ResourceCache.cpp 34 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/CoreEvents.h"
  25. #include "../Core/Profiler.h"
  26. #include "../Core/WorkQueue.h"
  27. #include "../IO/FileSystem.h"
  28. #include "../IO/FileWatcher.h"
  29. #include "../IO/Log.h"
  30. #include "../IO/PackageFile.h"
  31. #include "../Resource/BackgroundLoader.h"
  32. #include "../Resource/Image.h"
  33. #include "../Resource/JSONFile.h"
  34. #include "../Resource/PListFile.h"
  35. #include "../Resource/ResourceCache.h"
  36. #include "../Resource/ResourceEvents.h"
  37. #include "../Resource/XMLFile.h"
  38. #include "../DebugNew.h"
  39. namespace Atomic
  40. {
  41. static const char* checkDirs[] =
  42. {
  43. "Fonts",
  44. "Materials",
  45. "Models",
  46. "Music",
  47. "Objects",
  48. "Particle",
  49. "PostProcess",
  50. "RenderPaths",
  51. "Scenes",
  52. "Scripts",
  53. "Sounds",
  54. "Shaders",
  55. "Techniques",
  56. "Textures",
  57. "UI",
  58. 0
  59. };
  60. static const SharedPtr<Resource> noResource;
  61. const char* PAK_EXTENSION = ".pak";
  62. const char* PAK_FILTER = "*.pak";
  63. ResourceCache::ResourceCache(Context* context) :
  64. Object(context),
  65. autoReloadResources_(false),
  66. returnFailedResources_(false),
  67. searchPackagesFirst_(true),
  68. isRouting_(false),
  69. finishBackgroundResourcesMs_(5)
  70. {
  71. // Register Resource library object factories
  72. RegisterResourceLibrary(context_);
  73. // Create resource background loader. Its thread will start on the first background request
  74. backgroundLoader_ = new BackgroundLoader(this);
  75. // Subscribe BeginFrame for handling directory watchers and background loaded resource finalization
  76. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  77. }
  78. ResourceCache::~ResourceCache()
  79. {
  80. // Shut down the background loader first
  81. backgroundLoader_.Reset();
  82. }
  83. bool ResourceCache::AddResourceDir(const String& pathName, unsigned priority)
  84. {
  85. MutexLock lock(resourceMutex_);
  86. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  87. if (!fileSystem || !fileSystem->DirExists(pathName))
  88. {
  89. LOGERROR("Could not open directory " + pathName);
  90. return false;
  91. }
  92. // Convert path to absolute
  93. String fixedPath = SanitateResourceDirName(pathName);
  94. // Check that the same path does not already exist
  95. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  96. {
  97. if (!resourceDirs_[i].Compare(fixedPath, false))
  98. return true;
  99. }
  100. if (priority < resourceDirs_.Size())
  101. resourceDirs_.Insert(priority, fixedPath);
  102. else
  103. resourceDirs_.Push(fixedPath);
  104. // If resource auto-reloading active, create a file watcher for the directory
  105. if (autoReloadResources_)
  106. {
  107. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  108. watcher->StartWatching(fixedPath, true);
  109. fileWatchers_.Push(watcher);
  110. }
  111. LOGINFO("Added resource path " + fixedPath);
  112. return true;
  113. }
  114. bool ResourceCache::AddPackageFile(PackageFile* package, unsigned priority)
  115. {
  116. MutexLock lock(resourceMutex_);
  117. // Do not add packages that failed to load
  118. if (!package || !package->GetNumFiles())
  119. return false;
  120. if (priority < packages_.Size())
  121. packages_.Insert(priority, SharedPtr<PackageFile>(package));
  122. else
  123. packages_.Push(SharedPtr<PackageFile>(package));
  124. LOGINFO("Added resource package " + package->GetName());
  125. return true;
  126. }
  127. bool ResourceCache::AddPackageFile(const String& fileName, unsigned priority)
  128. {
  129. SharedPtr<PackageFile> package(new PackageFile(context_));
  130. return package->Open(fileName) && AddPackageFile(package);
  131. }
  132. bool ResourceCache::AddManualResource(Resource* resource)
  133. {
  134. if (!resource)
  135. {
  136. LOGERROR("Null manual resource");
  137. return false;
  138. }
  139. const String& name = resource->GetName();
  140. if (name.Empty())
  141. {
  142. LOGERROR("Manual resource with empty name, can not add");
