UI.cpp 23 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <TurboBadger/tb_core.h>
  23. #include <TurboBadger/tb_system.h>
  24. #include <TurboBadger/tb_debug.h>
  25. #include <TurboBadger/animation/tb_widget_animation.h>
  26. #include <TurboBadger/renderers/tb_renderer_batcher.h>
  27. #include <TurboBadger/tb_font_renderer.h>
  28. #include <TurboBadger/tb_node_tree.h>
  29. #include <TurboBadger/tb_widgets_reader.h>
  30. #include <TurboBadger/tb_window.h>
  31. #include <TurboBadger/tb_message_window.h>
  32. #include <TurboBadger/tb_editfield.h>
  33. #include <TurboBadger/tb_select.h>
  34. #include <TurboBadger/tb_inline_select.h>
  35. #include <TurboBadger/tb_tab_container.h>
  36. #include <TurboBadger/tb_toggle_container.h>
  37. #include <TurboBadger/tb_scroll_container.h>
  38. #include <TurboBadger/image/tb_image_widget.h>
  39. void register_tbbf_font_renderer();
  40. void register_stb_font_renderer();
  41. void register_freetype_font_renderer();
  42. using namespace tb;
  43. #include "../Core/CoreEvents.h"
  44. #include "../IO/Log.h"
  45. #include "../IO/FileSystem.h"
  46. #include "../Input/Input.h"
  47. #include "../Input/InputEvents.h"
  48. #include "../Resource/ResourceCache.h"
  49. #include "../Graphics/Graphics.h"
  50. #include "../Graphics/GraphicsEvents.h"
  51. #include "../Graphics/Texture2D.h"
  52. #include "../Graphics/VertexBuffer.h"
  53. #include "UIEvents.h"
  54. #include "UIRenderer.h"
  55. #include "UI.h"
  56. #include "UIButton.h"
  57. #include "UITextField.h"
  58. #include "UIEditField.h"
  59. #include "UILayout.h"
  60. #include "UIImageWidget.h"
  61. #include "UIClickLabel.h"
  62. #include "UICheckBox.h"
  63. #include "UISelectList.h"
  64. #include "UIMessageWindow.h"
  65. #include "UISkinImage.h"
  66. #include "UITabContainer.h"
  67. #include "UISceneView.h"
  68. #include "UIDragDrop.h"
  69. #include "UIContainer.h"
  70. #include "UISection.h"
  71. #include "UIInlineSelect.h"
  72. #include "UIScrollContainer.h"
  73. #include "UISeparator.h"
  74. #include "UIDimmer.h"
  75. #include "UISelectDropdown.h"
  76. #include "SystemUI/SystemUI.h"
  77. #include "SystemUI/SystemUIEvents.h"
  78. #include "SystemUI/DebugHud.h"
  79. #include "SystemUI/Console.h"
  80. #include "SystemUI/MessageBox.h"
  81. namespace tb
  82. {
  83. void TBSystem::RescheduleTimer(double fire_time)
  84. {
  85. }
  86. }
  87. namespace Atomic
  88. {
  89. WeakPtr<Context> UI::uiContext_;
  90. UI::UI(Context* context) :
  91. Object(context),
  92. rootWidget_(0),
  93. inputDisabled_(false),
  94. keyboardDisabled_(false),
  95. initialized_(false),
  96. skinLoaded_(false),
  97. consoleVisible_(false),
  98. exitRequested_(false),
  99. changedEventsBlocked_(0)
  100. {
  101. SubscribeToEvent(E_EXITREQUESTED, HANDLER(UI, HandleExitRequested));
  102. }
  103. UI::~UI()
  104. {
  105. if (initialized_)
  106. {
  107. initialized_ = false;
  108. tb::TBAnimationManager::AbortAllAnimations();
  109. tb::TBWidgetListener::RemoveGlobalListener(this);
  110. TBFile::SetReaderFunction(0);
  111. TBID::tbidRegisterCallback = 0;
  112. tb::TBWidgetsAnimationManager::Shutdown();
  113. widgetWrap_.Clear();
  114. delete rootWidget_;
  115. // leak
  116. //delete TBUIRenderer::renderer_;
  117. tb_core_shutdown();
  118. }
  119. uiContext_ = 0;
  120. }
