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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #pragma once
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace AtomicEditor
- {
- static const unsigned FINDTEXT_FLAG_NONE = 0x0;
- static const unsigned FINDTEXT_FLAG_CASESENSITIVE = 0x1;
- static const unsigned FINDTEXT_FLAG_WHOLEWORD = 0x2;
- static const unsigned FINDTEXT_FLAG_WRAP = 0x4;
- static const unsigned FINDTEXT_FLAG_NEXT = 0x8;
- static const unsigned FINDTEXT_FLAG_PREV = 0x10;
- EVENT(E_FINDTEXT, FindText)
- {
- PARAM(P_FLAGS, Flags); // int
- PARAM(P_TEXT, Text); // string
- }
- EVENT(E_FINDTEXTCLOSE, FindTextClose)
- {
- }
- EVENT(E_FINDTEXTOPEN, FindTextOpen)
- {
- }
- EVENT(E_JAVASCRIPTSAVED, JavascriptSaved)
- {
- }
- // editor play request
- EVENT(E_EDITORPLAYREQUEST, EditorPlayRequest)
- {
- PARAM(P_MODE, Mode); // uint (AEPlayerMode)
- }
- // stop play mode
- EVENT(E_EDITORPLAYSTOP, EditorPlayStop)
- {
- }
- // stop play mode
- EVENT(E_EDITORRESOURCEEDITORCHANGED, EditorResourceEditorChanged)
- {
- PARAM(P_RESOURCEEDITOR, ResourceEditor); // ResourceEditor*
- }
- // emitted once play has started
- EVENT(E_EDITORPLAYSTARTED, EditorPlayStarted)
- {
- PARAM(P_MODE, Mode); // uint (AEPlayerMode)
- }
- // emitted once play has stopped
- EVENT(E_EDITORPLAYSTOPPED, EditorPlayStopped)
- {
- }
- EVENT(E_EDITORBUILD, EditorBuild)
- {
- PARAM(P_PLATFORM, Platform); // string
- PARAM(P_BUILDPATH, BuildPath); // string
- }
- // TODO: consolidate all errors to use this message
- static const unsigned EDITOR_MODALERROR = 0x1;
- static const unsigned EDITOR_MODALINFO = 0x2;
- EVENT(E_EDITORMODAL, EditorModal)
- {
- PARAM(P_TYPE, Type); // uint (EDITOR_ERROR_MODAL, etc)
- PARAM(P_TITLE, Title); // for modal errors, title text
- PARAM(P_MESSAGE, Message); // for modal errors, error text
- }
- EVENT(E_EDITORACTIVESCENECHANGE, EditorActiveSceneChange)
- {
- PARAM(P_SCENE, Scene); // Scene*
- }
- EVENT(E_EDITORACTIVENODECHANGE, EditorActiveNodeChange)
- {
- PARAM(P_NODE, Node); // Node*
- }
- EVENT(E_PLAYERERROR, PlayerError)
- {
- PARAM(P_TEXT, Text); // string
- }
- EVENT(E_CONSOLEMESSAGE, ConsoleMessage)
- {
- PARAM(P_TEXT, Text); // string
- }
- EVENT(E_CONSOLEERRORMESSAGE, ConsoleErrorMessage)
- {
- PARAM(P_TEXT, Text); // string
- }
- EVENT(E_PLATFORMCHANGE, PlatformChange)
- {
- PARAM(P_PLATFORM, Platform); // uint (AEEditorPlatform)
- }
- EVENT(E_SUBPROCESSOUTPUT, SubprocessOutput)
- {
- PARAM(P_TEXT, Text); // string
- }
- EVENT(E_SUBPROCESSCOMPLETE, SubprocessComplete)
- {
- PARAM(P_PROCESSKEY, ProcessKey); // unsigned
- PARAM(P_RETCODE, RetCode); // int (return code of process)
- }
- EVENT(E_CURLCOMPLETE, CurlComplete)
- {
- PARAM(P_CURLREQUEST, Request); // CurlRequest*
- }
- EVENT(E_EDITORSHUTDOWN, EditorShutdown)
- {
- }
- }
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