  143. return false;
  144. }
  145. resource->ResetUseTimer();
  146. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  147. UpdateResourceGroup(resource->GetType());
  148. return true;
  149. }
  150. void ResourceCache::RemoveResourceDir(const String& pathName)
  151. {
  152. MutexLock lock(resourceMutex_);
  153. String fixedPath = SanitateResourceDirName(pathName);
  154. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  155. {
  156. if (!resourceDirs_[i].Compare(fixedPath, false))
  157. {
  158. resourceDirs_.Erase(i);
  159. // Remove the filewatcher with the matching path
  160. for (unsigned j = 0; j < fileWatchers_.Size(); ++j)
  161. {
  162. if (!fileWatchers_[j]->GetPath().Compare(fixedPath, false))
  163. {
  164. fileWatchers_.Erase(j);
  165. break;
  166. }
  167. }
  168. LOGINFO("Removed resource path " + fixedPath);
  169. return;
  170. }
  171. }
  172. }
  173. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  174. {
  175. MutexLock lock(resourceMutex_);
  176. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  177. {
  178. if (*i == package)
  179. {
  180. if (releaseResources)
  181. ReleasePackageResources(*i, forceRelease);
  182. LOGINFO("Removed resource package " + (*i)->GetName());
  183. packages_.Erase(i);
  184. return;
  185. }
  186. }
  187. }
  188. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  189. {
  190. MutexLock lock(resourceMutex_);
  191. // Compare the name and extension only, not the path
  192. String fileNameNoPath = GetFileNameAndExtension(fileName);
  193. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  194. {
  195. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  196. {
  197. if (releaseResources)
  198. ReleasePackageResources(*i, forceRelease);
  199. LOGINFO("Removed resource package " + (*i)->GetName());
  200. packages_.Erase(i);
  201. return;
  202. }
  203. }
  204. }
  205. void ResourceCache::ReleaseResource(StringHash type, const String& name, bool force)
  206. {
  207. StringHash nameHash(name);
  208. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  209. if (!existingRes)
  210. return;
  211. // If other references exist, do not release, unless forced
  212. if ((existingRes.Refs() == 1 && existingRes.WeakRefs() == 0) || force)
  213. {
  214. resourceGroups_[type].resources_.Erase(nameHash);
  215. UpdateResourceGroup(type);
  216. }
  217. }
  218. void ResourceCache::ReleaseResources(StringHash type, bool force)
  219. {
  220. bool released = false;
  221. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  222. if (i != resourceGroups_.End())
  223. {
  224. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  225. j != i->second_.resources_.End();)
  226. {
  227. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  228. // If other references exist, do not release, unless forced
  229. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  230. {
  231. i->second_.resources_.Erase(current);
  232. released = true;
  233. }
  234. }
  235. }
  236. if (released)
  237. UpdateResourceGroup(type);
  238. }
  239. void ResourceCache::ReleaseResources(StringHash type, const String& partialName, bool force)
  240. {
  241. bool released = false;
  242. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  243. if (i != resourceGroups_.End())
  244. {
  245. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  246. j != i->second_.resources_.End();)
  247. {
  248. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  249. if (current->second_->GetName().Contains(partialName))
  250. {
  251. // If other references exist, do not release, unless forced
  252. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  253. {
  254. i->second_.resources_.Erase(current);
  255. released = true;
  256. }
  257. }
  258. }
  259. }
  260. if (released)
  261. UpdateResourceGroup(type);
  262. }
  263. void ResourceCache::ReleaseResources(const String& partialName, bool force)
  264. {
  265. // Some resources refer to others, like materials to textures. Release twice to ensure these get released.
