EditorComponents.h 424 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. namespace Atomic
  9. {
  10. class Context;
  11. }
  12. namespace AtomicEditor
  13. {
  14. void RegisterEditorComponentLibrary(Atomic::Context* context);
  15. }