ScrollBar.cpp 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329
  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../../Core/Context.h"
  23. #include "../../Input/InputEvents.h"
  24. #include "Button.h"
  25. #include "ScrollBar.h"
  26. #include "Slider.h"
  27. #include "UIEvents.h"
  28. namespace Atomic
  29. {
  30. namespace SystemUI
  31. {
  32. static const float DEFAULT_SCROLL_STEP = 0.1f;
  33. static const float DEFAULT_REPEAT_DELAY = 0.4f;
  34. static const float DEFAULT_REPEAT_RATE = 20.0f;
  35. extern const char* orientations[];
  36. extern const char* UI_CATEGORY;
  37. ScrollBar::ScrollBar(Context* context) :
  38. UIElement(context),
  39. scrollStep_(DEFAULT_SCROLL_STEP),
  40. stepFactor_(1.0f),
  41. leftRect_(IntRect::ZERO),
  42. rightRect_(IntRect::ZERO),
  43. upRect_(IntRect::ZERO),
  44. downRect_(IntRect::ZERO)
  45. {
  46. SetEnabled(true);
  47. backButton_ = CreateChild<Button>("SB_Back");
  48. backButton_->SetInternal(true);
  49. backButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  50. backButton_->SetFocusMode(FM_NOTFOCUSABLE);
  51. slider_ = CreateChild<Slider>("SB_Slider");
  52. slider_->SetInternal(true);
  53. slider_->SetRepeatRate(DEFAULT_REPEAT_RATE);
  54. forwardButton_ = CreateChild<Button>("SB_Forward");
  55. forwardButton_->SetInternal(true);
  56. forwardButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  57. forwardButton_->SetFocusMode(FM_NOTFOCUSABLE);
  58. SubscribeToEvent(backButton_, E_PRESSED, HANDLER(ScrollBar, HandleBackButtonPressed));
  59. SubscribeToEvent(forwardButton_, E_PRESSED, HANDLER(ScrollBar, HandleForwardButtonPressed));
  60. SubscribeToEvent(slider_, E_SLIDERCHANGED, HANDLER(ScrollBar, HandleSliderChanged));
  61. SubscribeToEvent(slider_, E_SLIDERPAGED, HANDLER(ScrollBar, HandleSliderPaged));
  62. // Set default orientation
  63. SetOrientation(O_HORIZONTAL);
  64. }
  65. ScrollBar::~ScrollBar()
  66. {
  67. }
  68. void ScrollBar::RegisterObject(Context* context)
  69. {
  70. context->RegisterFactory<ScrollBar>(UI_CATEGORY);
  71. COPY_BASE_ATTRIBUTES(UIElement);
  72. UPDATE_ATTRIBUTE_DEFAULT_VALUE("Is Enabled", true);
  73. ENUM_ACCESSOR_ATTRIBUTE("Orientation", GetOrientation, SetOrientation, Orientation, orientations, O_HORIZONTAL, AM_FILE);
  74. ACCESSOR_ATTRIBUTE("Range", GetRange, SetRange, float, 1.0f, AM_FILE);
  75. ACCESSOR_ATTRIBUTE("Value", GetValue, SetValue, float, 0.0f, AM_FILE);
  76. ACCESSOR_ATTRIBUTE("Scroll Step", GetScrollStep, SetScrollStep, float, DEFAULT_SCROLL_STEP, AM_FILE);
  77. ACCESSOR_ATTRIBUTE("Step Factor", GetStepFactor, SetStepFactor, float, 1.0f, AM_FILE);
  78. ATTRIBUTE("Left Image Rect", IntRect, leftRect_, IntRect::ZERO, AM_FILE);
  79. ATTRIBUTE("Right Image Rect", IntRect, rightRect_, IntRect::ZERO, AM_FILE);
  80. ATTRIBUTE("Up Image Rect", IntRect, upRect_, IntRect::ZERO, AM_FILE);
  81. ATTRIBUTE("Down Image Rect", IntRect, downRect_, IntRect::ZERO, AM_FILE);
  82. }
  83. void ScrollBar::ApplyAttributes()
  84. {
  85. UIElement::ApplyAttributes();
  86. // Reapply orientation to the button images
  87. if (slider_->GetOrientation() == O_HORIZONTAL)
  88. {
  89. backButton_->SetImageRect(leftRect_);