  266. // This is not necessary if forcing release
  267. unsigned repeat = force ? 1 : 2;
  268. while (repeat--)
  269. {
  270. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  271. {
  272. bool released = false;
  273. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  274. j != i->second_.resources_.End();)
  275. {
  276. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  277. if (current->second_->GetName().Contains(partialName))
  278. {
  279. // If other references exist, do not release, unless forced
  280. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  281. {
  282. i->second_.resources_.Erase(current);
  283. released = true;
  284. }
  285. }
  286. }
  287. if (released)
  288. UpdateResourceGroup(i->first_);
  289. }
  290. }
  291. }
  292. void ResourceCache::ReleaseAllResources(bool force)
  293. {
  294. unsigned repeat = force ? 1 : 2;
  295. while (repeat--)
  296. {
  297. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  298. i != resourceGroups_.End(); ++i)
  299. {
  300. bool released = false;
  301. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  302. j != i->second_.resources_.End();)
  303. {
  304. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  305. // If other references exist, do not release, unless forced
  306. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  307. {
  308. i->second_.resources_.Erase(current);
  309. released = true;
  310. }
  311. }
  312. if (released)
  313. UpdateResourceGroup(i->first_);
  314. }
  315. }
  316. }
  317. bool ResourceCache::ReloadResource(Resource* resource)
  318. {
  319. if (!resource)
  320. return false;
  321. resource->SendEvent(E_RELOADSTARTED);
  322. bool success = false;
  323. SharedPtr<File> file = GetFile(resource->GetName());
  324. if (file)
  325. {
  326. #ifdef ATOMIC_PLATFORM_DESKTOP
  327. String ext = GetExtension(resource->GetName());
  328. if (ext == ".jpg" || ext == ".png" || ext == ".tga")
  329. {
  330. String ddsName = "DDS/" + resource->GetName() + ".dds";
  331. file = GetFile(ddsName, false);
  332. if (file != NULL)
  333. success = resource->Load(*(file.Get()));
  334. else
  335. {
  336. file = GetFile(resource->GetName());
  337. success = resource->Load(*(file.Get()));
  338. }
  339. }
  340. else
  341. {
  342. success = resource->Load(*(file.Get()));
  343. }
  344. #else
  345. success = resource->Load(*(file.Get()));
  346. #endif
  347. }
  348. if (success)
  349. {
  350. resource->ResetUseTimer();
  351. UpdateResourceGroup(resource->GetType());
  352. resource->SendEvent(E_RELOADFINISHED);
  353. return true;
  354. }
  355. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  356. // attempt loading again
  357. resource->SendEvent(E_RELOADFAILED);
  358. return false;
  359. }
  360. void ResourceCache::ReloadResourceWithDependencies(const String& fileName)
  361. {
  362. StringHash fileNameHash(fileName);
  363. // If the filename is a resource we keep track of, reload it
  364. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  365. if (resource)
  366. {
  367. LOGDEBUG("Reloading changed resource " + fileName);
  368. ReloadResource(resource);
  369. }
  370. // Always perform dependency resource check for resource loaded from XML file as it could be used in inheritance
  371. if (!resource || GetExtension(resource->GetName()) == ".xml")
  372. {
  373. // Check if this is a dependency resource, reload dependents
  374. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  375. if (j != dependentResources_.End())
  376. {
  377. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  378. // resources we need to reload first
  379. Vector<SharedPtr<Resource> > dependents;
  380. dependents.Reserve(j->second_.Size());
  381. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  382. {
  383. const SharedPtr<Resource>& dependent = FindResource(*k);
  384. if (dependent)
  385. dependents.Push(dependent);
  386. }
  387. for (unsigned k = 0; k < dependents.Size(); ++k)
  388. {
  389. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  390. ReloadResource(dependents[k]);
  391. }
  392. }
  393. }
  394. }
  395. void ResourceCache::SetMemoryBudget(StringHash type, unsigned budget)
  396. {
  397. resourceGroups_[type].memoryBudget_ = budget;
  398. }
  399. void ResourceCache::SetAutoReloadResources(bool enable)
  400. {
  401. if (enable != autoReloadResources_)
  402. {
  403. if (enable)
  404. {
  405. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  406. {
  407. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  408. watcher->StartWatching(resourceDirs_[i], true);
  409. fileWatchers_.Push(watcher);
