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AbstractTextResourceEditorBuilder.ts
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b2a386c668
fixes for syncing up delete and rename resource with the typescript language service
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%!s(int64=9) %!d(string=hai) anos |
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CSharpResourceEditorBuilder.ts
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99cebb3f6c
Working on VS integration
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%!s(int64=9) %!d(string=hai) anos |
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JavascriptResourceEditorBuilder.ts
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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%!s(int64=9) %!d(string=hai) anos |
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JsonResourceEditorBuilder.ts
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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%!s(int64=9) %!d(string=hai) anos |
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Scene3dResourceEditorBuilder.ts
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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%!s(int64=9) %!d(string=hai) anos |
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ShaderResourceEditorBuilder.ts
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d8fd9cd44a
- Created individual XML and Shader Resource editor types
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%!s(int64=9) %!d(string=hai) anos |
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TextFileResourceEditorBuilder.ts
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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%!s(int64=9) %!d(string=hai) anos |
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TurboBadgerResourceEditorBuilder.ts
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066e78cc6b
fix for turbo badger file detection
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%!s(int64=9) %!d(string=hai) anos |
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TypescriptResourceEditorBuilder.ts
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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%!s(int64=9) %!d(string=hai) anos |
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VisualStudioResourceEditorBuilder.ts
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99cebb3f6c
Working on VS integration
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%!s(int64=9) %!d(string=hai) anos |
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XMLResourceEditorBuilder.ts
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d8fd9cd44a
- Created individual XML and Shader Resource editor types
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%!s(int64=9) %!d(string=hai) anos |