  90. forwardButton_->SetImageRect(rightRect_);
  91. }
  92. else
  93. {
  94. backButton_->SetImageRect(upRect_);
  95. forwardButton_->SetImageRect(downRect_);
  96. }
  97. }
  98. void ScrollBar::OnResize()
  99. {
  100. if (slider_->GetOrientation() == O_HORIZONTAL)
  101. {
  102. int height = GetHeight();
  103. int sliderWidth = Max(GetWidth() - 2 * height, 0);
  104. backButton_->SetSize(height, height);
  105. slider_->SetSize(sliderWidth, height);
  106. forwardButton_->SetSize(height, height);
  107. backButton_->SetPosition(0, 0);
  108. slider_->SetPosition(height, 0);
  109. forwardButton_->SetPosition(height + sliderWidth, 0);
  110. }
  111. else
  112. {
  113. int width = GetWidth();
  114. int sliderHeight = Max(GetHeight() - 2 * width, 0);
  115. backButton_->SetSize(width, width);
  116. slider_->SetSize(width, sliderHeight);
  117. forwardButton_->SetSize(width, width);
  118. backButton_->SetPosition(0, 0);
  119. slider_->SetPosition(0, width);
  120. forwardButton_->SetPosition(0, sliderHeight + width);
  121. }
  122. }
  123. void ScrollBar::OnSetEditable()
  124. {
  125. slider_->SetEditable(editable_);
  126. }
  127. void ScrollBar::SetOrientation(Orientation orientation)
  128. {
  129. slider_->SetOrientation(orientation);
  130. if (orientation == O_HORIZONTAL)
  131. {
  132. backButton_->SetImageRect(leftRect_);
  133. forwardButton_->SetImageRect(rightRect_);
  134. }
  135. else
  136. {
  137. backButton_->SetImageRect(upRect_);
  138. forwardButton_->SetImageRect(downRect_);
  139. }
  140. OnResize();
  141. }
  142. void ScrollBar::SetRange(float range)
  143. {
  144. slider_->SetRange(range);
  145. }
  146. void ScrollBar::SetValue(float value)
  147. {
  148. slider_->SetValue(value);
  149. }
  150. void ScrollBar::ChangeValue(float delta)
  151. {
  152. slider_->ChangeValue(delta);
  153. }
  154. void ScrollBar::SetScrollStep(float step)
  155. {
  156. scrollStep_ = Max(step, 0.0f);
  157. }
  158. void ScrollBar::SetStepFactor(float factor)
  159. {
  160. stepFactor_ = Max(factor, M_EPSILON);
  161. }
  162. void ScrollBar::StepBack()
  163. {
  164. slider_->SetValue(slider_->GetValue() - GetEffectiveScrollStep());
  165. }
  166. void ScrollBar::StepForward()
  167. {
  168. slider_->SetValue(slider_->GetValue() + GetEffectiveScrollStep());
  169. }
  170. Orientation ScrollBar::GetOrientation() const
  171. {
  172. return slider_->GetOrientation();
  173. }
  174. float ScrollBar::GetRange() const
  175. {
  176. return slider_->GetRange();
  177. }
  178. float ScrollBar::GetValue() const
  179. {
  180. return slider_->GetValue();
  181. }
  182. float ScrollBar::GetEffectiveScrollStep() const
  183. {
  184. return scrollStep_ * stepFactor_;
  185. }
  186. bool ScrollBar::FilterImplicitAttributes(XMLElement& dest) const
  187. {
  188. if (!UIElement::FilterImplicitAttributes(dest))
  189. return false;
  190. if (!RemoveChildXML(dest, "Layout Mode"))
  191. return false;
  192. XMLElement childElem = dest.GetChild("element");
  193. if (!FilterButtonImplicitAttributes(childElem, "SB_Back"))
  194. return false;
  195. childElem = childElem.GetNext("element");
  196. if (!childElem)