  410. }
  411. }
  412. else
  413. fileWatchers_.Clear();
  414. autoReloadResources_ = enable;
  415. }
  416. }
  417. void ResourceCache::AddResourceRouter(ResourceRouter* router, bool addAsFirst)
  418. {
  419. // Check for duplicate
  420. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  421. {
  422. if (resourceRouters_[i] == router)
  423. return;
  424. }
  425. if (addAsFirst)
  426. resourceRouters_.Insert(0, SharedPtr<ResourceRouter>(router));
  427. else
  428. resourceRouters_.Push(SharedPtr<ResourceRouter>(router));
  429. }
  430. void ResourceCache::RemoveResourceRouter(ResourceRouter* router)
  431. {
  432. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  433. {
  434. if (resourceRouters_[i] == router)
  435. {
  436. resourceRouters_.Erase(i);
  437. return;
  438. }
  439. }
  440. }
  441. SharedPtr<File> ResourceCache::GetFile(const String& nameIn, bool sendEventOnFailure)
  442. {
  443. MutexLock lock(resourceMutex_);
  444. String name = SanitateResourceName(nameIn);
  445. if (!isRouting_)
  446. {
  447. isRouting_ = true;
  448. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  449. resourceRouters_[i]->Route(name, RESOURCE_GETFILE);
  450. isRouting_ = false;
  451. }
  452. if (name.Length())
  453. {
  454. File* file = 0;
  455. if (searchPackagesFirst_)
  456. {
  457. file = SearchPackages(name);
  458. if (!file)
  459. file = SearchResourceDirs(name);
  460. }
  461. else
  462. {
  463. file = SearchResourceDirs(name);
  464. if (!file)
  465. file = SearchPackages(name);
  466. }
  467. if (file)
  468. return SharedPtr<File>(file);
  469. }
  470. if (sendEventOnFailure)
  471. {
  472. if (resourceRouters_.Size() && name.Empty() && !nameIn.Empty())
  473. LOGERROR("Resource request " + nameIn + " was blocked");
  474. else
  475. LOGERROR("Could not find resource " + name);
  476. if (Thread::IsMainThread())
  477. {
  478. using namespace ResourceNotFound;
  479. VariantMap& eventData = GetEventDataMap();
  480. eventData[P_RESOURCENAME] = name.Length() ? name : nameIn;
  481. SendEvent(E_RESOURCENOTFOUND, eventData);
  482. }
  483. }
  484. return SharedPtr<File>();
  485. }
  486. Resource* ResourceCache::GetExistingResource(StringHash type, const String& nameIn)
  487. {
  488. String name = SanitateResourceName(nameIn);
  489. if (!Thread::IsMainThread())
  490. {
  491. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  492. return 0;
  493. }
  494. // If empty name, return null pointer immediately
  495. if (name.Empty())
  496. return 0;
  497. StringHash nameHash(name);
  498. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  499. return existing;
  500. }
  501. Resource* ResourceCache::GetResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  502. {
  503. String name = SanitateResourceName(nameIn);
  504. if (!Thread::IsMainThread())
  505. {
  506. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  507. return 0;
  508. }
  509. // If empty name, return null pointer immediately
  510. if (name.Empty())
  511. return 0;
  512. StringHash nameHash(name);
  513. // Check if the resource is being background loaded but is now needed immediately
  514. backgroundLoader_->WaitForResource(type, nameHash);
  515. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  516. if (existing)
  517. return existing;
  518. SharedPtr<Resource> resource;
  519. // Make sure the pointer is non-null and is a Resource subclass
  520. resource = DynamicCast<Resource>(context_->CreateObject(type));
  521. if (!resource)
  522. {
  523. LOGERROR("Could not load unknown resource type " + String(type));
  524. if (sendEventOnFailure)
  525. {
  526. using namespace UnknownResourceType;
  527. VariantMap& eventData = GetEventDataMap();
  528. eventData[P_RESOURCETYPE] = type;
  529. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  530. }
  531. return 0;
  532. }
  533. // Attempt to load the resource
  534. SharedPtr<File> file;
  535. // #623 BEGIN TODO: For now try to get DDS version of textures from /DDS cache sub directory,
  536. // ultimately should have per platform compressed versions saved in cache
  537. #ifdef ATOMIC_PLATFORM_DESKTOP
  538. String ext = Atomic::GetExtension(name);
  539. if (ext == ".jpg" || ext == ".png" || ext == ".tga")
  540. {
  541. String ddsName = "DDS/" + name + ".dds";
  542. file = GetFile(ddsName, false);
  543. if (file)
  544. LOGDEBUG("Loaded cached DDS " + name + ".dds");
  545. }
  546. if (!file)
  547. file = GetFile(name, sendEventOnFailure);
  548. #else
  549. // #623 END TODO
  550. file = GetFile(name, sendEventOnFailure);
  551. #endif
  552. if (!file)