  121. void UI::HandleExitRequested(StringHash eventType, VariantMap& eventData)
  122. {
  123. Shutdown();
  124. }
  125. void UI::Shutdown()
  126. {
  127. }
  128. bool UI::GetFocusedWidget()
  129. {
  130. if (!TBWidget::focused_widget)
  131. return false;
  132. return TBWidget::focused_widget->IsOfType<TBEditField>();
  133. }
  134. void UI::SetBlockChangedEvents(bool blocked)
  135. {
  136. if (blocked)
  137. changedEventsBlocked_++;
  138. else
  139. {
  140. changedEventsBlocked_--;
  141. if (changedEventsBlocked_ < 0)
  142. {
  143. LOGERROR("UI::BlockChangedEvents - mismatched block calls, setting to 0");
  144. changedEventsBlocked_ = 0;
  145. }
  146. }
  147. }
  148. void UI::Initialize(const String& languageFile)
  149. {
  150. Graphics* graphics = GetSubsystem<Graphics>();
  151. assert(graphics);
  152. assert(graphics->IsInitialized());
  153. graphics_ = graphics;
  154. vertexBuffer_ = new VertexBuffer(context_);
  155. uiContext_ = context_;
  156. TBFile::SetReaderFunction(TBFileReader);
  157. TBID::tbidRegisterCallback = UI::TBIDRegisterStringCallback;
  158. TBWidgetsAnimationManager::Init();
  159. renderer_ = new UIRenderer(graphics_->GetContext());
  160. tb_core_init(renderer_, languageFile.CString());
  161. //register_tbbf_font_renderer();
  162. //register_stb_font_renderer();
  163. register_freetype_font_renderer();
  164. rootWidget_ = new TBWidget();
  165. int width = graphics_->GetWidth();
  166. int height = graphics_->GetHeight();
  167. rootWidget_->SetSize(width, height);
  168. rootWidget_->SetVisibilility(tb::WIDGET_VISIBILITY_VISIBLE);
  169. // register the UIDragDrop subsystem
  170. context_->RegisterSubsystem(new UIDragDrop(context_));
  171. SubscribeToEvent(E_MOUSEBUTTONDOWN, HANDLER(UI, HandleMouseButtonDown));
  172. SubscribeToEvent(E_MOUSEBUTTONUP, HANDLER(UI, HandleMouseButtonUp));
  173. SubscribeToEvent(E_MOUSEMOVE, HANDLER(UI, HandleMouseMove));
  174. SubscribeToEvent(E_MOUSEWHEEL, HANDLER(UI, HandleMouseWheel));
  175. SubscribeToEvent(E_KEYDOWN, HANDLER(UI, HandleKeyDown));
  176. SubscribeToEvent(E_KEYUP, HANDLER(UI, HandleKeyUp));
  177. SubscribeToEvent(E_TEXTINPUT, HANDLER(UI, HandleTextInput));
  178. SubscribeToEvent(E_UPDATE, HANDLER(UI, HandleUpdate));
  179. SubscribeToEvent(SystemUI::E_CONSOLECLOSED, HANDLER(UI, HandleConsoleClosed));
  180. SubscribeToEvent(E_TOUCHBEGIN, HANDLER(UI, HandleTouchBegin));
  181. SubscribeToEvent(E_TOUCHEND, HANDLER(UI, HandleTouchEnd));
  182. SubscribeToEvent(E_TOUCHMOVE, HANDLER(UI, HandleTouchMove));
  183. SubscribeToEvent(E_RENDERUPDATE, HANDLER(UI, HandleRenderUpdate));
  184. tb::TBWidgetListener::AddGlobalListener(this);
  185. initialized_ = true;
  186. SystemUI::SystemUI* systemUI = new SystemUI::SystemUI(context_);
  187. context_->RegisterSubsystem(systemUI);
  188. systemUI->CreateConsoleAndDebugHud();
  189. //TB_DEBUG_SETTING(LAYOUT_BOUNDS) = 1;
  190. }
  191. void UI::LoadSkin(const String& skin, const String& overrideSkin)
  192. {
  193. // Load the default skin, and override skin (if any)
  194. tb::g_tb_skin->Load(skin.CString(), overrideSkin.CString());
  195. skinLoaded_ = true;
  196. }
  197. void UI::LoadDefaultPlayerSkin()
  198. {
  199. ResourceCache* cache = GetSubsystem<ResourceCache>();
  200. String skin = "DefaultUI/skin/skin.tb.txt";
  201. String overrideSkin;
  202. // see if we have an override skin
