AEEditorMode.cpp 7.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269
  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <Atomic/IO/Log.h>
  23. #include <Atomic/IPC/IPC.h>
  24. #include <Atomic/IPC/IPCEvents.h>
  25. #include <Atomic/IPC/IPCBroker.h>
  26. #include <Atomic/Core/CoreEvents.h>
  27. #include <Atomic/Input/InputEvents.h>
  28. #include <ToolCore/ToolEnvironment.h>
  29. #include <ToolCore/ToolSystem.h>
  30. #include <ToolCore/License/LicenseSystem.h>
  31. #include <ToolCore/Project/Project.h>
  32. #include <AtomicJS/Javascript/JSIPCEvents.h>
  33. #include <Atomic/UI/SystemUI/DebugHud.h>
  34. #include <AtomicApp/Player/IPCPlayerAppEvents.h>
  35. #include "AEEditorMode.h"
  36. using namespace ToolCore;
  37. namespace AtomicEditor
  38. {
  39. EditorMode::EditorMode(Context* context) :
  40. Object(context)
  41. {
  42. }
  43. EditorMode::~EditorMode()
  44. {
  45. }
  46. void EditorMode::HandleIPCWorkerStarted(StringHash eventType, VariantMap& eventData)
  47. {
  48. LicenseSystem* licenseSystem = GetSubsystem<LicenseSystem>();
  49. VariantMap startupData;
  50. SystemUI::DebugHud* debugHud = GetSubsystem<SystemUI::DebugHud>();
  51. // BEGIN LICENSE MANAGEMENT
  52. startupData["license3D"] = licenseSystem->GetLicenseModule3D();
  53. // END LICENSE MANAGEMENT
  54. startupData["debugHudMode"] = debugHud ? debugHud->GetMode() : (unsigned) 0;
  55. SendEvent(E_EDITORPLAYREQUEST);
  56. playerBroker_->PostMessage(E_IPCINITIALIZE, startupData);
  57. SendEvent(E_EDITORPLAYERSTARTED);
  58. playerEnabled_ = true;
  59. }
  60. void EditorMode::HandleIPCWorkerExit(StringHash eventType, VariantMap& eventData)
  61. {
  62. //SendEvent(E_EDITORPLAYSTOP);
  63. if (eventData[IPCWorkerExit::P_BROKER] == playerBroker_)
  64. {
  65. playerBroker_ = 0;
  66. playerEnabled_ = false;
  67. UnsubscribeFromEvent(E_IPCWORKERSTART);
  68. UnsubscribeFromEvent(E_IPCPLAYERPAUSERESUMEREQUEST);
  69. UnsubscribeFromEvent(E_IPCPLAYERUPDATESPAUSEDRESUMED);
  70. UnsubscribeFromEvent(E_IPCPLAYERPAUSESTEPREQUEST);
  71. UnsubscribeFromEvent(E_IPCPLAYEREXITREQUEST);
  72. SendEvent(E_EDITORPLAYERSTOPPED);
  73. }
  74. else
  75. {
  76. ATOMIC_LOGERROR("EditorMode::HandleIPCWorkerExit - Unknown Broker");
  77. }
  78. }
  79. void EditorMode::HandleIPCWorkerLog(StringHash eventType, VariantMap& eventData)
  80. {
  81. using namespace IPCWorkerLog;
  82. // convert to a player log
  83. VariantMap playerLogData;
  84. playerLogData["message"] = eventData[P_MESSAGE].GetString();
  85. playerLogData["level"] = eventData[P_LEVEL].GetInt();
  86. SendEvent("EditorPlayerLog", playerLogData);
  87. }
  88. void EditorMode::HandleIPCJSError(StringHash eventType, VariantMap& eventData)
  89. {
  90. }
  91. bool EditorMode::PlayProject(String addArgs, bool debug)
  92. {
  93. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  94. ToolSystem* tsystem = GetSubsystem<ToolSystem>();
  95. ToolEnvironment* tenv = GetSubsystem<ToolEnvironment>();
  96. Project* project = tsystem->GetProject();
  97. if (!project)
  98. return false;
  99. ToolEnvironment* env = GetSubsystem<ToolEnvironment>();
  100. String playerBinary = env->GetEditorBinary();
  101. // TODO: We need to configure project as managed
  102. bool managed = false;
  103. if (fileSystem->FileExists(project->GetResourcePath() + "AtomicProject.dll"))
  104. {
  105. managed = true;
  106. playerBinary = env->GetAtomicNETManagedIPCPlayerBinary();
  107. }
  108. Vector<String> paths;
  109. paths.Push(env->GetCoreDataDir());
  110. paths.Push(env->GetPlayerDataDir());
  111. paths.Push(project->GetResourcePath());
  112. // fixme: this is for loading from cache
