AEPlayerMode.cpp 7.5 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/IO/IOEvents.h>
  8. #include <Atomic/IO/Log.h>
  9. #include <Atomic/Input/InputEvents.h>
  10. #include <Atomic/Core/ProcessUtils.h>
  11. #include <Atomic/Graphics/GraphicsEvents.h>
  12. #include <Atomic/Graphics/Graphics.h>
  13. #include <Atomic/Graphics/Camera.h>
  14. #include <Atomic/UI/SystemUI/DebugHud.h>
  15. #include <Atomic/UI/SystemUI/SystemUIEvents.h>
  16. #include <Atomic/UI/UI.h>
  17. #include <Atomic/IPC/IPCEvents.h>
  18. #include <Atomic/IPC/IPCWorker.h>
  19. #include <AtomicJS/Javascript/JSVM.h>
  20. #include <AtomicJS/Javascript/JSEvents.h>
  21. #include <AtomicJS/Javascript/JSIPCEvents.h>
  22. #include "AEPlayerEvents.h"
  23. #include "AEPlayerMode.h"
  24. #ifdef ATOMIC_PLATFORM_WINDOWS
  25. #include <windows.h>
  26. #endif
  27. namespace AtomicEditor
  28. {
  29. PlayerMode::PlayerMode(Context* context) :
  30. Object(context),
  31. brokerActive_(false),
  32. launchedByEditor_(false),
  33. licenseModule3D_(false)
  34. {
  35. fd_[0] = INVALID_IPCHANDLE_VALUE;
  36. fd_[1] = INVALID_IPCHANDLE_VALUE;
  37. ipc_ = GetSubsystem<IPC>();
  38. SubscribeToEvent(E_LOGMESSAGE, HANDLER(PlayerMode, HandleLogMessage));
  39. SubscribeToEvent(E_JSERROR, HANDLER(PlayerMode, HandleJSError));
  40. SubscribeToEvent(E_EXITREQUESTED, HANDLER(PlayerMode, HandleExitRequest));
  41. SubscribeToEvent(E_SCREENMODE, HANDLER(PlayerMode, HandlePlayerWindowChanged));
  42. SubscribeToEvent(E_WINDOWPOS, HANDLER(PlayerMode, HandlePlayerWindowChanged));
  43. // BEGIN LICENSE MANAGEMENT
  44. SubscribeToEvent(E_BEGINVIEWRENDER, HANDLER(PlayerMode, HandleViewRender));
  45. // END LICENSE MANAGEMENT
  46. }
  47. PlayerMode::~PlayerMode()
  48. {
  49. }
  50. void PlayerMode::HandleIPCInitialize(StringHash eventType, VariantMap& eventData)
  51. {
  52. brokerActive_ = true;
  53. JSVM* vm = JSVM::GetJSVM(0);
  54. if (!vm->ExecuteMain())
  55. {
  56. SendEvent(E_EXITREQUESTED);
  57. }
  58. // BEGIN LICENSE MANAGEMENT
  59. licenseModule3D_ = eventData["license3D"].GetBool();
  60. // END LICENSE MANAGEMENT
  61. SystemUI::DebugHud* debugHud = GetSubsystem<SystemUI::DebugHud>();
  62. if (debugHud)
  63. debugHud->SetMode(eventData["debugHudMode"].GetUInt());
  64. }
  65. void PlayerMode::ProcessArguments() {
  66. const Vector<String>& arguments = GetArguments();
  67. int id = -1;
  68. for (unsigned i = 0; i < arguments.Size(); ++i)
  69. {
  70. if (arguments[i].Length() > 1)
  71. {
  72. String argument = arguments[i].ToLower();
  73. // String value = i + 1 < arguments.Size() ? arguments[i + 1] : String::EMPTY;
  74. if (argument.StartsWith("--ipc-id="))
  75. {
  76. Vector<String> idc = argument.Split(argument.CString(), '=');
  77. if (idc.Size() == 2)
  78. id = ToInt(idc[1].CString());
  79. }
  80. else if (argument.StartsWith("--ipc-server=") || argument.StartsWith("--ipc-client="))
  81. {
  82. LOGINFOF("Starting IPCWorker %s", argument.CString());
  83. Vector<String> ipc = argument.Split(argument.CString(), '=');
  84. if (ipc.Size() == 2)
  85. {
  86. if (argument.StartsWith("--ipc-server="))
  87. {
  88. #ifdef ATOMIC_PLATFORM_WINDOWS
  89. // clientRead
  90. WString wipc(ipc[1]);
  91. HANDLE pipe = reinterpret_cast<HANDLE>(_wtoi64(wipc.CString()));
  92. fd_[0] = pipe;
  93. #else
  94. int fd = ToInt(ipc[1].CString());
  95. fd_[0] = fd;
  96. #endif
  97. }
  98. else
  99. {
  100. #ifdef ATOMIC_PLATFORM_WINDOWS
  101. // clientWrite
  102. WString wipc(ipc[1]);
  103. HANDLE pipe = reinterpret_cast<HANDLE>(_wtoi64(wipc.CString()));
  104. fd_[1] = pipe;
  105. #else
  106. int fd = ToInt(ipc[1].CString());
  107. fd_[1] = fd;
  108. #endif
  109. }
