EditorComponents.cpp 279 B

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  1. #include "EditorComponents.h"
  2. #include "EditorComponent.h"
  3. #include "CubemapGenerator.h"
  4. namespace AtomicEditor
  5. {
  6. void RegisterEditorComponentLibrary(Atomic::Context* context)
  7. {
  8. EditorComponent::RegisterObject(context);
  9. CubemapGenerator::RegisterObject(context);
  10. }
  11. }