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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include <Atomic/Resource/JSONFile.h>
- #include "JSBind.h"
- #include "JSBModule.h"
- #include "JSBEnum.h"
- namespace ToolCore
- {
- JSBEnum::JSBEnum(Context* context, JSBModule *module, const String& name) : Object(context),
- module_(module), name_(name), header_(0)
- {
- }
- JSBEnum::~JSBEnum()
- {
- }
- JSBPackage* JSBEnum::GetPackage()
- {
- return module_->GetPackage();
- }
- void JSBEnum::Preprocess()
- {
- // TextureUnit is a special case as uses preprocessor for values depending on
- // Desktop or Mobile graphics
- JSBind* jsbind = GetSubsystem<JSBind>();
- if (name_ == "TextureUnit")
- {
- values_.Clear();
- values_["TU_DIFFUSE"] = "0";
- values_["TU_ALBEDOBUFFER"] = "0";
- values_["TU_NORMAL"] = "1";
- values_["TU_NORMALBUFFER"] = "1";
- values_["TU_SPECULAR"] = "2";
- values_["TU_EMISSIVE"] = "3";
- values_["TU_ENVIRONMENT"] = "4";
- String platform = jsbind->GetPlatform();
- bool mobile = platform == "WEB" || platform == "ANDROID" || platform == "IOS";
- if (mobile)
- {
- values_["TU_LIGHTRAMP"] = "5";
- values_["TU_LIGHTSHAPE"] = "6";
- values_["TU_SHADOWMAP"] = "7";
- values_["MAX_MATERIAL_TEXTURE_UNITS"] = "5";
- values_["MAX_TEXTURE_UNITS"] = "8";
- }
- else
- {
- values_["TU_VOLUMEMAP"] = "5";
- values_["TU_CUSTOM1"] = "6";
- values_["TU_CUSTOM2"] = "7";
- values_["TU_LIGHTRAMP"] = "8";
- values_["TU_LIGHTSHAPE"] = "9";
- values_["TU_SHADOWMAP"] = "10";
- values_["TU_FACESELECT"] = "11";
- values_["TU_INDIRECTION"] = "12";
- values_["TU_DEPTHBUFFER"] = "13";
- values_["TU_LIGHTBUFFER"] = "14";
- values_["TU_ZONE"] = "15";
- values_["MAX_MATERIAL_TEXTURE_UNITS"] = "8";
- values_["MAX_TEXTURE_UNITS"] = "16";
- }
- }
- }
- }
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