AssetDatabase.h 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071
  1. #pragma once
  2. #include <Atomic/Core/Object.h>
  3. #include <Atomic/Container/List.h>
  4. #include "Asset.h"
  5. using namespace Atomic;
  6. namespace ToolCore
  7. {
  8. class Project;
  9. class AssetDatabase : public Object
  10. {
  11. OBJECT(AssetDatabase);
  12. public:
  13. /// Construct.
  14. AssetDatabase(Context* context);
  15. virtual ~AssetDatabase();
  16. Asset* GetAssetByGUID(const String& guid);
  17. Asset* GetAssetByPath(const String& path);
  18. Asset* GetAssetByCachePath(const String& cachePath);
  19. String GenerateAssetGUID();
  20. void RegisterGUID(const String& guid);
  21. String GetCachePath();
  22. void DeleteAsset(Asset* asset);
  23. void Scan();
  24. void GetFolderAssets(String folder, PODVector<Asset*>& assets) const;
  25. String GetResourceImporterName(const String& resourceTypeName);
  26. void GetAssetsByImporterType(StringHash type, PODVector<Asset*>& assets) const;
  27. void GetDirtyAssets(PODVector<Asset*>& assets);
  28. String GetDotAssetFilename(const String& path);
  29. private:
  30. void HandleProjectLoaded(StringHash eventType, VariantMap& eventData);
  31. void HandleProjectUnloaded(StringHash eventType, VariantMap& eventData);
  32. void HandleFileChanged(StringHash eventType, VariantMap& eventData);
  33. void AddAsset(SharedPtr<Asset>& asset);
  34. void PruneOrphanedDotAssetFiles();
  35. void Import(const String& path);
  36. bool ImportDirtyAssets();
  37. void PreloadAssets();
  38. SharedPtr<Project> project_;
  39. List<SharedPtr<Asset>> assets_;
  40. HashMap<StringHash, String> resourceTypeToImporterType_;
  41. Vector<String> usedGUID_;
  42. };
  43. }