JSAtomic.cpp 9.0 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #include <Atomic/Core/ProcessUtils.h>
  5. #include <Atomic/IO/FileSystem.h>
  6. #include <Atomic/IO/Log.h>
  7. #include <Atomic/Resource/ResourceCache.h>
  8. #include <Atomic/Input/Input.h>
  9. #include <Atomic/Graphics/Renderer.h>
  10. #include <Atomic/Graphics/Graphics.h>
  11. #include <Atomic/Engine/Engine.h>
  12. #ifdef ATOMIC_NETWORK
  13. #include <Atomic/Network/Network.h>
  14. #endif
  15. #include "JSEvents.h"
  16. #include "JSVM.h"
  17. #include "JSComponent.h"
  18. #include "JSCore.h"
  19. #include "JSFileSystem.h"
  20. #include "JSGraphics.h"
  21. #include "JSIO.h"
  22. #include "JSUIAPI.h"
  23. #include "JSScene.h"
  24. #ifdef ATOMIC_NETWORK
  25. #include "JSNetwork.h"
  26. #endif
  27. #include "JSAtomicPlayer.h"
  28. #include "JSAtomic.h"
  29. #include <Atomic/Scene/Scene.h>
  30. #include <Atomic/Environment/ProcSky.h>
  31. namespace Atomic
  32. {
  33. extern void jsb_package_atomic_init(JSVM* vm);
  34. static int js_module_read_file(duk_context* ctx)
  35. {
  36. JSVM* vm = JSVM::GetJSVM(ctx);
  37. ResourceCache* cache = vm->GetContext()->GetSubsystem<ResourceCache>();
  38. String path = duk_to_string(ctx, 0);
  39. SharedPtr<File> file = cache->GetFile(path);
  40. if (!file->IsOpen())
  41. {
  42. duk_push_string(ctx, "Unable to open module file");
  43. duk_throw(ctx);
  44. return 0;
  45. }
  46. unsigned size = file->GetSize();
  47. SharedArrayPtr<char> data;
  48. data = new char[size + 1];
  49. data[size] = '\0';
  50. file->Read(data, size);
  51. duk_push_string(ctx, data);
  52. return 1;
  53. }
  54. static int js_print(duk_context* ctx)
  55. {
  56. duk_concat(ctx, duk_get_top(ctx));
  57. VariantMap eventData;
  58. using namespace JSPrint;
  59. eventData[P_TEXT] = duk_to_string(ctx, -1);
  60. JSVM* vm = JSVM::GetJSVM(ctx);
  61. vm->SendEvent(E_JSPRINT, eventData);
  62. LOGINFOF("%s", duk_to_string(ctx, -1));
  63. return 0;
  64. }
  65. static int js_openConsoleWindow(duk_context* ctx)
  66. {
  67. #ifdef _WIN32
  68. OpenConsoleWindow();
  69. #endif
  70. return 0;
  71. }
  72. static int js_assert(duk_context* ctx)
  73. {
  74. if (!duk_to_boolean(ctx, 0))
  75. {
  76. assert(0);
  77. }
  78. return 0;
  79. }
  80. static int js_atomic_GetEngine(duk_context* ctx)
  81. {
  82. JSVM* vm = JSVM::GetJSVM(ctx);
  83. js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>());
  84. return 1;
  85. }
  86. static int js_atomic_GetResourceCache(duk_context* ctx)
  87. {
  88. JSVM* vm = JSVM::GetJSVM(ctx);
  89. js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>());
  90. return 1;
  91. }
  92. static int js_atomic_GetRenderer(duk_context* ctx)
  93. {
  94. JSVM* vm = JSVM::GetJSVM(ctx);
  95. js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>());
  96. return 1;
  97. }
  98. static int js_atomic_GetGraphics(duk_context* ctx)
  99. {
  100. JSVM* vm = JSVM::GetJSVM(ctx);
  101. js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>());
  102. return 1;
  103. }
  104. static int js_atomic_GetInput(duk_context* ctx)
  105. {
  106. JSVM* vm = JSVM::GetJSVM(ctx);
  107. js_push_class_object_instance(ctx, vm->GetSubsystem<Input>());
  108. return 1;
  109. }
  110. static int js_atomic_GetFileSystem(duk_context* ctx)
