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- // stb_rect_pack.h - v0.08 - public domain - rectangle packing
- // Sean Barrett 2014
- //
- // Useful for e.g. packing rectangular textures into an atlas.
- // Does not do rotation.
- //
- // Not necessarily the awesomest packing method, but better than
- // the totally naive one in stb_truetype (which is primarily what
- // this is meant to replace).
- //
- // Has only had a few tests run, may have issues.
- //
- // More docs to come.
- //
- // No memory allocations; uses qsort() and assert() from stdlib.
- // Can override those by defining STBRP_SORT and STBRP_ASSERT.
- //
- // This library currently uses the Skyline Bottom-Left algorithm.
- //
- // Please note: better rectangle packers are welcome! Please
- // implement them to the same API, but with a different init
- // function.
- //
- // Credits
- //
- // Library
- // Sean Barrett
- // Minor features
- // Martins Mozeiko
- // Bugfixes / warning fixes
- // Jeremy Jaussaud
- //
- // Version history:
- //
- // 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
- // 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
- // 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
- // 0.05: added STBRP_ASSERT to allow replacing assert
- // 0.04: fixed minor bug in STBRP_LARGE_RECTS support
- // 0.01: initial release
- //
- // LICENSE
- //
- // This software is dual-licensed to the public domain and under the following
- // license: you are granted a perpetual, irrevocable license to copy, modify,
- // publish, and distribute this file as you see fit.
- //////////////////////////////////////////////////////////////////////////////
- //
- // INCLUDE SECTION
- //
- #ifndef STB_INCLUDE_STB_RECT_PACK_H
- #define STB_INCLUDE_STB_RECT_PACK_H
- #define STB_RECT_PACK_VERSION 1
- #ifdef STBRP_STATIC
- #define STBRP_DEF static
- #else
- #define STBRP_DEF extern
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef struct stbrp_context stbrp_context;
- typedef struct stbrp_node stbrp_node;
- typedef struct stbrp_rect stbrp_rect;
- #ifdef STBRP_LARGE_RECTS
- typedef int stbrp_coord;
- #else
- typedef unsigned short stbrp_coord;
- #endif
- STBRP_DEF void stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
- // Assign packed locations to rectangles. The rectangles are of type
- // 'stbrp_rect' defined below, stored in the array 'rects', and there
- // are 'num_rects' many of them.
- //
- // Rectangles which are successfully packed have the 'was_packed' flag
- // set to a non-zero value and 'x' and 'y' store the minimum location
- // on each axis (i.e. bottom-left in cartesian coordinates, top-left
- // if you imagine y increasing downwards). Rectangles which do not fit
- // have the 'was_packed' flag set to 0.
- //
- // You should not try to access the 'rects' array from another thread
- // while this function is running, as the function temporarily reorders
- // the array while it executes.
- //
- // To pack into another rectangle, you need to call stbrp_init_target
- // again. To continue packing into the same rectangle, you can call
- // this function again. Calling this multiple times with multiple rect
- // arrays will probably produce worse packing results than calling it
- // a single time with the full rectangle array, but the option is
- // available.
- struct stbrp_rect
- {
- // reserved for your use:
- int id;
- // input:
- stbrp_coord w, h;
- // output:
- stbrp_coord x, y;
- int was_packed; // non-zero if valid packing
- }; // 16 bytes, nominally
- STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
- // Initialize a rectangle packer to:
- // pack a rectangle that is 'width' by 'height' in dimensions
- // using temporary storage provided by the array 'nodes', which is 'num_nodes' long
- //
- // You must call this function every time you start packing into a new target.
- //
- // There is no "shutdown" function. The 'nodes' memory must stay valid for
- // the following stbrp_pack_rects() call (or calls), but can be freed after
- // the call (or calls) finish.
- //
- // Note: to guarantee best results, either:
- // 1. make sure 'num_nodes' >= 'width'
- // or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
- //
- // If you don't do either of the above things, widths will be quantized to multiples
- // of small integers to guarantee the algorithm doesn't run out of temporary storage.
- //
- // If you do #2, then the non-quantized algorithm will be used, but the algorithm
- // may run out of temporary storage and be unable to pack some rectangles.
- STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
- // Optionally call this function after init but before doing any packing to
- // change the handling of the out-of-temp-memory scenario, described above.
- // If you call init again, this will be reset to the default (false).
- STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
- // Optionally select which packing heuristic the library should use. Different
- // heuristics will produce better/worse results for different data sets.
- // If you call init again, this will be reset to the default.
- enum
- {
- STBRP_HEURISTIC_Skyline_default=0,
- STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
- STBRP_HEURISTIC_Skyline_BF_sortHeight,
- };
- //////////////////////////////////////////////////////////////////////////////
- //
- // the details of the following structures don't matter to you, but they must
- // be visible so you can handle the memory allocations for them
- struct stbrp_node
- {
- stbrp_coord x,y;
- stbrp_node *next;
- };
- struct stbrp_context
- {
- int width;
- int height;
- int align;
- int init_mode;
- int heuristic;
- int num_nodes;
- stbrp_node *active_head;
- stbrp_node *free_head;
- stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
- };
- #ifdef __cplusplus
- }
- #endif
- #endif
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