  203. SharedPtr<File> skinFile = cache->GetFile("UI/Skin/skin.ui.txt", false);
  204. if (skinFile.NotNull())
  205. {
  206. skinFile->Close();
  207. skin = "UI/Skin/skin.ui.txt";
  208. }
  209. // see if we have an override skin
  210. SharedPtr<File> overrideFile = cache->GetFile("UI/Skin/Override/skin.ui.txt", false);
  211. if (overrideFile.NotNull())
  212. {
  213. overrideFile->Close();
  214. overrideSkin = "UI/Skin/Override/skin.ui.txt";
  215. }
  216. LoadSkin(skin, overrideSkin);
  217. if (skin == "DefaultUI/skin/skin.tb.txt")
  218. {
  219. AddFont("DefaultUI/fonts/vera.ttf", "Vera");
  220. SetDefaultFont("Vera", 12);
  221. }
  222. }
  223. void UI::SetDefaultFont(const String& name, int size)
  224. {
  225. tb::TBFontDescription fd;
  226. fd.SetID(tb::TBIDC(name.CString()));
  227. fd.SetSize(tb::g_tb_skin->GetDimensionConverter()->DpToPx(12));
  228. tb::g_font_manager->SetDefaultFontDescription(fd);
  229. // Create the font now.
  230. tb::TBFontFace *font = tb::g_font_manager->CreateFontFace(tb::g_font_manager->GetDefaultFontDescription());
  231. // Render some glyphs in one go now since we know we are going to use them. It would work fine
  232. // without this since glyphs are rendered when needed, but with some extra updating of the glyph bitmap.
  233. if (font)
  234. font->RenderGlyphs(" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~•·åäöÅÄÖ");
  235. }
  236. void UI::AddFont(const String& fontFile, const String& name)
  237. {
  238. tb::g_font_manager->AddFontInfo(fontFile.CString(), name.CString());
  239. }
  240. void UI::Render(VertexBuffer* buffer, const PODVector<UIBatch>& batches, unsigned batchStart, unsigned batchEnd)
  241. {
  242. if (batches.Empty())
  243. return;
  244. Vector2 invScreenSize(1.0f / (float)graphics_->GetWidth(), 1.0f / (float)graphics_->GetHeight());
  245. Vector2 scale(2.0f * invScreenSize.x_, -2.0f * invScreenSize.y_);
  246. Vector2 offset(-1.0f, 1.0f);
  247. Matrix4 projection(Matrix4::IDENTITY);
  248. projection.m00_ = scale.x_;
  249. projection.m03_ = offset.x_;
  250. projection.m11_ = scale.y_;
  251. projection.m13_ = offset.y_;
  252. projection.m22_ = 1.0f;
  253. projection.m23_ = 0.0f;
  254. projection.m33_ = 1.0f;
  255. graphics_->ClearParameterSources();
  256. graphics_->SetColorWrite(true);
  257. graphics_->SetCullMode(CULL_NONE);
  258. graphics_->SetDepthTest(CMP_ALWAYS);
  259. graphics_->SetDepthWrite(false);
  260. graphics_->SetFillMode(FILL_SOLID);
  261. graphics_->SetStencilTest(false);
  262. graphics_->ResetRenderTargets();
  263. graphics_->SetVertexBuffer(buffer);
  264. ShaderVariation* noTextureVS = graphics_->GetShader(VS, "Basic", "VERTEXCOLOR");
  265. ShaderVariation* diffTextureVS = graphics_->GetShader(VS, "Basic", "DIFFMAP VERTEXCOLOR");
  266. ShaderVariation* noTexturePS = graphics_->GetShader(PS, "Basic", "VERTEXCOLOR");
  267. ShaderVariation* diffTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP VERTEXCOLOR");
  268. ShaderVariation* diffMaskTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP ALPHAMASK VERTEXCOLOR");
  269. ShaderVariation* alphaTexturePS = graphics_->GetShader(PS, "Basic", "ALPHAMAP VERTEXCOLOR");
  270. unsigned alphaFormat = Graphics::GetAlphaFormat();
  271. for (unsigned i = batchStart; i < batchEnd; ++i)
  272. {
  273. const UIBatch& batch = batches[i];
  274. if (batch.vertexStart_ == batch.vertexEnd_)
