ClientExtensionEventNames.ts 746 B

123456789101112131415161718
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. /**
  8. * All of the publicly available events that client extensions listen to
  9. */
  10. export default class ClientExtensionEventNames {
  11. static CodeLoadedEvent = "CodeLoadedEvent";
  12. static ConfigureEditorEvent = "ConfigureEditorEvent";
  13. static ResourceSavedEvent = "ResourceSavedEvent";
  14. static ResourceRenamedEvent = "ResourceRenamedEvent";
  15. static ResourceDeletedEvent = "ResourceDeletedEvent";
  16. static ProjectUnloadedEvent = "ProjectUnloadedEvent";
  17. }