget(context_, false);
- nwidget->SetWidget(widget);
- widgetWrap_[widget] = nwidget;
- return nwidget;
- }
- return 0;
- }
- void UI::OnWidgetDelete(tb::TBWidget *widget)
- {
- }
- bool UI::OnWidgetDying(tb::TBWidget *widget)
- {
- return false;
- }
- void UI::OnWidgetFocusChanged(TBWidget *widget, bool focused)
- {
- if (widgetWrap_.Contains(widget))
- {
- VariantMap evData;
- UIWidget* uiWidget = widgetWrap_[widget];
- evData[UIWidgetFocusChanged::P_WIDGET] = uiWidget;
- evData[UIWidgetFocusChanged::P_FOCUSED] = focused;
- uiWidget->SendEvent(E_UIWIDGETFOCUSCHANGED, evData);
- }
- }
- void UI::ShowDebugHud(bool value)
- {
- SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
- if (!hud)
- return;
- if (value)
- hud->SetMode(SystemUI::DEBUGHUD_SHOW_ALL);
- else
- hud->SetMode(SystemUI::DEBUGHUD_SHOW_NONE);
- }
- void UI::ToggleDebugHud()
- {
- SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
- if (!hud)
- return;
- hud->ToggleAll();
- }
- void UI::ShowConsole(bool value)
- {
- SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
- if (!console)
- return;
- console->SetVisible(value);
- consoleVisible_ = console->IsVisible();
- }
- void UI::ToggleConsole()
- {
- SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
- if (!console)
- return;
- console->Toggle();
- consoleVisible_ = console->IsVisible();
- }
- void UI::HandleConsoleClosed(StringHash eventType, VariantMap& eventData)
- {
- consoleVisible_ = false;
- }
- SystemUI::MessageBox* UI::ShowSystemMessageBox(const String& title, const String& message)
- {
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- XMLFile* xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
- SystemUI::MessageBox* messageBox = new SystemUI::MessageBox(context_, message, title, 0, xmlFile);
- return messageBox;
- }
- UIWidget* UI::GetWidgetAt(int x, int y, bool include_children)
- {
- return WrapWidget(rootWidget_->GetWidgetAt(x, y, include_children));
- }
- bool UI::OnWidgetInvokeEvent(tb::TBWidget *widget, const tb::TBWidgetEvent &ev)
- {
- return false;
- }
- }
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