  275. continue;
  276. ShaderVariation* ps;
  277. ShaderVariation* vs;
  278. if (!batch.texture_)
  279. {
  280. ps = noTexturePS;
  281. vs = noTextureVS;
  282. }
  283. else
  284. {
  285. // If texture contains only an alpha channel, use alpha shader (for fonts)
  286. vs = diffTextureVS;
  287. if (batch.texture_->GetFormat() == alphaFormat)
  288. ps = alphaTexturePS;
  289. else if (batch.blendMode_ != BLEND_ALPHA && batch.blendMode_ != BLEND_ADDALPHA && batch.blendMode_ != BLEND_PREMULALPHA)
  290. ps = diffMaskTexturePS;
  291. else
  292. ps = diffTexturePS;
  293. }
  294. graphics_->SetShaders(vs, ps);
  295. if (graphics_->NeedParameterUpdate(SP_OBJECT, this))
  296. graphics_->SetShaderParameter(VSP_MODEL, Matrix3x4::IDENTITY);
  297. if (graphics_->NeedParameterUpdate(SP_CAMERA, this))
  298. graphics_->SetShaderParameter(VSP_VIEWPROJ, projection);
  299. if (graphics_->NeedParameterUpdate(SP_MATERIAL, this))
  300. graphics_->SetShaderParameter(PSP_MATDIFFCOLOR, Color(1.0f, 1.0f, 1.0f, 1.0f));
  301. graphics_->SetBlendMode(batch.blendMode_);
  302. graphics_->SetScissorTest(true, batch.scissor_);
  303. graphics_->SetTexture(0, batch.texture_);
  304. graphics_->Draw(TRIANGLE_LIST, batch.vertexStart_ / UI_VERTEX_SIZE, (batch.vertexEnd_ - batch.vertexStart_) /
  305. UI_VERTEX_SIZE);
  306. }
  307. }
  308. void UI::SetVertexData(VertexBuffer* dest, const PODVector<float>& vertexData)
  309. {
  310. if (vertexData.Empty())
  311. return;
  312. // Update quad geometry into the vertex buffer
  313. // Resize the vertex buffer first if too small or much too large
  314. unsigned numVertices = vertexData.Size() / UI_VERTEX_SIZE;
  315. if (dest->GetVertexCount() < numVertices || dest->GetVertexCount() > numVertices * 2)
  316. dest->SetSize(numVertices, MASK_POSITION | MASK_COLOR | MASK_TEXCOORD1, true);
  317. dest->SetData(&vertexData[0]);
  318. }
  319. void UI::Render(bool resetRenderTargets)
  320. {
  321. SetVertexData(vertexBuffer_, vertexData_);
  322. Render(vertexBuffer_, batches_, 0, batches_.Size());
  323. GetSubsystem<SystemUI::SystemUI>()->Render();
  324. }
  325. void UI::HandleRenderUpdate(StringHash eventType, VariantMap& eventData)
  326. {
  327. // Get rendering batches from the non-modal UI elements
  328. batches_.Clear();
  329. vertexData_.Clear();
  330. tb::TBRect rect = rootWidget_->GetRect();
  331. IntRect currentScissor = IntRect(0, 0, rect.w, rect.h);
  332. GetBatches(batches_, vertexData_, currentScissor);
  333. }
  334. void UI::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
  335. {
  336. //if (!initialized_)
  337. // return;
  338. TBAnimationManager::Update();
  339. rootWidget_->InvokeProcessStates();
  340. rootWidget_->InvokeProcess();
  341. tb::g_renderer->BeginPaint(rootWidget_->GetRect().w, rootWidget_->GetRect().h);
  342. renderer_->currentScissor_ = currentScissor;
  343. renderer_->batches_ = &batches;
  344. renderer_->vertexData_ = &vertexData;
  345. rootWidget_->InvokePaint(tb::TBWidget::PaintProps());
  346. tb::g_renderer->EndPaint();
  347. }
  348. void UI::SubmitBatchVertexData(Texture* texture, const PODVector<float>& vertexData)
  349. {
  350. UIBatch b(BLEND_ALPHA , renderer_->currentScissor_, texture, &vertexData_);
  351. unsigned begin = b.vertexData_->Size();
  352. b.vertexData_->Resize(begin + vertexData.Size());
