Web.h 2.2 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Object.h"
  24. #include "../Container/ArrayPtr.h"
  25. #include "../IO/VectorBuffer.h"
  26. namespace Atomic
  27. {
  28. class WebRequest;
  29. class WebSocket;
  30. struct WebPrivate;
  31. /// %Web subsystem. Manages HTTP requests and WebSocket communications.
  32. class ATOMIC_API Web : public Object
  33. {
  34. OBJECT(Web);
  35. public:
  36. /// Construct.
  37. Web(Context* context);
  38. /// Destruct.
  39. ~Web();
  40. /// Perform an HTTP request to the specified URL. Empty verb defaults to a GET request. Return a request object which can be used to read the response data.
  41. SharedPtr<WebRequest> MakeWebRequest
  42. (const String& url, const String& verb = String::EMPTY, const Vector<String>& headers = Vector<String>(),
  43. const String& postData = String::EMPTY);
  44. /// Perform an WebSocket request to the specified URL. Return a WebSocket object which can be used to comunicate with the server.
  45. SharedPtr<WebSocket> MakeWebSocket(const String& url);
  46. private:
  47. void internalUpdate(StringHash eventType, VariantMap& eventData);
  48. WebPrivate *d;
  49. };
  50. }