HierarchyFrame.ts 11 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import HierarchyFrameMenu = require("./menus/HierarchyFrameMenu");
  8. import MenuItemSources = require("./menus/MenuItemSources");
  9. import EditorEvents = require("editor/EditorEvents");
  10. var IconTemporary = "ComponentBitmap";
  11. class HierarchyFrame extends Atomic.UIWidget {
  12. scene: Atomic.Scene = null;
  13. hierList: Atomic.UIListView;
  14. menu: HierarchyFrameMenu;
  15. nodeIDToItemID = {};
  16. constructor(parent: Atomic.UIWidget) {
  17. super();
  18. this.menu = new HierarchyFrameMenu();
  19. this.load("AtomicEditor/editor/ui/hierarchyframe.tb.txt");
  20. this.gravity = Atomic.UI_GRAVITY_TOP_BOTTOM;
  21. var hierarchycontainer = parent.getWidget("hierarchycontainer");
  22. hierarchycontainer.addChild(this);
  23. hierarchycontainer = this.getWidget("hierarchycontainer");
  24. var hierList = this.hierList = new Atomic.UIListView();
  25. hierList.rootList.id = "hierList_";
  26. hierarchycontainer.addChild(hierList);
  27. this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
  28. this.subscribeToEvent(EditorEvents.ActiveNodeChange, (data) => {
  29. if (data.node)
  30. this.hierList.selectItemByID(data.node.id.toString());
  31. });
  32. this.subscribeToEvent(EditorEvents.ActiveSceneChange, (data) => this.handleActiveSceneChanged(data));
  33. // handle dropping on hierarchy, moving node, dropping prefabs, etc
  34. this.subscribeToEvent(this.hierList.rootList, "DragEnded", (data) => this.handleDragEnded(data));
  35. this.subscribeToEvent(EditorEvents.SceneClosed, (ev: EditorEvents.SceneClosedEvent) => {
  36. if (ev.scene == this.scene) {
  37. this.unsubscribeFromEvents(this.scene);
  38. this.scene = null;
  39. this.populate();
  40. }
  41. });
  42. this.subscribeToEvent("ComponentAdded", (ev: Atomic.ComponentAddedEvent) => {
  43. if (!ev.component || ev.component.typeName != "PrefabComponent") return;
  44. var node = ev.node;
  45. var itemID = this.nodeIDToItemID[node.id];
  46. if (itemID) {
  47. this.hierList.setItemTextSkin(node.id.toString(), "HierarchyPrefabText");
  48. }
  49. });
  50. this.subscribeToEvent("ComponentRemoved", (ev: Atomic.ComponentRemovedEvent) => {
  51. if (!ev.component || ev.component.typeName != "PrefabComponent") return;
  52. var node = ev.node;
  53. var itemID = this.nodeIDToItemID[node.id];
  54. if (itemID) {
  55. this.hierList.setItemTextSkin(node.id.toString(), "Folder");
  56. }
  57. });
  58. this.subscribeToEvent("TemporaryChanged", (ev: Atomic.TemporaryChangedEvent) => {
  59. // this can happen on a temporary status change on a non-scripted class instance
  60. if (!ev.serializable) {
  61. return;
  62. }
  63. if (ev.serializable.typeName == "Node") {
  64. var node = <Atomic.Node>ev.serializable;
  65. var itemID = this.nodeIDToItemID[node.id];
  66. if (itemID) {
  67. this.hierList.setItemIcon(node.id.toString(), node.isTemporary() ? IconTemporary : "");
  68. }
  69. }
  70. });
  71. }
  72. handleNodeAdded(ev: Atomic.NodeAddedEvent) {
  73. var node = ev.node;
  74. if (this.filterNode(node))
  75. return;
  76. if (!node.parent || node.scene != this.scene)
  77. return;
  78. var parentID = this.nodeIDToItemID[node.parent.id];
  79. var childItemID = this.recursiveAddNode(parentID, node);
  80. this.nodeIDToItemID[node.id] = childItemID;
  81. }
  82. handleNodeRemoved(ev: Atomic.NodeRemovedEvent) {
  83. // on close
  84. if (!this.scene)
  85. return;
  86. var node = ev.node;
  87. if (this.filterNode(node))
  88. return;
  89. delete this.nodeIDToItemID[node.id];
  90. if (!node.parent || node.scene != this.scene)
  91. return;
  92. this.hierList.deleteItemByID(node.id.toString());
  93. var selectedId = Number(this.hierList.rootList.selectedItemID);
  94. var selectedNode = this.scene.getNode(selectedId);
  95. if (selectedNode == node) {
  96. this.sendEvent(EditorEvents.ActiveNodeChange, { node: ev.parent ? ev.parent : this.scene });
  97. }
  98. }
  99. handleActiveSceneChanged(data) {
  100. if (this.scene)
  101. this.unsubscribeFromEvents(this.scene);
  102. // clear selected node
  103. this.sendEvent(EditorEvents.ActiveNodeChange, { node: null });
  104. this.scene = <Atomic.Scene>data.scene;
  105. this.populate();
  106. if (this.scene) {
  107. this.subscribeToEvent(this.scene, "NodeAdded", (ev: Atomic.NodeAddedEvent) => this.handleNodeAdded(ev));
  108. this.subscribeToEvent(this.scene, "NodeRemoved", (ev: Atomic.NodeRemovedEvent) => this.handleNodeRemoved(ev));
  109. this.subscribeToEvent(this.scene, "NodeNameChanged", (ev: Atomic.NodeNameChangedEvent) => {
  110. this.hierList.setItemText(ev.node.id.toString(), ev.node.name);
  111. });
  112. }
  113. }
