Josh Engebretson a206d02545 Working on prefabs, new editor can run as player 10 years ago
..
BindCmd.cpp 523914d1bd Running from new Bindings 10 years ago
BindCmd.h cc856acdd5 Working on AtomicTool javascript binding funtionality 10 years ago
BuildCmd.cpp 7b498be34f Adding windows atomic-cli platform 10 years ago
BuildCmd.h f16d24a6c6 Build events 10 years ago
Command.cpp ff3d1e0a72 Running playcmd from JS 10 years ago
Command.h d202cfd7cf Adding commands which don't require license validation (like bindings C++ code to JS/TS) 10 years ago
CommandParser.cpp cc856acdd5 Working on AtomicTool javascript binding funtionality 10 years ago
CommandParser.h b5ec3d028c Working on atomic-cli and AtomicTool 10 years ago
EditCmd.cpp 4d930dcd20 Adding edit command to AtomicTool 10 years ago
EditCmd.h 4d930dcd20 Adding edit command to AtomicTool 10 years ago
ImportCmd.cpp bf4dc7d241 Initial DragAndDrop support for Atomic Editor (OS X) 10 years ago
ImportCmd.h 4732c85d39 Loading FBX from AtomicTool 10 years ago
NewProjectCmd.cpp b51de67d32 CLI updates 10 years ago
NewProjectCmd.h 7963ba2741 Working on CLI 10 years ago
PlatformAddCmd.cpp 2647ddbfa7 More work on CLI, project serialization 10 years ago
PlatformAddCmd.h 7963ba2741 Working on CLI 10 years ago
PlayCmd.cpp a206d02545 Working on prefabs, new editor can run as player 10 years ago
PlayCmd.h 3023ac71b8 Adding play command to AtomicTool 10 years ago