  353. float* dest = &(b.vertexData_->At(begin));
  354. b.vertexEnd_ = b.vertexData_->Size();
  355. for (unsigned i = 0; i < vertexData.Size(); i++, dest++)
  356. {
  357. *dest = vertexData[i];
  358. }
  359. UIBatch::AddOrMerge(b, batches_);
  360. }
  361. void UI::TBFileReader(const char* filename, void** data, unsigned* length)
  362. {
  363. *data = 0;
  364. *length = 0;
  365. ResourceCache* cache = uiContext_->GetSubsystem<ResourceCache>();
  366. SharedPtr<File> file = cache->GetFile(filename);
  367. if (!file || !file->IsOpen())
  368. {
  369. LOGERRORF("UI::TBFileReader: Unable to load file: %s", filename);
  370. return;
  371. }
  372. unsigned size = file->GetSize();
  373. if (!size)
  374. return;
  375. void* _data = malloc(size);
  376. if (!_data)
  377. return;
  378. if (file->Read(_data, size) != size)
  379. {
  380. free(_data);
  381. return;
  382. }
  383. *length = size;
  384. *data = _data;
  385. }
  386. void UI::GetTBIDString(unsigned id, String& value)
  387. {
  388. if (!id)
  389. {
  390. value = "";
  391. }
  392. else
  393. {
  394. value = tbidToString_[id];
  395. }
  396. }
  397. void UI::TBIDRegisterStringCallback(unsigned id, const char* value)
  398. {
  399. uiContext_->GetSubsystem<UI>()->tbidToString_[id] = String(value);
  400. }
  401. bool UI::LoadResourceFile(TBWidget* widget, const String& filename)
  402. {
  403. tb::TBNode node;
  404. if (!node.ReadFile(filename.CString()))
  405. return false;
  406. tb::g_widgets_reader->LoadNodeTree(widget, &node);
  407. return true;
  408. }
  409. void UI::HandleScreenMode(StringHash eventType, VariantMap& eventData)
  410. {
  411. using namespace ScreenMode;
  412. rootWidget_->SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
  413. //SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
  414. }
  415. void UI::HandleUpdate(StringHash eventType, VariantMap& eventData)
  416. {
  417. if (exitRequested_) {
  418. SendEvent(E_EXITREQUESTED);
  419. exitRequested_ = false;
  420. return;
  421. }
  422. SendEvent(E_UIUPDATE);
  423. TBMessageHandler::ProcessMessages();
  424. }
  425. bool UI::IsWidgetWrapped(tb::TBWidget* widget)
  426. {
  427. return widgetWrap_.Contains(widget);
  428. }
  429. bool UI::UnwrapWidget(tb::TBWidget* widget)
  430. {
  431. if (widgetWrap_.Contains(widget))
  432. {
  433. widgetWrap_.Erase(widget);
  434. return true;
  435. }
  436. return false;
  437. }
  438. void UI::PruneUnreachableWidgets()
  439. {
  440. HashMap<tb::TBWidget*, SharedPtr<UIWidget>>::Iterator itr;
  441. for (itr = widgetWrap_.Begin(); itr != widgetWrap_.End(); )
  442. {
  443. if ((*itr).first_->GetParent() || (*itr).second_->JSGetHeapPtr())
  444. {
  445. itr++;
  446. continue;
  447. }
  448. tb::TBWidget* toDelete = (*itr).first_;
  449. itr.GotoNext();
  450. delete toDelete;
  451. // this will likely be flagged by valgrind as accessing invalid memory
  452. assert(!widgetWrap_.Contains(toDelete));
  453. }
  454. }
  455. void UI::WrapWidget(UIWidget* widget, tb::TBWidget* tbwidget)
  456. {
  457. assert (!widgetWrap_.Contains(tbwidget));
  458. widgetWrap_[tbwidget] = widget;
  459. }
  460. UIWidget* UI::WrapWidget(tb::TBWidget* widget)
  461. {
  462. if (!widget)
  463. return NULL;
  464. if (widgetWrap_.Contains(widget))
  465. return widgetWrap_[widget];
  466. // switch this to use a factory?
