BuildWindow.ts 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128
  1. import EditorEvents = require("editor/EditorEvents");
  2. import EditorUI = require("ui/EditorUI");
  3. import ModalWindow = require("../ModalWindow");
  4. import ProgressModal = require("../ProgressModal");
  5. import WindowsSettingsWidget = require("./platforms/WindowsSettingsWidget");
  6. import MacSettingsWidget = require("./platforms/MacSettingsWidget");
  7. import AndroidSettingsWidget = require("./platforms/AndroidSettingsWidget");
  8. import IOSSettingsWidget = require("./platforms/IOSSettingsWidget");
  9. import WebSettingsWidget = require("./platforms/WebSettingsWidget");
  10. class BuildWindow extends ModalWindow {
  11. constructor() {
  12. super();
  13. this.init("Build Settings", "AtomicEditor/editor/ui/build.tb.txt");
  14. this.buildPathField = <Atomic.UITextField>this.getWidget("build_path");
  15. this.platformIndicator = <Atomic.UISkinImage>this.getWidget("current_platform_indicator");
  16. var currentPlatform = ToolCore.toolSystem.currentPlatform;
  17. if (Atomic.platform == "Windows")
  18. this.buildPathField.text = "C:/Users/Josh/Desktop/MyBuilds/";
  19. else
  20. this.buildPathField.text = "/Users/josh/Desktop/MyBuilds/";
  21. switch (currentPlatform.name) {
  22. case "WINDOWS": this.platformIndicator.skinBg = "LogoWindows"; break;
  23. case "MAC": this.platformIndicator.skinBg = "LogoMac"; break;
  24. case "ANDROID": this.platformIndicator.skinBg = "LogoAndroid"; break;
  25. case "IOS": this.platformIndicator.skinBg = "LogoIOS"; break;
  26. case "WEB": this.platformIndicator.skinBg = "LogoHTML5"; break;
  27. }
  28. this.subscribeToEvent(this, "WidgetEvent", (ev) => this.handleWidgetEvent(ev));
  29. }
  30. handleWidgetEvent(ev: Atomic.UIWidgetEvent): boolean {
  31. if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
  32. if (ev.target.id == "cancel") {
  33. this.hide();
  34. return true;
  35. }
  36. if (ev.target.id == "build") {
  37. this.hide();
  38. this.build();
  39. return true;
  40. }
  41. if (ev.target.id == "choose_path") {
  42. var utils = new Editor.FileUtils();
  43. var buildPath = utils.getBuildPath("");
  44. if (buildPath && buildPath.length)
  45. this.buildPathField.text = buildPath;
  46. return true;
  47. }
  48. }
  49. }
  50. build() {
  51. var buildSystem = ToolCore.buildSystem;
  52. var toolSystem = ToolCore.toolSystem;
  53. toolSystem.setCurrentPlatform(toolSystem.getPlatformByName("ANDROID").platformID);
  54. buildSystem.buildPath = "/Users/josh/Desktop/MyBuilds/";
  55. var project = toolSystem.project;
  56. var platform = toolSystem.currentPlatform;
  57. var buildBase = platform.newBuild(project);
  58. EditorUI.getModelOps().showBuildOutput(buildBase);
  59. buildSystem.queueBuild(buildBase);
  60. buildSystem.startNextBuild();
  61. }
  62. buildPathField: Atomic.UITextField;
  63. platformIndicator: Atomic.UISkinImage;
  64. }
  65. export = BuildWindow;
  66. /*
  67. buildPathField_ = delegate_->GetWidgetByIDAndType<TBTextField>(TBIDC("build_path"));
  68. assert(buildPathField_);
  69. String buildPath = project->GetLastBuildPath();
  70. buildPathField_->SetText(buildPath.CString());
  71. window_->ResizeToFitContent();
  72. Center();
  73. AEEditorPlatform platform = editor->GetCurrentPlatform();
  74. TBSkinImage* platformIndicator = window_->GetContentRoot()->GetWidgetByIDAndType<TBSkinImage>(TBIDC("current_platform_indicator"));
  75. assert(platformIndicator);
  76. if (platform == AE_PLATFORM_MAC)
  77. platformIndicator->SetSkinBg(TBIDC("LogoMac"));
  78. else if (platform == AE_PLATFORM_WINDOWS)
  79. platformIndicator->SetSkinBg(TBIDC("LogoWindows"));
  80. else if (platform == AE_PLATFORM_ANDROID)
  81. platformIndicator->SetSkinBg(TBIDC("LogoAndroid"));
  82. else if (platform == AE_PLATFORM_HTML5)
  83. platformIndicator->SetSkinBg(TBIDC("LogoHTML5"));
  84. else if (platform == AE_PLATFORM_IOS)
  85. platformIndicator->SetSkinBg(TBIDC("LogoIOS"));
  86. */