Context.h 11 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Attribute.h"
  24. #include "../Core/Object.h"
  25. #include "../Container/HashSet.h"
  26. #include "../Resource/XMLElement.h"
  27. namespace Atomic
  28. {
  29. // ATOMIC BEGIN
  30. class GlobalEventListener
  31. {
  32. public:
  33. virtual void BeginSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData) = 0;
  34. virtual void EndSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData) = 0;
  35. };
  36. // ATOMIC END
  37. /// Atomic execution context. Provides access to subsystems, object factories and attributes, and event receivers.
  38. class ATOMIC_API Context : public RefCounted
  39. {
  40. friend class Object;
  41. REFCOUNTED(Context)
  42. public:
  43. /// Construct.
  44. Context();
  45. /// Destruct.
  46. ~Context();
  47. /// Create an object by type hash. Return pointer to it or null if no factory found.
  48. SharedPtr<Object> CreateObject(StringHash objectType, const XMLElement &source = XMLElement::EMPTY);
  49. /// Register a factory for an object type.
  50. void RegisterFactory(ObjectFactory* factory);
  51. /// Register a factory for an object type and specify the object category.
  52. void RegisterFactory(ObjectFactory* factory, const char* category);
  53. /// Register a subsystem.
  54. void RegisterSubsystem(Object* subsystem);
  55. /// Remove a subsystem.
  56. void RemoveSubsystem(StringHash objectType);
  57. /// Register object attribute.
  58. void RegisterAttribute(StringHash objectType, const AttributeInfo& attr);
  59. /// Remove object attribute.
  60. void RemoveAttribute(StringHash objectType, const char* name);
  61. /// Update object attribute's default value.
  62. void UpdateAttributeDefaultValue(StringHash objectType, const char* name, const Variant& defaultValue);
  63. /// Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
  64. VariantMap& GetEventDataMap();
  65. /// Copy base class attributes to derived class.
  66. void CopyBaseAttributes(StringHash baseType, StringHash derivedType);
  67. /// Template version of registering an object factory.
  68. template <class T> void RegisterFactory();
  69. /// Template version of registering an object factory with category.
  70. template <class T> void RegisterFactory(const char* category);
  71. /// Template version of removing a subsystem.
  72. template <class T> void RemoveSubsystem();
  73. /// Template version of registering an object attribute.
  74. template <class T> void RegisterAttribute(const AttributeInfo& attr);
  75. /// Template version of removing an object attribute.
  76. template <class T> void RemoveAttribute(const char* name);
  77. /// Template version of copying base class attributes to derived class.
  78. template <class T, class U> void CopyBaseAttributes();
  79. /// Template version of updating an object attribute's default value.
  80. template <class T> void UpdateAttributeDefaultValue(const char* name, const Variant& defaultValue);
  81. /// Return subsystem by type.
  82. Object* GetSubsystem(StringHash type) const;
  83. /// Return all subsystems.
  84. const HashMap<StringHash, SharedPtr<Object> >& GetSubsystems() const { return subsystems_; }
  85. /// Return all object factories.
  86. const HashMap<StringHash, SharedPtr<ObjectFactory> >& GetObjectFactories() const { return factories_; }
  87. /// Return all object categories.
  88. const HashMap<String, Vector<StringHash> >& GetObjectCategories() const { return objectCategories_; }
  89. /// Return active event sender. Null outside event handling.
  90. Object* GetEventSender() const;
  91. /// Return active event handler. Set by Object. Null outside event handling.
  92. EventHandler* GetEventHandler() const { return eventHandler_; }
  93. /// Return object type name from hash, or empty if unknown.
  94. const String& GetTypeName(StringHash objectType) const;
  95. /// Return a specific attribute description for an object, or null if not found.
  96. AttributeInfo* GetAttribute(StringHash objectType, const char* name);
  97. /// Template version of returning a subsystem.
  98. template <class T> T* GetSubsystem() const;
  99. /// Template version of returning a specific attribute description.
  100. template <class T> AttributeInfo* GetAttribute(const char* name);
  101. /// Get whether an Editor Context
  102. bool GetEditorContext() { return editorContext_; }
  103. /// Return attribute descriptions for an object type, or null if none defined.
  104. const Vector<AttributeInfo>* GetAttributes(StringHash type) const
  105. {
  106. HashMap<StringHash, Vector<AttributeInfo> >::ConstIterator i = attributes_.Find(type);
  107. return i != attributes_.End() ? &i->second_ : 0;
  108. }
  109. /// Return network replication attribute descriptions for an object type, or null if none defined.
  110. const Vector<AttributeInfo>* GetNetworkAttributes(StringHash type) const
  111. {
  112. HashMap<StringHash, Vector<AttributeInfo> >::ConstIterator i = networkAttributes_.Find(type);
  113. return i != networkAttributes_.End() ? &i->second_ : 0;
  114. }
  115. /// Return all registered attributes.
  116. const HashMap<StringHash, Vector<AttributeInfo> >& GetAllAttributes() const { return attributes_; }
  117. /// Return event receivers for a sender and event type, or null if they do not exist.
