MainToolbar.ts 1.3 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import EditorUI = require("./EditorUI");
  8. class MainToolbar extends Atomic.UIWidget {
  9. constructor(parent: Atomic.UIWidget) {
  10. super();
  11. this.load("AtomicEditor/editor/ui/maintoolbar.tb.txt");
  12. parent.addChild(this);
  13. this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
  14. }
  15. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  16. if (ev.type == Atomic.UI_EVENT_TYPE_CLICK && ev.target) {
  17. if (ev.target.id == "3d_translate" || ev.target.id == "3d_rotate" || ev.target.id == "3d_scale") {
  18. var mode = 1;
  19. if (ev.target.id == "3d_rotate")
  20. mode = 2;
  21. else if (ev.target.id == "3d_scale")
  22. mode = 3;
  23. this.sendEvent("GizmoEditModeChanged", { mode: mode });
  24. return true;
  25. } else if (ev.target.id == "maintoolbar_play") {
  26. EditorUI.getShortcuts().invokePlay();
  27. return true;
  28. }
  29. }
  30. }
  31. }
  32. export = MainToolbar;