  467. // this is order dependent as we're using IsOfType which also works if a base class
  468. if (widget->IsOfType<TBDimmer>())
  469. {
  470. UIDimmer* dimmer = new UIDimmer(context_, false);
  471. dimmer->SetWidget(widget);
  472. widgetWrap_[widget] = dimmer;
  473. return dimmer;
  474. }
  475. if (widget->IsOfType<TBScrollContainer>())
  476. {
  477. UIScrollContainer* container = new UIScrollContainer(context_, false);
  478. container->SetWidget(widget);
  479. widgetWrap_[widget] = container;
  480. return container;
  481. }
  482. if (widget->IsOfType<TBInlineSelect>())
  483. {
  484. UIInlineSelect* select = new UIInlineSelect(context_, false);
  485. select->SetWidget(widget);
  486. widgetWrap_[widget] = select;
  487. return select;
  488. }
  489. if (widget->IsOfType<TBSection>())
  490. {
  491. UISection* section = new UISection(context_, false);
  492. section->SetWidget(widget);
  493. widgetWrap_[widget] = section;
  494. return section;
  495. }
  496. if (widget->IsOfType<TBSeparator>())
  497. {
  498. UISeparator* sep = new UISeparator(context_, false);
  499. sep->SetWidget(widget);
  500. widgetWrap_[widget] = sep;
  501. return sep;
  502. }
  503. if (widget->IsOfType<TBContainer>())
  504. {
  505. UIContainer* container = new UIContainer(context_, false);
  506. container->SetWidget(widget);
  507. widgetWrap_[widget] = container;
  508. return container;
  509. }
  510. if (widget->IsOfType<TBSelectDropdown>())
  511. {
  512. UISelectDropdown* select = new UISelectDropdown(context_, false);
  513. select->SetWidget(widget);
  514. widgetWrap_[widget] = select;
  515. return select;
  516. }
  517. if (widget->IsOfType<TBButton>())
  518. {
  519. // don't wrap the close button of a TBWindow.close
  520. if (widget->GetID() == TBIDC("TBWindow.close"))
  521. return 0;
  522. UIButton* button = new UIButton(context_, false);
  523. button->SetWidget(widget);
  524. widgetWrap_[widget] = button;
  525. return button;
  526. }
  527. if (widget->IsOfType<TBTextField>())
  528. {
  529. UITextField* textfield = new UITextField(context_, false);
  530. textfield->SetWidget(widget);
  531. widgetWrap_[widget] = textfield;
  532. return textfield;
  533. }
  534. if (widget->IsOfType<TBEditField>())
  535. {
  536. UIEditField* editfield = new UIEditField(context_, false);
  537. editfield->SetWidget(widget);
  538. widgetWrap_[widget] = editfield;
  539. return editfield;
  540. }
  541. if (widget->IsOfType<TBSkinImage>())
  542. {
  543. UISkinImage* skinimage = new UISkinImage(context_, "", false);
  544. skinimage->SetWidget(widget);
  545. widgetWrap_[widget] = skinimage;
  546. return skinimage;
  547. }
  548. if (widget->IsOfType<TBImageWidget>())
  549. {
  550. UIImageWidget* imagewidget = new UIImageWidget(context_, false);
  551. imagewidget->SetWidget(widget);
  552. widgetWrap_[widget] = imagewidget;
  553. return imagewidget;
  554. }
  555. if (widget->IsOfType<TBClickLabel>())
  556. {
  557. UIClickLabel* nwidget = new UIClickLabel(context_, false);
  558. nwidget->SetWidget(widget);
  559. widgetWrap_[widget] = nwidget;
  560. return nwidget;
  561. }
  562. if (widget->IsOfType<TBCheckBox>())
  563. {
  564. UICheckBox* nwidget = new UICheckBox(context_, false);
  565. nwidget->SetWidget(widget);
  566. widgetWrap_[widget] = nwidget;
  567. return nwidget;
  568. }
  569. if (widget->IsOfType<TBSelectList>())
  570. {
  571. UISelectList* nwidget = new UISelectList(context_, false);
  572. nwidget->SetWidget(widget);