  111. {
  112. JSVM* vm = JSVM::GetJSVM(ctx);
  113. js_push_class_object_instance(ctx, vm->GetSubsystem<FileSystem>());
  114. return 1;
  115. }
  116. #ifdef ATOMIC_NETWORK
  117. static int js_atomic_GetNetwork(duk_context* ctx)
  118. {
  119. JSVM* vm = JSVM::GetJSVM(ctx);
  120. js_push_class_object_instance(ctx, vm->GetSubsystem<Network>());
  121. return 1;
  122. }
  123. #endif
  124. static int js_atomic_script(duk_context* ctx)
  125. {
  126. JSVM* vm = JSVM::GetJSVM(ctx);
  127. if (duk_is_string(ctx, 0))
  128. {
  129. if ( vm->ExecuteScript(duk_to_string(ctx, 0)))
  130. duk_push_boolean(ctx, 1);
  131. else
  132. duk_push_boolean(ctx, 0);
  133. }
  134. else
  135. duk_push_boolean(ctx, 0);
  136. return 1;
  137. }
  138. static void js_atomic_destroy_node(Node* node, duk_context* ctx, bool root = false)
  139. {
  140. if (root)
  141. {
  142. PODVector<Node*> children;
  143. node->GetChildren(children, true);
  144. for (unsigned i = 0; i < children.Size(); i++)
  145. {
  146. if (children.At(i)->JSGetHeapPtr())
  147. js_atomic_destroy_node(children.At(i), ctx);
  148. }
  149. }
  150. const Vector<SharedPtr<Component> >& components = node->GetComponents();
  151. for (unsigned i = 0; i < components.Size(); i++)
  152. {
  153. Component* component = components[i];
  154. if (component->GetType() == JSComponent::GetTypeStatic())
  155. {
  156. JSComponent* jscomponent = (JSComponent*) component;
  157. jscomponent->SetDestroyed();
  158. }
  159. component->UnsubscribeFromAllEvents();
  160. }
  161. node->RemoveAllComponents();
  162. node->UnsubscribeFromAllEvents();
  163. }
  164. static void js_atomic_destroy_scene(Scene* scene, duk_context* ctx)
  165. {
  166. js_atomic_destroy_node(scene, ctx, true);
  167. }
  168. static int js_atomic_destroy(duk_context* ctx)
  169. {
  170. if (!duk_is_object(ctx, 0))
  171. return 0;
  172. Object* obj = js_to_class_instance<Object>(ctx, 0, 0);
  173. if (!obj)
  174. return 0;
  175. if (obj->GetType() == Node::GetTypeStatic())
  176. {
  177. Node* node = (Node*) obj;
  178. js_atomic_destroy_node(node, ctx, true);
  179. return 0;
  180. }
  181. if (obj->GetType() == Scene::GetTypeStatic())
  182. {
  183. Scene* scene = (Scene*) obj;
  184. js_atomic_destroy_scene(scene, ctx);
  185. return 0;
  186. }
  187. else if (obj->GetType() == JSComponent::GetTypeStatic())
  188. {
  189. // FIXME: want to be able to destroy a single component
  190. assert(0);
  191. JSComponent* component = (JSComponent*) obj;
  192. component->UnsubscribeFromAllEvents();
  193. component->Remove();
  194. return 0;
  195. }
  196. return 0;
  197. }
  198. void jsapi_init_atomic(JSVM* vm)
  199. {
  200. // core modules
  201. jsb_package_atomic_init(vm);
  202. // extensions
  203. jsapi_init_core(vm);
  204. jsapi_init_filesystem(vm);
  205. jsapi_init_io(vm);
  206. #ifdef ATOMIC_NETWORK
  207. jsapi_init_network(vm);
  208. #endif
  209. jsapi_init_graphics(vm);
  210. jsapi_init_ui(vm);
  211. jsapi_init_scene(vm);
  212. jsapi_init_atomicplayer(vm);
  213. duk_context* ctx = vm->GetJSContext();
  214. // globals
  215. duk_push_global_object(ctx);
  216. // console.log
  217. duk_push_object(ctx);
  218. duk_dup(ctx, -1);
  219. duk_put_prop_string(ctx, -3, "console");