  197. return false;
  198. if (!RemoveChildXML(childElem, "Name", "SB_Slider"))
  199. return false;
  200. if (!RemoveChildXML(childElem, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  201. return false;
  202. if (!RemoveChildXML(childElem, "Orientation"))
  203. return false;
  204. if (!RemoveChildXML(childElem, "Range"))
  205. return false;
  206. if (!RemoveChildXML(childElem, "Value"))
  207. return false;
  208. childElem = childElem.GetNext("element");
  209. return FilterButtonImplicitAttributes(childElem, "SB_Forward");
  210. }
  211. bool ScrollBar::FilterButtonImplicitAttributes(XMLElement& dest, const String& name) const
  212. {
  213. if (!dest)
  214. return false;
  215. if (!RemoveChildXML(dest, "Name", name))
  216. return false;
  217. if (!RemoveChildXML(dest, "Repeat Delay", String(DEFAULT_REPEAT_DELAY)))
  218. return false;
  219. if (!RemoveChildXML(dest, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  220. return false;
  221. if (!RemoveChildXML(dest, "Image Rect"))
  222. return false;
  223. if (!RemoveChildXML(dest, "Min Size"))
  224. return false;
  225. if (!RemoveChildXML(dest, "Max Size"))
  226. return false;
  227. if (!RemoveChildXML(dest, "Focus Mode", "NotFocusable"))
  228. return false;
  229. return true;
  230. }
  231. void ScrollBar::HandleBackButtonPressed(StringHash eventType, VariantMap& eventData)
  232. {
  233. if (editable_)
  234. StepBack();
  235. }
  236. void ScrollBar::HandleForwardButtonPressed(StringHash eventType, VariantMap& eventData)
  237. {
  238. if (editable_)
  239. StepForward();
  240. }
  241. void ScrollBar::HandleSliderChanged(StringHash eventType, VariantMap& eventData)
  242. {
  243. // Send the event forward
  244. VariantMap& newEventData = GetEventDataMap();
  245. newEventData[ScrollBarChanged::P_ELEMENT] = this;
  246. newEventData[ScrollBarChanged::P_VALUE] = slider_->GetValue();
  247. SendEvent(E_SCROLLBARCHANGED, newEventData);
  248. }
  249. void ScrollBar::HandleSliderPaged(StringHash eventType, VariantMap& eventData)
  250. {
  251. using namespace SliderPaged;
  252. // Synthesize hover event to the forward/back buttons
  253. if (eventData[P_OFFSET].GetInt() < 0)
  254. backButton_->OnHover(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO), 0, 0, 0);
  255. else
  256. forwardButton_->OnHover(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO), 0, 0, 0);
  257. // Synthesize click / release events to the buttons
  258. if (eventData[P_PRESSED].GetBool())
  259. {
  260. if (eventData[P_OFFSET].GetInt() < 0)
  261. backButton_->OnClickBegin(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  262. MOUSEB_LEFT, MOUSEB_LEFT, 0, 0);
  263. else
  264. forwardButton_->OnClickBegin(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  265. MOUSEB_LEFT, MOUSEB_LEFT, 0, 0);
  266. }
  267. else
  268. {
  269. if (eventData[P_OFFSET].GetInt() < 0)
  270. backButton_->OnClickEnd(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  271. MOUSEB_LEFT, 0, 0, 0, backButton_);
  272. else
  273. forwardButton_->OnClickEnd(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  274. MOUSEB_LEFT, 0, 0, 0, forwardButton_);
  275. }
  276. }
  277. }
  278. }