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AndroidProjectGenerator.cpp
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17905f3c6d
Minor cleanups and TS lint
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9 years ago |
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AndroidProjectGenerator.h
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17905f3c6d
Minor cleanups and TS lint
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9 years ago |
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AssetBuildConfig.cpp
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79908858d1
Added initial support to define which assets/resources should be included in the build. Work has not yet been properly tested. Realised before this commit that we are going to have to include .asset files as well to the AssetBuildConfig.json file.
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9 years ago |
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AssetBuildConfig.h
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cef12b7ca4
work on configurable asset include system for the biuld process.
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9 years ago |
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BuildAndroid.cpp
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1effb68ec8
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
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BuildAndroid.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildBase.cpp
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aeb7e1fedb
fixed a bug concerning the exclusion of texture files.
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9 years ago |
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BuildBase.h
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1effb68ec8
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
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BuildEvents.cpp
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildEvents.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildIOS.cpp
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1effb68ec8
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
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BuildIOS.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildMac.cpp
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1effb68ec8
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
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BuildMac.h
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159f03c8fb
Tweaks and switching to lib squish API
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9 years ago |
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BuildSettings.cpp
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildSettings.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildSystem.cpp
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildSystem.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildTypes.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildWeb.cpp
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1effb68ec8
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
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BuildWeb.h
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94b70f32e7
Applying MIT License
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9 years ago |
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BuildWindows.cpp
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cabc4ed7be
Fixed an issue where the files in the project folder were being included in the build. Also... I added an append to file ability in the Atomic::File stream. I wanted to log to a file as needed during the build process.
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9 years ago |
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BuildWindows.h
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5bed55bbbe
Factoring AtomicNET Proto2 out of sources
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9 years ago |
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ResourcePackager.cpp
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94b70f32e7
Applying MIT License
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9 years ago |
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ResourcePackager.h
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94b70f32e7
Applying MIT License
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9 years ago |