AEPlayerEvents.h 674 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include <Atomic/Core/Object.h>
  9. using namespace Atomic;
  10. namespace AtomicEditor
  11. {
  12. EVENT(E_IPCPLAYEREXITREQUEST, IPCPlayerExitRequest)
  13. {
  14. }
  15. EVENT(E_IPCPLAYERWINDOWCHANGED, IPCPlayerWindowChanged)
  16. {
  17. PARAM(P_POSX, PosX);
  18. PARAM(P_POSY, PosY);
  19. PARAM(P_WIDTH, Width);
  20. PARAM(P_HEIGHT, Height);
  21. PARAM(P_MONITOR, Monitor);
  22. }
  23. EVENT(E_PLAYERQUIT, PlayerQuit)
  24. {
  25. }
  26. }