Examples.json 2.9 KB

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  1. {
  2. "examples" : [
  3. {
  4. "name": "Physics Platformer 2D",
  5. "desc" : "Moving platforms, vines, and neat 2D lighting",
  6. "screenshot" : "PhysicsPlatformer2D.png",
  7. "folder" : "PhysicsPlatformer",
  8. "module" : "2D"
  9. },
  10. {
  11. "name": "ToonTown",
  12. "desc" : "Town, Terrain, Day/Night Cycles",
  13. "screenshot" : "ToonTown.png",
  14. "folder" : "ToonTown",
  15. "module" : "3D"
  16. },
  17. {
  18. "name": "SpaceGame",
  19. "desc" : "A 2D Arcade Space Game",
  20. "screenshot" : "SpaceGame.png",
  21. "folder" : "SpaceGame",
  22. "module" : "2D"
  23. },
  24. {
  25. "name": "Roboman 3D",
  26. "desc" : "A 3D physics example featuring Roboman!",
  27. "screenshot" : "Roboman3D.png",
  28. "folder" : "RoboMan3D",
  29. "module" : "3D"
  30. },
  31. {
  32. "name": "Character Animation 2D",
  33. "desc" : "Example of controlling a Spriter animated character",
  34. "screenshot" : "CharacterAnimation2D.png",
  35. "folder" : "CharacterAnimation2D",
  36. "module" : "2D"
  37. },
  38. {
  39. "name": "Character Animation 3D",
  40. "desc" : "Example of controlling a skeletally animated character",
  41. "screenshot" : "CharacterAnimation3D.png",
  42. "folder" : "CharacterAnimation3D",
  43. "module" : "3D"
  44. },
  45. {
  46. "name": "Light 2D",
  47. "desc" : "An example of realtime 2D lights with shadows",
  48. "screenshot" : "Light2D.png",
  49. "folder" : "Light2DExample",
  50. "module" : "2D"
  51. },
  52. {
  53. "name": "Butterflies",
  54. "desc" : "An example of particles driven by script",
  55. "screenshot" : "Butterflies.png",
  56. "folder" : "Butterflies",
  57. "module" : "2D"
  58. },
  59. {
  60. "name": "BunnyMark",
  61. "desc" : "A benchmark test using sprite bunnies",
  62. "screenshot" : "BunnyMark.png",
  63. "folder" : "BunnyMark",
  64. "module" : "2D"
  65. },
  66. {
  67. "name": "Render to Texture",
  68. "desc" : "An example of a scene rendered onto a 3D object",
  69. "screenshot" : "RenderToTexture.png",
  70. "folder" : "RenderToTexture",
  71. "module" : "3D"
  72. },
  73. {
  74. "name": "UI Scene View",
  75. "desc" : "UI example showing a scene playing inside a UI frame",
  76. "screenshot" : "UISceneView2D.png",
  77. "folder" : "UISceneView2D",
  78. "module" : "2D"
  79. },
  80. {
  81. "name": "Chickens",
  82. "desc" : "Chickens!",
  83. "screenshot" : "Chickens.png",
  84. "folder" : "Chickens",
  85. "module" : "3D"
  86. },
  87. {
  88. "name": "Particles 2D",
  89. "desc" : "An example of the 2D particle system",
  90. "screenshot" : "Particles2D.png",
  91. "folder" : "Particles2D",
  92. "module" : "2D"
  93. },
  94. {
  95. "name": "Basic 3D",
  96. "desc" : "An example of a 3D object in a scene",
  97. "screenshot" : "Basic3D.png",
  98. "folder" : "Basic3D",
  99. "module" : "3D"
  100. },
  101. {
  102. "name": "Basic 2D",
  103. "desc" : "An example of a 2D sprite in a scene",
  104. "screenshot" : "Basic2D.png",
  105. "folder" : "Basic2D",
  106. "module" : "2D"
  107. },
  108. {
  109. "name": "Event Loop",
  110. "desc" : "An example using the JavaScript event loop",
  111. "screenshot" : "EventLoop.png",
  112. "folder" : "EventLoop",
  113. "module" : "2D"
  114. }
  115. ]
  116. }