ProjectFrameMenu.ts 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import strings = require("ui/EditorStrings");
  8. import EditorEvents = require("editor/EditorEvents");
  9. import EditorUI = require("ui/EditorUI");
  10. import MenuItemSources = require("./MenuItemSources");
  11. class ProjectFrameMenus extends Atomic.ScriptObject {
  12. constructor() {
  13. super();
  14. MenuItemSources.createMenuItemSource("asset context folder", assetFolderContextItems);
  15. MenuItemSources.createMenuItemSource("asset context general", assetGeneralContextItems);
  16. MenuItemSources.createMenuItemSource("project create items", createItems);
  17. this.subscribeToEvent(EditorEvents.ContentFolderChanged, (ev: EditorEvents.ContentFolderChangedEvent) => {
  18. this.contentFolder = ev.path;
  19. })
  20. }
  21. handleAssetContextMenu(target: Atomic.UIWidget, refid: string):boolean {
  22. if (target.id == "asset context menu" || target.id == "create popup") {
  23. var path;
  24. var asset = <ToolCore.Asset> target['asset'];
  25. if (asset) {
  26. path = asset.path;
  27. } else {
  28. path = this.contentFolder;
  29. }
  30. if (refid == "delete_asset") {
  31. EditorUI.getModelOps().showResourceDelete(asset);
  32. return true;
  33. }
  34. if (refid == "create_folder") {
  35. EditorUI.getModelOps().showCreateFolder(path);
  36. return true;
  37. }
  38. if (refid == "create_component") {
  39. EditorUI.getModelOps().showCreateComponent(path);
  40. return true;
  41. }
  42. if (refid == "create_script") {
  43. EditorUI.getModelOps().showCreateScript(path);
  44. return true;
  45. }
  46. if (refid == "create_scene") {
  47. EditorUI.getModelOps().showCreateScene(path);
  48. return true;
  49. }
  50. if (refid == "create_material") {
  51. EditorUI.getModelOps().showCreateMaterial(path);
  52. return true;
  53. }
  54. if (refid == "reveal_folder") {
  55. var utils = new Editor.FileUtils();
  56. utils.revealInFinder(path);
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. createFolderContextMenu(parent: Atomic.UIWidget, id: string, folder: ToolCore.Asset, x: number, y: number) {
  63. }
  64. createAssetContextMenu(parent: Atomic.UIWidget, asset: ToolCore.Asset, x: number, y: number) {
  65. var menu = new Atomic.UIMenuWindow(parent, "asset context menu");
  66. menu['asset'] = asset;
  67. var srcName: string;
  68. if (asset.isFolder()) {
  69. srcName = "asset context folder";
  70. } else {
  71. srcName = "asset context general";
  72. }
  73. var src = MenuItemSources.getMenuItemSource(srcName);
  74. menu.show(src, x, y);
  75. }
  76. handlePopupMenu(target: Atomic.UIWidget, refid: string): boolean {
  77. if (!target || !refid) return;
  78. if (this.handleAssetContextMenu(target, refid)) {
  79. return true;
  80. }
  81. return false;
  82. }
  83. contentFolder: string;
  84. }
  85. export = ProjectFrameMenus;
  86. // initialization
  87. var StringID = strings.StringID;
  88. var assetGeneralContextItems = {
  89. "Reveal in Finder": ["reveal_folder", undefined, ""],
  90. "-1": null,
  91. "Delete": ["delete_asset", undefined, ""]
  92. };
  93. var assetFolderContextItems = {
  94. "Create Folder": ["create_folder", undefined, "Folder.icon"],
  95. "Create Component": ["create_component", undefined, "ComponentBitmap"],
  96. "Create Script": ["create_script", undefined, "ComponentBitmap"],
  97. "Create Material": ["create_material", undefined, "ComponentBitmap"],
  98. "Create Scene": ["create_scene", undefined, "ComponentBitmap"],
  99. "-1": null,
  100. "Reveal in Finder": ["reveal_folder", undefined, ""],
  101. "-2": null,
  102. "Delete": ["delete_asset", undefined, "FolderDeleteBitmap"]
  103. };
  104. var createItems = {
  105. "Create Folder": ["create_folder", undefined, "Folder.icon"],
  106. "Create Component": ["create_component", undefined, "ComponentBitmap"],
  107. "Create Script": ["create_script", undefined, "ComponentBitmap"],
  108. "Create Material": ["create_material", undefined, "ComponentBitmap"],
  109. "Create Scene": ["create_scene", undefined, "ComponentBitmap"],
  110. };