Editor.d.ts 3.3 KB

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  1. //Atomic TypeScript Definitions
  2. /// <reference path="Atomic.d.ts" />
  3. declare module Editor {
  4. // enum EditMode
  5. export type EditMode = number;
  6. export var EDIT_SELECT: EditMode;
  7. export var EDIT_MOVE: EditMode;
  8. export var EDIT_ROTATE: EditMode;
  9. export var EDIT_SCALE: EditMode;
  10. // enum AxisMode
  11. export type AxisMode = number;
  12. export var AXIS_WORLD: AxisMode;
  13. export var AXIS_LOCAL: AxisMode;
  14. //----------------------------------------------------
  15. // MODULE: Editor
  16. //----------------------------------------------------
  17. export class AEPreferences extends Atomic.AObject {
  18. recentProjects: string[];
  19. androidSDKPath: string;
  20. antPath: string;
  21. jDKRootPath: string;
  22. // Construct.
  23. constructor();
  24. registerRecentProject(fullpath: string): void;
  25. getRecentProjects(): string[];
  26. setAndroidSDKPath(path: string): void;
  27. setAntPath(path: string): void;
  28. setJDKRootPath(path: string): void;
  29. getAndroidSDKPath(): string;
  30. getJDKRootPath(): string;
  31. getAntPath(): string;
  32. read(): void;
  33. write(): void;
  34. updateRecentFiles(write?: boolean): void;
  35. }
  36. export class FileUtils extends Atomic.AObject {
  37. // Construct.
  38. constructor();
  39. createDirs(folder: string): boolean;
  40. openProjectFileDialog(): string;
  41. newProjectFileDialog(): string;
  42. revealInFinder(fullpath: string): void;
  43. }
  44. export class EditorMode extends Atomic.AObject {
  45. // Construct.
  46. constructor();
  47. playProject(): boolean;
  48. }
  49. export class PlayerMode extends Atomic.AObject {
  50. // Construct.
  51. constructor();
  52. }
  53. export class JSResourceEditor extends ResourceEditor {
  54. constructor(fullpath: string, container: Atomic.UITabContainer);
  55. findText(findText: string, flags: number): boolean;
  56. findTextClose(): void;
  57. gotoTokenPos(tokenPos: number): void;
  58. gotoLineNumber(lineNumber: number): void;
  59. setFocus(): void;
  60. hasUnsavedModifications(): boolean;
  61. save(): boolean;
  62. }
  63. export class ResourceEditor extends Atomic.AObject {
  64. button: Atomic.UIButton;
  65. fullPath: string;
  66. rootContentWidget: Atomic.UIWidget;
  67. constructor(fullpath: string, container: Atomic.UITabContainer);
  68. getButton(): Atomic.UIButton;
  69. hasUnsavedModifications(): boolean;
  70. setFocus(): void;
  71. close(navigateToAvailableResource?: boolean): void;
  72. findText(text: string, flags: number): boolean;
  73. findTextClose(): void;
  74. requiresInspector(): boolean;
  75. getFullPath(): string;
  76. save(): boolean;
  77. getRootContentWidget(): Atomic.UIWidget;
  78. }
  79. export class SceneEditor3D extends ResourceEditor {
  80. scene: Atomic.Scene;
  81. constructor(fullpath: string, container: Atomic.UITabContainer);
  82. selectNode(node: Atomic.Node): void;
  83. getScene(): Atomic.Scene;
  84. setFocus(): void;
  85. requiresInspector(): boolean;
  86. close(navigateToAvailableResource?: boolean): void;
  87. save(): boolean;
  88. }
  89. export class SceneView3D extends Atomic.UISceneView {
  90. pitch: number;
  91. yaw: number;
  92. constructor(sceneEditor: SceneEditor3D);
  93. selectNode(node: Atomic.Node): void;
  94. setPitch(pitch: number): void;
  95. setYaw(yaw: number): void;
  96. enable(): void;
  97. disable(): void;
  98. isEnabled(): boolean;
  99. }
  100. }