  553. return 0; // Error is already logged
  554. LOGDEBUG("Loading resource " + name);
  555. resource->SetName(name);
  556. if (!resource->Load(*(file.Get())))
  557. {
  558. // Error should already been logged by corresponding resource descendant class
  559. if (sendEventOnFailure)
  560. {
  561. using namespace LoadFailed;
  562. VariantMap& eventData = GetEventDataMap();
  563. eventData[P_RESOURCENAME] = name;
  564. SendEvent(E_LOADFAILED, eventData);
  565. }
  566. if (!returnFailedResources_)
  567. return 0;
  568. }
  569. // Store to cache
  570. resource->ResetUseTimer();
  571. resourceGroups_[type].resources_[nameHash] = resource;
  572. UpdateResourceGroup(type);
  573. return resource;
  574. }
  575. bool ResourceCache::BackgroundLoadResource(StringHash type, const String& nameIn, bool sendEventOnFailure, Resource* caller)
  576. {
  577. // If empty name, fail immediately
  578. String name = SanitateResourceName(nameIn);
  579. if (name.Empty())
  580. return false;
  581. // First check if already exists as a loaded resource
  582. StringHash nameHash(name);
  583. if (FindResource(type, nameHash) != noResource)
  584. return false;
  585. return backgroundLoader_->QueueResource(type, name, sendEventOnFailure, caller);
  586. }
  587. SharedPtr<Resource> ResourceCache::GetTempResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  588. {
  589. String name = SanitateResourceName(nameIn);
  590. // If empty name, return null pointer immediately
  591. if (name.Empty())
  592. return SharedPtr<Resource>();
  593. SharedPtr<Resource> resource;
  594. // Make sure the pointer is non-null and is a Resource subclass
  595. resource = DynamicCast<Resource>(context_->CreateObject(type));
  596. if (!resource)
  597. {
  598. LOGERROR("Could not load unknown resource type " + String(type));
  599. if (sendEventOnFailure)
  600. {
  601. using namespace UnknownResourceType;
  602. VariantMap& eventData = GetEventDataMap();
  603. eventData[P_RESOURCETYPE] = type;
  604. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  605. }
  606. return SharedPtr<Resource>();
  607. }
  608. // Attempt to load the resource
  609. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  610. if (!file)
  611. return SharedPtr<Resource>(); // Error is already logged
  612. LOGDEBUG("Loading temporary resource " + name);
  613. resource->SetName(file->GetName());
  614. if (!resource->Load(*(file.Get())))
  615. {
  616. // Error should already been logged by corresponding resource descendant class
  617. if (sendEventOnFailure)
  618. {
  619. using namespace LoadFailed;
  620. VariantMap& eventData = GetEventDataMap();
  621. eventData[P_RESOURCENAME] = name;
  622. SendEvent(E_LOADFAILED, eventData);
  623. }
  624. return SharedPtr<Resource>();
  625. }
  626. return resource;
  627. }
  628. unsigned ResourceCache::GetNumBackgroundLoadResources() const
  629. {
  630. return backgroundLoader_->GetNumQueuedResources();
  631. }
  632. void ResourceCache::GetResources(PODVector<Resource*>& result, StringHash type) const
  633. {
  634. result.Clear();
  635. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  636. if (i != resourceGroups_.End())
  637. {
  638. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  639. j != i->second_.resources_.End(); ++j)
  640. result.Push(j->second_);
  641. }
  642. }
  643. bool ResourceCache::Exists(const String& nameIn) const
  644. {
  645. MutexLock lock(resourceMutex_);
  646. String name = SanitateResourceName(nameIn);
  647. if (!isRouting_)
  648. {
  649. isRouting_ = true;
  650. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  651. resourceRouters_[i]->Route(name, RESOURCE_CHECKEXISTS);
  652. isRouting_ = false;
  653. }
  654. if (name.Empty())
  655. return false;
  656. for (unsigned i = 0; i < packages_.Size(); ++i)
  657. {
  658. if (packages_[i]->Exists(name))
  659. return true;
  660. }
  661. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  662. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  663. {
  664. if (fileSystem->FileExists(resourceDirs_[i] + name))
  665. return true;
  666. }
  667. // Fallback using absolute path
  668. return fileSystem->FileExists(name);
  669. }
  670. unsigned ResourceCache::GetMemoryBudget(StringHash type) const
  671. {
  672. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  673. return i != resourceGroups_.End() ? i->second_.memoryBudget_ : 0;
  674. }
  675. unsigned ResourceCache::GetMemoryUse(StringHash type) const
  676. {
  677. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  678. return i != resourceGroups_.End() ? i->second_.memoryUse_ : 0;
  679. }
