| 12345678910111213141516171819202122232425262728293031 |
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #pragma once
- #include <Duktape/duktape.h>
- typedef void* JS_HEAP_PTR;
- #include "../Javascript/JSVM.h"
- #define JS_GLOBALSTASH_INDEX_COMPONENTS 0
- #define JS_GLOBALSTASH_INDEX_NODE_REGISTRY 1
- // indexers for instance objects
- #define JS_INSTANCE_INDEX_FINALIZED 0
- namespace Atomic
- {
- class JSVM;
- class Object;
- void js_constructor_basecall(duk_context* ctx, const char* baseclass);
- void js_class_declare(JSVM* vm, const char* classname, duk_c_function constructor);
- void js_setup_prototype(JSVM* vm, const char* classname, const char* basename, bool hasProperties = false);
- void js_class_push_propertyobject(JSVM* vm, const char* classname);
- void js_class_get_prototype(duk_context* ctx, const char *classname);
- }
|