  110. }
  111. }
  112. }
  113. }
  114. if (id > 0 && fd_[0] != INVALID_IPCHANDLE_VALUE && fd_[1] != INVALID_IPCHANDLE_VALUE)
  115. {
  116. launchedByEditor_ = true;
  117. SubscribeToEvent(E_IPCINITIALIZE, HANDLER(PlayerMode, HandleIPCInitialize));
  118. ipc_->InitWorker((unsigned) id, fd_[0], fd_[1]);
  119. }
  120. }
  121. void PlayerMode::HandleJSError(StringHash eventType, VariantMap& eventData)
  122. {
  123. if (brokerActive_)
  124. {
  125. if (ipc_.Null())
  126. return;
  127. String errName = eventData[JSError::P_ERRORNAME].GetString();
  128. String errStack = eventData[JSError::P_ERRORSTACK].GetString();
  129. String errMessage = eventData[JSError::P_ERRORMESSAGE].GetString();
  130. String errFilename = eventData[JSError::P_ERRORFILENAME].GetString();
  131. int errLineNumber = eventData[JSError::P_ERRORLINENUMBER].GetInt();
  132. VariantMap ipcErrorData;
  133. ipcErrorData[IPCJSError::P_ERRORNAME] = errName;
  134. ipcErrorData[IPCJSError::P_ERRORSTACK] = errStack;
  135. ipcErrorData[IPCJSError::P_ERRORMESSAGE] = errMessage;
  136. ipcErrorData[IPCJSError::P_ERRORFILENAME] = errFilename;
  137. ipcErrorData[IPCJSError::P_ERRORLINENUMBER] = errLineNumber;
  138. ipc_->SendEventToBroker(E_IPCJSERROR, ipcErrorData);
  139. LOGERROR("SENDING E_IPCJSERROR");
  140. }
  141. }
  142. void PlayerMode::HandleLogMessage(StringHash eventType, VariantMap& eventData)
  143. {
  144. using namespace LogMessage;
  145. if (brokerActive_)
  146. {
  147. if (ipc_.Null())
  148. return;
  149. VariantMap logEvent;
  150. logEvent[IPCWorkerLog::P_LEVEL] = eventData[P_LEVEL].GetInt();
  151. logEvent[IPCWorkerLog::P_MESSAGE] = eventData[P_MESSAGE].GetString();
  152. ipc_->SendEventToBroker(E_IPCWORKERLOG, logEvent);
  153. }
  154. }
  155. void PlayerMode::HandleMessageAck(StringHash eventType, VariantMap& eventData)
  156. {
  157. messageBox_ = 0;
  158. GetSubsystem<UI>()->RequestExit();
  159. }
  160. void PlayerMode::HandleViewRender(StringHash eventType, VariantMap& eventData)
  161. {
  162. // BEGIN LICENSE MANAGEMENT
  163. static bool done = false;
  164. if (!launchedByEditor_ || licenseModule3D_)
  165. return;
  166. Camera* camera = static_cast<Camera*>(eventData[BeginViewRender::P_CAMERA].GetPtr());
  167. if (!camera || camera->IsOrthographic())
  168. return;
  169. if (!done) {
  170. done = true;
  171. messageBox_ = GetSubsystem<UI>()->ShowSystemMessageBox("3D Module License Required", "A 3D Module License is required to display 3D content.\n\nUpgrade to Atomic Pro for all features and platforms.");
  172. SubscribeToEvent(messageBox_, SystemUI::E_MESSAGEACK, HANDLER(PlayerMode, HandleMessageAck));
  173. if (brokerActive_)
  174. {
  175. if (ipc_.Null())
  176. return;
  177. VariantMap msgEvent;
  178. msgEvent[IPCMessage::P_MESSAGE] = String("3D Module License Required");
  179. ipc_->SendEventToBroker(E_IPCMESSAGE, msgEvent);
  180. }
  181. }
  182. // END LICENSE MANAGEMENT
  183. }
  184. void PlayerMode::HandlePlayerWindowChanged(StringHash eventType, VariantMap& eventData)
  185. {
  186. Graphics* graphics = GetSubsystem<Graphics>();
  187. using namespace IPCPlayerWindowChanged;
  188. VariantMap data;
  189. data[P_POSX] = graphics->GetWindowPosition().x_;
  190. data[P_POSY] = graphics->GetWindowPosition().y_;
  191. data[P_WIDTH] = graphics->GetWidth();
  192. data[P_HEIGHT] = graphics->GetHeight();
  193. data[P_MONITOR] = graphics->GetCurrentMonitor();
  194. data[P_MAXIMIZED] = graphics->GetMaximized();
  195. ipc_->SendEventToBroker(E_IPCPLAYERWINDOWCHANGED, data);
  196. }
  197. void PlayerMode::HandleExitRequest(StringHash eventType, VariantMap& eventData)
  198. {
  199. SendEvent(E_PLAYERQUIT);
  200. }
  201. }