  680. unsigned ResourceCache::GetTotalMemoryUse() const
  681. {
  682. unsigned total = 0;
  683. for (HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  684. total += i->second_.memoryUse_;
  685. return total;
  686. }
  687. String ResourceCache::GetResourceFileName(const String& name) const
  688. {
  689. MutexLock lock(resourceMutex_);
  690. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  691. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  692. {
  693. if (fileSystem->FileExists(resourceDirs_[i] + name))
  694. return resourceDirs_[i] + name;
  695. }
  696. return String();
  697. }
  698. ResourceRouter* ResourceCache::GetResourceRouter(unsigned index) const
  699. {
  700. return index < resourceRouters_.Size() ? resourceRouters_[index] : (ResourceRouter*)0;
  701. }
  702. String ResourceCache::GetPreferredResourceDir(const String& path) const
  703. {
  704. String fixedPath = AddTrailingSlash(path);
  705. bool pathHasKnownDirs = false;
  706. bool parentHasKnownDirs = false;
  707. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  708. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  709. {
  710. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  711. {
  712. pathHasKnownDirs = true;
  713. break;
  714. }
  715. }
  716. if (!pathHasKnownDirs)
  717. {
  718. String parentPath = GetParentPath(fixedPath);
  719. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  720. {
  721. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  722. {
  723. parentHasKnownDirs = true;
  724. break;
  725. }
  726. }
  727. // If path does not have known subdirectories, but the parent path has, use the parent instead
  728. if (parentHasKnownDirs)
  729. fixedPath = parentPath;
  730. }
  731. return fixedPath;
  732. }
  733. String ResourceCache::SanitateResourceName(const String& nameIn) const
  734. {
  735. // Sanitate unsupported constructs from the resource name
  736. String name = GetInternalPath(nameIn);
  737. name.Replace("../", "");
  738. name.Replace("./", "");
  739. // If the path refers to one of the resource directories, normalize the resource name
  740. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  741. if (resourceDirs_.Size())
  742. {
  743. String namePath = GetPath(name);
  744. String exePath = fileSystem->GetProgramDir();
  745. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  746. {
  747. String relativeResourcePath = resourceDirs_[i];
  748. if (relativeResourcePath.StartsWith(exePath))
  749. relativeResourcePath = relativeResourcePath.Substring(exePath.Length());
  750. if (namePath.StartsWith(resourceDirs_[i], false))
  751. namePath = namePath.Substring(resourceDirs_[i].Length());
  752. else if (namePath.StartsWith(relativeResourcePath, false))
  753. namePath = namePath.Substring(relativeResourcePath.Length());
  754. }
  755. name = namePath + GetFileNameAndExtension(name);
  756. }
  757. return name.Trimmed();
  758. }
  759. String ResourceCache::SanitateResourceDirName(const String& nameIn) const
  760. {
  761. String fixedPath = AddTrailingSlash(nameIn);
  762. if (!IsAbsolutePath(fixedPath))
  763. fixedPath = GetSubsystem<FileSystem>()->GetCurrentDir() + fixedPath;
  764. // Sanitate away /./ construct
  765. fixedPath.Replace("/./", "/");
  766. return fixedPath.Trimmed();
  767. }
  768. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  769. {
  770. // If resource reloading is not on, do not create the dependency data structure (saves memory)
  771. if (!resource || !autoReloadResources_)
  772. return;
  773. MutexLock lock(resourceMutex_);
  774. StringHash nameHash(resource->GetName());
  775. HashSet<StringHash>& dependents = dependentResources_[dependency];
  776. dependents.Insert(nameHash);
  777. }
  778. void ResourceCache::ResetDependencies(Resource* resource)
  779. {
  780. if (!resource || !autoReloadResources_)
  781. return;
  782. MutexLock lock(resourceMutex_);
  783. StringHash nameHash(resource->GetName());
  784. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i != dependentResources_.End();)
  785. {
  786. HashSet<StringHash>& dependents = i->second_;
  787. dependents.Erase(nameHash);
  788. if (dependents.Empty())
  789. i = dependentResources_.Erase(i);
  790. else
  791. ++i;
  792. }
  793. }
  794. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash type, StringHash nameHash)
  795. {
  796. MutexLock lock(resourceMutex_);
  797. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  798. if (i == resourceGroups_.End())
  799. return noResource;
  800. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  801. if (j == i->second_.resources_.End())