  113. paths.Push(project->GetProjectPath());
  114. paths.Push(project->GetProjectPath() + "Cache");
  115. String resourcePaths;
  116. resourcePaths.Join(paths, "!");
  117. Vector<String> vargs;
  118. String args = ToString("--player --project \"%s\"", AddTrailingSlash(project->GetProjectPath()).CString());
  119. vargs = args.Split(' ');
  120. if (managed)
  121. {
  122. #ifdef ATOMIC_DEV_BUILD
  123. vargs.Insert(0, ToString("\"%s/Resources/\"", tenv->GetRootSourceDir().CString()));
  124. #else
  125. #ifdef ATOMIC_PLATFORM_OSX
  126. vargs.Insert(0, ToString("\"%s\"", (fileSystem->GetProgramDir() + "../Resources/").CString()));
  127. #else
  128. vargs.Insert(0, ToString("\"%s\"", (fileSystem->GetProgramDir() + "Resources/").CString()));
  129. #endif
  130. #endif
  131. vargs.Insert(0, "--resourcePrefix");
  132. }
  133. if (debug)
  134. vargs.Insert(0, "--debug");
  135. if (addArgs.Length() > 0)
  136. vargs.Insert(0, addArgs.Split(' '));
  137. #ifndef ATOMIC_PLATFORM_WINDOWS
  138. if (managed)
  139. {
  140. vargs.Insert(0, playerBinary);
  141. #ifdef ATOMIC_PLATFORM_OSX
  142. playerBinary = tenv->GetMonoExecutableDir() + "mono64";
  143. #else
  144. playerBinary = "mono";
  145. #endif
  146. }
  147. #endif
  148. String dump;
  149. dump.Join(vargs, " ");
  150. ATOMIC_LOGINFOF("Launching Broker %s %s", playerBinary.CString(), dump.CString());
  151. IPC* ipc = GetSubsystem<IPC>();
  152. playerBroker_ = ipc->SpawnWorker(playerBinary, vargs);
  153. if (playerBroker_)
  154. {
  155. SubscribeToEvent(playerBroker_, E_IPCWORKERSTART, ATOMIC_HANDLER(EditorMode, HandleIPCWorkerStarted));
  156. SubscribeToEvent(E_IPCPLAYERPAUSERESUMEREQUEST, ATOMIC_HANDLER(EditorMode, HandleIPCPlayerPauseResumeRequest));
  157. SubscribeToEvent(E_IPCPLAYERUPDATESPAUSEDRESUMED, ATOMIC_HANDLER(EditorMode, HandleIPCPlayerUpdatesPausedResumed));
  158. SubscribeToEvent(E_IPCPLAYERPAUSESTEPREQUEST, ATOMIC_HANDLER(EditorMode, HandleIPCPlayerPauseStepRequest));
  159. SubscribeToEvent(E_IPCPLAYEREXITREQUEST, ATOMIC_HANDLER(EditorMode, HandleIPCPlayerExitRequest));
  160. SubscribeToEvent(playerBroker_, E_IPCJSERROR, ATOMIC_HANDLER(EditorMode, HandleIPCJSError));
  161. SubscribeToEvent(playerBroker_, E_IPCWORKEREXIT, ATOMIC_HANDLER(EditorMode, HandleIPCWorkerExit));
  162. SubscribeToEvent(playerBroker_, E_IPCWORKERLOG, ATOMIC_HANDLER(EditorMode, HandleIPCWorkerLog));
  163. }
  164. return playerBroker_.NotNull();
  165. }
  166. void EditorMode::HandleIPCPlayerPauseResumeRequest(StringHash eventType, VariantMap& eventData)
  167. {
  168. if (!playerBroker_) return;
  169. VariantMap noEventData;
  170. playerBroker_->PostMessage(E_PAUSERESUMEREQUESTED, noEventData);
  171. }
  172. void EditorMode::HandleIPCPlayerUpdatesPausedResumed(StringHash eventType, VariantMap& eventData)
  173. {
  174. using namespace UpdatesPaused;
  175. bool paused = eventData[P_PAUSED].GetBool();
  176. if (paused)
  177. SendEvent(E_EDITORPLAYERPAUSED);
  178. else
  179. SendEvent(E_EDITORPLAYERRESUMED);
  180. }
  181. void EditorMode::HandleIPCPlayerPauseStepRequest(StringHash eventType, VariantMap& eventData)
  182. {
  183. if (!playerBroker_) return;
  184. VariantMap noEventData;
  185. playerBroker_->PostMessage(E_PAUSESTEPREQUESTED, noEventData);
  186. }
  187. void EditorMode::HandleIPCPlayerExitRequest(StringHash eventType, VariantMap& eventData)
  188. {
  189. if (!playerBroker_) return;
  190. VariantMap noEventData;
  191. playerBroker_->PostMessage(E_EXITREQUESTED, noEventData);
  192. }
  193. bool EditorMode::IsPlayerEnabled()
  194. {
  195. return playerEnabled_;
  196. }
  197. }