  114. handleWidgetEvent(data: Atomic.UIWidgetEvent): boolean {
  115. if (data.type == Atomic.UI_EVENT_TYPE_KEY_UP) {
  116. // node deletion
  117. if (data.key == Atomic.KEY_DELETE || data.key == Atomic.KEY_BACKSPACE) {
  118. var selectedId = Number(this.hierList.rootList.selectedItemID);
  119. var node = this.scene.getNode(selectedId);
  120. if (node) {
  121. node.removeAllComponents();
  122. node.remove();
  123. }
  124. }
  125. } else if (data.type == Atomic.UI_EVENT_TYPE_POINTER_DOWN) {
  126. if (data.target == this.hierList.rootList) {
  127. var node = this.scene.getNode(Number(data.refid));
  128. if (node) {
  129. // set the widget's drag object
  130. var dragObject = new Atomic.UIDragObject(node, node.name.length ? "Node: " + node.name : "Node: (Anonymous)");
  131. this.hierList.rootList.dragObject = dragObject;
  132. }
  133. }
  134. } else if (data.type == Atomic.UI_EVENT_TYPE_CLICK) {
  135. if (this.menu.handleNodeContextMenu(data.target, data.refid)) {
  136. return true;
  137. }
  138. var id = data.target.id;
  139. if (id == "create popup") {
  140. var selectedId = Number(this.hierList.rootList.selectedItemID);
  141. var node = this.scene.getNode(selectedId);
  142. if (this.menu.handlePopupMenu(data.target, data.refid, node))
  143. return true;
  144. }
  145. // create
  146. if (id == "menu create") {
  147. if (!ToolCore.toolSystem.project) return;
  148. var src = MenuItemSources.getMenuItemSource("hierarchy create items");
  149. var menu = new Atomic.UIMenuWindow(data.target, "create popup");
  150. menu.show(src);
  151. return true;
  152. }
  153. if (id == "hierList_") {
  154. var list = <Atomic.UISelectList>data.target;
  155. var selectedId = Number(list.selectedItemID);
  156. var node = this.scene.getNode(selectedId);
  157. if (node) {
  158. this.sendEvent("EditorActiveNodeChange", { node: node });
  159. }
  160. return false;
  161. }
  162. } else if (data.type == Atomic.UI_EVENT_TYPE_RIGHT_POINTER_UP) {
  163. var id = data.target.id;
  164. var db = ToolCore.getAssetDatabase();
  165. var node: Atomic.Node;
  166. if (id == "hierList_")
  167. node = this.scene.getNode(Number(this.hierList.hoverItemID));
  168. else
  169. node = this.scene.getNode(Number(id));
  170. if (node) {
  171. this.menu.createNodeContextMenu(this, node, data.x, data.y);
  172. }
  173. }
  174. return false;
  175. }
  176. filterNode(node: Atomic.Node): boolean {
  177. if (!node) return false;
  178. if (node.name == "__atomic_sceneview3d_camera") return true;
  179. return false;
  180. }
  181. recursiveAddNode(parentID: number, node: Atomic.Node): number {
  182. if (this.filterNode(node))
  183. return;
  184. var name = node.name;
  185. if (!name.length)
  186. name = "(Anonymous)"
  187. var icon = "";
  188. if (node.isTemporary())
  189. icon = IconTemporary;
  190. var childItemID = this.hierList.addChildItem(parentID, name, icon, node.id.toString());
  191. if (node.getComponent("PrefabComponent")) {
  192. this.hierList.setItemTextSkin(node.id.toString(), "HierarchyPrefabText");
  193. }
  194. this.nodeIDToItemID[node.id] = childItemID;
  195. for (var i = 0; i < node.getNumChildren(false); i++) {
  196. this.recursiveAddNode(childItemID, node.getChildAtIndex(i));
  197. }
  198. return childItemID;
  199. }
  200. populate() {
  201. this.nodeIDToItemID = {};
  202. this.hierList.deleteAllItems();
  203. if (!this.scene)
  204. return;
  205. var parentID = this.hierList.addRootItem("Scene", "", this.scene.id.toString());
  206. this.nodeIDToItemID[this.scene.id] = parentID;
  207. for (var i = 0; i < this.scene.getNumChildren(false); i++) {
  208. this.recursiveAddNode(parentID, this.scene.getChildAtIndex(i));
  209. }
  210. this.hierList.rootList.value = 0;
  211. this.hierList.setExpanded(parentID, true);
  212. }
  213. handleDragEnded(ev: Atomic.DragEndedEvent) {
  214. var typeName = ev.dragObject.object.typeName;
  215. var dropNode: Atomic.Node = this.scene.getNode(Number(this.hierList.hoverItemID));
  216. if (!dropNode) return;
  217. if (typeName == "Node") {
  218. var dragNode = <Atomic.Node>ev.dragObject.object;
  219. if (dragNode.scene != this.scene) {
  220. return;
  221. }
  222. // can't drop on self
  223. if (dragNode == dropNode) {
  224. return;
  225. }
  226. // check if dropping on child of ourselves
  227. var parent = dropNode.parent;
  228. while (parent) {
  229. if (parent == dragNode) {
  230. return;
  231. }
  232. parent = parent.parent;
  233. }
  234. // move it
  235. dropNode.addChild(dragNode);
  236. } else if (typeName == "Asset") {
  237. var asset = <ToolCore.Asset>ev.dragObject.object;
  238. asset.instantiateNode(dropNode, asset.name);
  239. }
  240. }
  241. }
  242. export = HierarchyFrame;