Josh Engebretson 226531fdfa When generating editor data, put binaries into proper tree %!s(int64=10) %!d(string=hai) anos
..
Mac 7921888ccf Compile editor scripts, include app bundle stuff %!s(int64=10) %!d(string=hai) anos
Windows d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
Build.js b0f4559125 Working on Windows build %!s(int64=10) %!d(string=hai) anos
BuildAndroid.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
BuildCommon.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
BuildIOS.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
BuildLinux.js b0f4559125 Working on Windows build %!s(int64=10) %!d(string=hai) anos
BuildMac.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
BuildWeb.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
BuildWindows.js d928c36832 This should address Windows building 2x on CI box %!s(int64=10) %!d(string=hai) anos
GenEditorData.js 226531fdfa When generating editor data, put binaries into proper tree %!s(int64=10) %!d(string=hai) anos
GenMacEditor.js 3ad20c05f2 Update %!s(int64=10) %!d(string=hai) anos
GenWindowsEditor.js 972b593ec3 CI Build Fix %!s(int64=10) %!d(string=hai) anos
Host.js 7450fe3330 Adding Windows Editor generation task %!s(int64=10) %!d(string=hai) anos
HostMac.js b0f4559125 Working on Windows build %!s(int64=10) %!d(string=hai) anos
HostWindows.js b0f4559125 Working on Windows build %!s(int64=10) %!d(string=hai) anos