| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace ToolCore
- {
- class ToolPrefs : public Object
- {
- OBJECT(ToolPrefs)
- public:
- ToolPrefs(Context* context);
- virtual ~ToolPrefs();
- const String& GetAndroidSDKPath() { return androidSDKPath_; }
- const String& GetJDKRootPath() { return jdkRootPath_; }
- const String& GetAntPath();
- void SetAndroidSDKPath(const String& path) { androidSDKPath_ = path; }
- void SetJDKRootPath(const String& path) { jdkRootPath_ = path; }
- void SetAntPath(const String& path) { antPath_ = path; }
- String GetPrefsPath();
- void Load();
- void Save();
- private:
- String androidSDKPath_;
- String jdkRootPath_;
- String antPath_;
- };
- }
|