  802. return noResource;
  803. return j->second_;
  804. }
  805. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  806. {
  807. MutexLock lock(resourceMutex_);
  808. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  809. {
  810. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  811. if (j != i->second_.resources_.End())
  812. return j->second_;
  813. }
  814. return noResource;
  815. }
  816. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  817. {
  818. HashSet<StringHash> affectedGroups;
  819. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  820. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  821. {
  822. StringHash nameHash(i->first_);
  823. // We do not know the actual resource type, so search all type containers
  824. for (HashMap<StringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  825. {
  826. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  827. if (k != j->second_.resources_.End())
  828. {
  829. // If other references exist, do not release, unless forced
  830. if ((k->second_.Refs() == 1 && k->second_.WeakRefs() == 0) || force)
  831. {
  832. j->second_.resources_.Erase(k);
  833. affectedGroups.Insert(j->first_);
  834. }
  835. break;
  836. }
  837. }
  838. }
  839. for (HashSet<StringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  840. UpdateResourceGroup(*i);
  841. }
  842. void ResourceCache::UpdateResourceGroup(StringHash type)
  843. {
  844. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  845. if (i == resourceGroups_.End())
  846. return;
  847. for (;;)
  848. {
  849. unsigned totalSize = 0;
  850. unsigned oldestTimer = 0;
  851. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  852. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  853. j != i->second_.resources_.End(); ++j)
  854. {
  855. totalSize += j->second_->GetMemoryUse();
  856. unsigned useTimer = j->second_->GetUseTimer();
  857. if (useTimer > oldestTimer)
  858. {
  859. oldestTimer = useTimer;
  860. oldestResource = j;
  861. }
  862. }
  863. i->second_.memoryUse_ = totalSize;
  864. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  865. // (resources in use always return a zero timer and can not be removed)
  866. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  867. oldestResource != i->second_.resources_.End())
  868. {
  869. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  870. oldestResource->second_->GetName());
  871. i->second_.resources_.Erase(oldestResource);
  872. }
  873. else
  874. break;
  875. }
  876. }
  877. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  878. {
  879. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  880. {
  881. String fileName;
  882. while (fileWatchers_[i]->GetNextChange(fileName))
  883. {
  884. ReloadResourceWithDependencies(fileName);
  885. // Finally send a general file changed event even if the file was not a tracked resource
  886. using namespace FileChanged;
  887. VariantMap& eventData = GetEventDataMap();
  888. eventData[P_FILENAME] = fileWatchers_[i]->GetPath() + fileName;
  889. eventData[P_RESOURCENAME] = fileName;
  890. SendEvent(E_FILECHANGED, eventData);
  891. }
  892. }
  893. // Check for background loaded resources that can be finished
  894. {
  895. PROFILE(FinishBackgroundResources);
  896. backgroundLoader_->FinishResources(finishBackgroundResourcesMs_);
  897. }
  898. }
  899. File* ResourceCache::SearchResourceDirs(const String& nameIn)
  900. {
  901. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  902. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  903. {
  904. if (fileSystem->FileExists(resourceDirs_[i] + nameIn))
  905. {
  906. // Construct the file first with full path, then rename it to not contain the resource path,
  907. // so that the file's name can be used in further GetFile() calls (for example over the network)
  908. File* file(new File(context_, resourceDirs_[i] + nameIn));
  909. file->SetName(nameIn);
  910. return file;
  911. }
  912. }
  913. // Fallback using absolute path
  914. if (fileSystem->FileExists(nameIn))
  915. return new File(context_, nameIn);
  916. return 0;
  917. }
  918. File* ResourceCache::SearchPackages(const String& nameIn)
  919. {
  920. for (unsigned i = 0; i < packages_.Size(); ++i)
  921. {
  922. if (packages_[i]->Exists(nameIn))
  923. return new File(context_, packages_[i], nameIn);
  924. }
  925. return 0;
  926. }
  927. void RegisterResourceLibrary(Context* context)
  928. {
  929. Image::RegisterObject(context);
  930. JSONFile::RegisterObject(context);
  931. PListFile::RegisterObject(context);
  932. XMLFile::RegisterObject(context);
  933. }
  934. }