  220. duk_push_c_function(ctx, js_print, DUK_VARARGS);
  221. duk_put_prop_string(ctx, -2, "log");
  222. duk_pop(ctx);
  223. duk_push_c_function(ctx, js_print, DUK_VARARGS);
  224. duk_put_prop_string(ctx, -2, "print");
  225. duk_push_c_function(ctx, js_assert, 1);
  226. duk_put_prop_string(ctx, -2, "assert");
  227. duk_push_c_function(ctx, js_module_read_file, 1);
  228. duk_put_prop_string(ctx, -2, "js_module_read_file");
  229. duk_pop(ctx);
  230. // Atomic
  231. duk_get_global_string(ctx, "Atomic");
  232. // Atomic.print
  233. duk_push_c_function(ctx, js_print, DUK_VARARGS);
  234. duk_put_prop_string(ctx, -2, "print");
  235. String platform = GetPlatform();
  236. if (platform == "Mac OS X")
  237. platform = "MacOSX";
  238. duk_push_string(ctx, platform.CString());
  239. duk_put_prop_string(ctx, -2, "platform");
  240. // Node registry
  241. duk_push_global_stash(ctx);
  242. duk_push_object(ctx);
  243. duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_INDEX_NODE_REGISTRY);
  244. duk_push_object(ctx);
  245. duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_VARIANTMAP_CACHE);
  246. duk_pop(ctx);
  247. duk_push_c_function(ctx, js_openConsoleWindow, 0);
  248. duk_put_prop_string(ctx, -2, "openConsoleWindow");
  249. // subsystems
  250. duk_push_c_function(ctx, js_atomic_GetEngine, 0);
  251. duk_put_prop_string(ctx, -2, "getEngine");
  252. js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>(), "Engine");
  253. duk_put_prop_string(ctx, -2, "engine");
  254. duk_push_c_function(ctx, js_atomic_GetGraphics, 0);
  255. duk_put_prop_string(ctx, -2, "getGraphics");
  256. js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>(), "Graphics");
  257. duk_put_prop_string(ctx, -2, "graphics");
  258. duk_push_c_function(ctx, js_atomic_GetRenderer, 0);
  259. duk_put_prop_string(ctx, -2, "getRenderer");
  260. js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>(), "Renderer");
  261. duk_put_prop_string(ctx, -2, "renderer");
  262. duk_push_c_function(ctx, js_atomic_GetResourceCache, 0);
  263. duk_put_prop_string(ctx, -2, "getResourceCache");
  264. js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>(), "ResourceCache");
  265. duk_put_prop_string(ctx, -2, "cache");
  266. duk_push_c_function(ctx, js_atomic_GetInput, 0);
  267. duk_put_prop_string(ctx, -2, "getInput");
  268. js_push_class_object_instance(ctx, vm->GetSubsystem<Input>(), "Input");
  269. duk_put_prop_string(ctx, -2, "input");
  270. duk_push_c_function(ctx, js_atomic_GetFileSystem, 0);
  271. duk_put_prop_string(ctx, -2, "getFileSystem");
  272. js_push_class_object_instance(ctx, vm->GetSubsystem<FileSystem>(), "FileSystem");
  273. duk_put_prop_string(ctx, -2, "fileSystem");
  274. #ifdef ATOMIC_NETWORK
  275. duk_push_c_function(ctx, js_atomic_GetNetwork, 0);
  276. duk_put_prop_string(ctx, -2, "getNetwork");
  277. js_push_class_object_instance(ctx, vm->GetSubsystem<Network>(), "Network");
  278. duk_put_prop_string(ctx, -2, "network");
  279. #endif
  280. // end filesystems
  281. duk_push_c_function(ctx, js_atomic_script, 1);
  282. duk_put_prop_string(ctx, -2, "script");
  283. duk_push_c_function(ctx, js_atomic_destroy, 1);
  284. duk_put_prop_string(ctx, -2, "destroy");
  285. duk_pop(ctx);
  286. }
  287. }