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- //
- // Copyright (c) 2008-2015 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../../Core/Context.h"
- #include "ToolTip.h"
- #include "SystemUI.h"
- namespace Atomic
- {
- namespace SystemUI
- {
- extern const char* UI_CATEGORY;
- ToolTip::ToolTip(Context* context) :
- UIElement(context),
- delay_(0.0f),
- parentHovered_(false)
- {
- SetVisible(false);
- }
- ToolTip::~ToolTip()
- {
- }
- void ToolTip::RegisterObject(Context* context)
- {
- context->RegisterFactory<ToolTip>(UI_CATEGORY);
- ATOMIC_COPY_BASE_ATTRIBUTES(UIElement);
- ATOMIC_ACCESSOR_ATTRIBUTE("Delay", GetDelay, SetDelay, float, 0.0f, AM_FILE);
- }
- void ToolTip::Update(float timeStep)
- {
- // Track the element we are parented to for hovering. When we display, we move ourself to the root element
- // to ensure displaying on top
- UIElement* root = GetRoot();
- if (!root)
- return;
- if (parent_ != root)
- target_ = parent_;
- // If target is removed while we are displaying, we have no choice but to destroy ourself
- if (target_.Expired())
- {
- Remove();
- return;
- }
- if (target_->IsHovering())
- {
- float effectiveDelay = delay_ > 0.0f ? delay_ : GetSubsystem<SystemUI>()->GetDefaultToolTipDelay();
- if (!parentHovered_)
- {
- parentHovered_ = true;
- displayAt_.Reset();
- }
- else if (displayAt_.GetMSec(false) >= (unsigned)(effectiveDelay * 1000.0f) && parent_ == target_)
- {
- originalPosition_ = GetPosition();
- IntVector2 screenPosition = GetScreenPosition();
- SetParent(root);
- SetPosition(screenPosition);
- SetVisible(true);
- // BringToFront() is unreliable in this case as it takes into account only input-enabled elements.
- // Rather just force priority to max
- SetPriority(M_MAX_INT);
- }
- }
- else
- {
- if (IsVisible() && parent_ == root)
- {
- SetParent(target_);
- SetPosition(originalPosition_);
- SetVisible(false);
- }
- parentHovered_ = false;
- displayAt_.Reset();
- }
- }
- void ToolTip::SetDelay(float delay)
- {
- delay_ = delay;
- }
- }
- }
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