BuildLinux.js 3.8 KB

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  1. var fs = require('fs-extra');
  2. var path = require("path");
  3. var host = require("./Host");
  4. var config = require("./BuildConfig");
  5. var buildTasks = require("./BuildTasks");
  6. var atomicRoot = config.atomicRoot;
  7. var buildDir = config.artifactsRoot + "Build/Linux/";
  8. var editorAppFolder = config.artifactsRoot + "AtomicEditor/";
  9. function copyAtomicNET() {
  10. if (!config["with-atomicnet"])
  11. return;
  12. fs.copySync(atomicRoot + "Artifacts/AtomicNET/" + config["config"],
  13. editorAppFolder + "Resources/ToolData/AtomicNET/" + config["config"]);
  14. fs.copySync(atomicRoot + "Script/AtomicNET/AtomicProject.json",
  15. editorAppFolder + "Resources/ToolData/AtomicNET/Build/Projects/AtomicProject.json");
  16. }
  17. function copyAtomicEditor() {
  18. // Copy the Editor binaries
  19. fs.copySync(buildDir + "Source/AtomicEditor/AtomicEditor",
  20. config.artifactsRoot + "AtomicEditor/AtomicEditor");
  21. // We need some resources to run
  22. fs.copySync(atomicRoot + "Resources/CoreData",
  23. editorAppFolder + "Resources/CoreData");
  24. fs.copySync(atomicRoot + "Resources/PlayerData",
  25. editorAppFolder + "Resources/PlayerData");
  26. fs.copySync(atomicRoot + "Data/AtomicEditor",
  27. editorAppFolder + "Resources/ToolData");
  28. fs.copySync(atomicRoot + "Resources/EditorData",
  29. editorAppFolder + "Resources/EditorData");
  30. fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
  31. editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
  32. fs.copySync(buildDir + "Source/AtomicPlayer/Application/AtomicPlayer",
  33. editorAppFolder + "Resources/ToolData/Deployment/Linux/AtomicPlayer");
  34. var binaryFiles = ["chrome-sandbox", "libcef.so", "natives_blob.bin", "snapshot_blob.bin"];
  35. var resourceFiles = ["cef.pak",
  36. "cef_100_percent.pak",
  37. "cef_200_percent.pak",
  38. "cef_extensions.pak",
  39. "devtools_resources.pak",
  40. "icudtl.dat",
  41. "locales"];
  42. for (var i = 0; i < binaryFiles.length; i++) {
  43. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Release/" + binaryFiles[i], editorAppFolder+"/" + binaryFiles[i]);
  44. }
  45. for (var i = 0; i < resourceFiles.length; i++) {
  46. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Resources/" + resourceFiles[i], editorAppFolder+"/" + resourceFiles[i]);
  47. }
  48. copyAtomicNET();
  49. }
  50. namespace('build', function() {
  51. task('atomiceditor_phase2', {
  52. async: true
  53. }, function() {
  54. process.chdir(buildDir);
  55. var cmds = ["make AtomicEditor AtomicPlayer -j2"];
  56. jake.exec(cmds, function() {
  57. copyAtomicEditor();
  58. complete();
  59. }, {
  60. printStdout: true
  61. });
  62. });
  63. // Builds a standalone Atomic Editor, which can be distributed out of build tree
  64. task('atomiceditor', {
  65. async: true
  66. }, function() {
  67. // We clean atomicNET here as otherwise platform binaries would be deleted
  68. var createDirs = [config.artifactsRoot + "AtomicNET/", buildDir, editorAppFolder, host.getGenScriptRootDir()];
  69. var removeDirs = [config.artifactsRoot + "Build/Android/"];
  70. host.setupDirs(!config.noclean, createDirs, removeDirs);
  71. process.chdir(buildDir);
  72. var cmds = [];
  73. // Generate Atomic solution, AtomicTool binary, and script bindings
  74. cmds.push("cmake ../../../ -DATOMIC_DEV_BUILD=0 -DCMAKE_BUILD_TYPE=" + config["config"]);
  75. cmds.push("make AtomicNETNative -j2")
  76. jake.exec(cmds, function() {
  77. var rootTask = jake.Task['build:atomiceditor_phase2'];
  78. buildTasks.installBuildTasks(rootTask);
  79. rootTask.addListener('complete', function () {
  80. complete();
  81. });
  82. rootTask.invoke();
  83. }, {
  84. printStdout: true,
  85. printStderr: true
  86. });
  87. });
  88. });// end of build namespace