  573. widgetWrap_[widget] = nwidget;
  574. return nwidget;
  575. }
  576. if (widget->IsOfType<TBMessageWindow>())
  577. {
  578. UIMessageWindow* nwidget = new UIMessageWindow(context_, NULL, "", false);
  579. nwidget->SetWidget(widget);
  580. widgetWrap_[widget] = nwidget;
  581. return nwidget;
  582. }
  583. if (widget->IsOfType<TBTabContainer>())
  584. {
  585. UITabContainer* nwidget = new UITabContainer(context_, false);
  586. nwidget->SetWidget(widget);
  587. widgetWrap_[widget] = nwidget;
  588. return nwidget;
  589. }
  590. if (widget->IsOfType<SceneViewWidget>())
  591. {
  592. UISceneView* nwidget = new UISceneView(context_, false);
  593. nwidget->SetWidget(widget);
  594. widgetWrap_[widget] = nwidget;
  595. return nwidget;
  596. }
  597. if (widget->IsOfType<TBLayout>())
  598. {
  599. UILayout* layout = new UILayout(context_, (UI_AXIS) widget->GetAxis(), false);
  600. layout->SetWidget(widget);
  601. widgetWrap_[widget] = layout;
  602. return layout;
  603. }
  604. if (widget->IsOfType<TBWidget>())
  605. {
  606. UIWidget* nwidget = new UIWidget(context_, false);
  607. nwidget->SetWidget(widget);
  608. widgetWrap_[widget] = nwidget;
  609. return nwidget;
  610. }
  611. return 0;
  612. }
  613. void UI::OnWidgetDelete(tb::TBWidget *widget)
  614. {
  615. }
  616. bool UI::OnWidgetDying(tb::TBWidget *widget)
  617. {
  618. return false;
  619. }
  620. void UI::OnWidgetFocusChanged(TBWidget *widget, bool focused)
  621. {
  622. if (widgetWrap_.Contains(widget))
  623. {
  624. VariantMap evData;
  625. UIWidget* uiWidget = widgetWrap_[widget];
  626. evData[UIWidgetFocusChanged::P_WIDGET] = uiWidget;
  627. evData[UIWidgetFocusChanged::P_FOCUSED] = focused;
  628. uiWidget->SendEvent(E_UIWIDGETFOCUSCHANGED, evData);
  629. }
  630. }
  631. void UI::ShowDebugHud(bool value)
  632. {
  633. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  634. if (!hud)
  635. return;
  636. if (value)
  637. hud->SetMode(SystemUI::DEBUGHUD_SHOW_ALL);
  638. else
  639. hud->SetMode(SystemUI::DEBUGHUD_SHOW_NONE);
  640. }
  641. void UI::ToggleDebugHud()
  642. {
  643. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  644. if (!hud)
  645. return;
  646. hud->ToggleAll();
  647. }
  648. void UI::ShowConsole(bool value)
  649. {
  650. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  651. if (!console)
  652. return;
  653. console->SetVisible(value);
  654. consoleVisible_ = console->IsVisible();
  655. }
  656. void UI::ToggleConsole()
  657. {
  658. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  659. if (!console)
  660. return;
  661. console->Toggle();
  662. consoleVisible_ = console->IsVisible();
  663. }
  664. void UI::HandleConsoleClosed(StringHash eventType, VariantMap& eventData)
  665. {
  666. consoleVisible_ = false;
  667. }
  668. SystemUI::MessageBox* UI::ShowSystemMessageBox(const String& title, const String& message)
  669. {
  670. ResourceCache* cache = GetSubsystem<ResourceCache>();
  671. XMLFile* xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
  672. SystemUI::MessageBox* messageBox = new SystemUI::MessageBox(context_, message, title, 0, xmlFile);
  673. return messageBox;
  674. }
  675. UIWidget* UI::GetWidgetAt(int x, int y, bool include_children)
  676. {
  677. return WrapWidget(rootWidget_->GetWidgetAt(x, y, include_children));
  678. }
  679. bool UI::OnWidgetInvokeEvent(tb::TBWidget *widget, const tb::TBWidgetEvent &ev)
  680. {
  681. return false;
  682. }
  683. }