  118. HashSet<Object*>* GetEventReceivers(Object* sender, StringHash eventType)
  119. {
  120. HashMap<Object*, HashMap<StringHash, HashSet<Object*> > >::Iterator i = specificEventReceivers_.Find(sender);
  121. if (i != specificEventReceivers_.End())
  122. {
  123. HashMap<StringHash, HashSet<Object*> >::Iterator j = i->second_.Find(eventType);
  124. return j != i->second_.End() ? &j->second_ : 0;
  125. }
  126. else
  127. return 0;
  128. }
  129. /// Return event receivers for an event type, or null if they do not exist.
  130. HashSet<Object*>* GetEventReceivers(StringHash eventType)
  131. {
  132. HashMap<StringHash, HashSet<Object*> >::Iterator i = eventReceivers_.Find(eventType);
  133. return i != eventReceivers_.End() ? &i->second_ : 0;
  134. }
  135. // ATOMIC BEGIN
  136. // hook for listening into events
  137. void SetGlobalEventListener(GlobalEventListener* listener) { globalEventListener_ = listener; }
  138. /// Get whether an Editor Context
  139. void SetEditorContext(bool editor) { editorContext_ = editor; }
  140. // ATOMIC END
  141. private:
  142. /// Add event receiver.
  143. void AddEventReceiver(Object* receiver, StringHash eventType);
  144. /// Add event receiver for specific event.
  145. void AddEventReceiver(Object* receiver, Object* sender, StringHash eventType);
  146. /// Remove an event sender from all receivers. Called on its destruction.
  147. void RemoveEventSender(Object* sender);
  148. /// Remove event receiver from specific events.
  149. void RemoveEventReceiver(Object* receiver, Object* sender, StringHash eventType);
  150. /// Remove event receiver from non-specific events.
  151. void RemoveEventReceiver(Object* receiver, StringHash eventType);
  152. /// Set current event handler. Called by Object.
  153. void SetEventHandler(EventHandler* handler) { eventHandler_ = handler; }
  154. /// Begin event send.
  155. void BeginSendEvent(Object* sender, StringHash eventType, VariantMap& eventData) { if (globalEventListener_) globalEventListener_->BeginSendEvent(this, sender, eventType, eventData); eventSenders_.Push(sender); }
  156. /// End event send. Clean up event receivers removed in the meanwhile.
  157. void EndSendEvent(Object* sender, StringHash eventType, VariantMap& eventData) { if (globalEventListener_) globalEventListener_->EndSendEvent(this, sender, eventType, eventData); eventSenders_.Pop(); }
  158. /// Object factories.
  159. HashMap<StringHash, SharedPtr<ObjectFactory> > factories_;
  160. /// Subsystems.
  161. HashMap<StringHash, SharedPtr<Object> > subsystems_;
  162. /// Attribute descriptions per object type.
  163. HashMap<StringHash, Vector<AttributeInfo> > attributes_;
  164. /// Network replication attribute descriptions per object type.
  165. HashMap<StringHash, Vector<AttributeInfo> > networkAttributes_;
  166. /// Event receivers for non-specific events.
  167. HashMap<StringHash, HashSet<Object*> > eventReceivers_;
  168. /// Event receivers for specific senders' events.
  169. HashMap<Object*, HashMap<StringHash, HashSet<Object*> > > specificEventReceivers_;
  170. /// Event sender stack.
  171. PODVector<Object*> eventSenders_;
  172. /// Event data stack.
  173. PODVector<VariantMap*> eventDataMaps_;
  174. /// Active event handler. Not stored in a stack for performance reasons; is needed only in esoteric cases.
  175. EventHandler* eventHandler_;
  176. /// Object categories.
  177. HashMap<String, Vector<StringHash> > objectCategories_;
  178. // ATOMIC BEGIN
  179. GlobalEventListener* globalEventListener_;
  180. bool editorContext_;
  181. // ATOMIC END
  182. };
  183. template <class T> void Context::RegisterFactory() { RegisterFactory(new ObjectFactoryImpl<T>(this)); }
  184. template <class T> void Context::RegisterFactory(const char* category)
  185. {
  186. RegisterFactory(new ObjectFactoryImpl<T>(this), category);
  187. }
  188. template <class T> void Context::RemoveSubsystem() { RemoveSubsystem(T::GetTypeStatic()); }
  189. template <class T> void Context::RegisterAttribute(const AttributeInfo& attr) { RegisterAttribute(T::GetTypeStatic(), attr); }
  190. template <class T> void Context::RemoveAttribute(const char* name) { RemoveAttribute(T::GetTypeStatic(), name); }
  191. template <class T, class U> void Context::CopyBaseAttributes() { CopyBaseAttributes(T::GetTypeStatic(), U::GetTypeStatic()); }
  192. template <class T> T* Context::GetSubsystem() const { return static_cast<T*>(GetSubsystem(T::GetTypeStatic())); }
  193. template <class T> AttributeInfo* Context::GetAttribute(const char* name) { return GetAttribute(T::GetTypeStatic(), name); }
  194. template <class T> void Context::UpdateAttributeDefaultValue(const char* name, const Variant& defaultValue)
  195. {
  196. UpdateAttributeDefaultValue(T::GetTypeStatic(), name, defaultValue);
  197. }
  198. }